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<0> In a peer network, SAM authentication is done using whatever account you are currently logged in with
<0> If you made a matching account on the remote PC:
<1> i did the only diference is on my client poc the user is a simple user on the server its admin
<0> which OS you using?
<1> windows 2000
<1> original ofcorse
<1> :D
<0> then why use the term 'simple users'?
<1> its not a restricted user
<1> its not an administrator
<1> its a simpole user
<1> :)
<0> ok
<1> the main thing is to trick steam to think its not runing from a fileserver
<1> :D
<1> and start in doesnt help



<0> why?
<0> Why not just get it to work
<0> That would be easier :)
<1> i cant get it to work without a network drive
<1> :|
<1> i made the short cuts
<0> you said *i*
<0> this IS a help channel
<1> :)
<1> well
<1> Master Yoda
<1> your humbeld pupel is listening
<1> :P
<0> Your humble teacher is waiting for the details;
<1> Steam is on what i like to call a file server
<1> i need it to run on 14 pc from the same server
<1> so i make the icon
<1> i set run in
<1> i start the game
<0> what?
<0> oooh, Steam
<0> what's ah... Half-Life etc
<1> and it says Steam.exe(main exepetion:) cannot run Steam from network staff
<0> You want to run the game from 14 different PCs
<1> Path*
<1> its a netcafe
<0> Yeah, you shouldn't anyway; That will put strain on the CPU.
<1> i know
<0> And if they do multiplayer; alot of the bandwidth will be chewed up by RUNNING the game.
<0> WHy don't you copy it to them all?!?!
<1> 100 mb switches will do
<1> right
<1> license
<1> :|
<1> its a cafe
<0> ah
<0> Licences, yes
<1> besides
<1> anyway only 10 users can access it at once
<0> access the share?
<1> but i think the 100 mb/sec will work it
<0> which OS is the 'serber'?
<1> yes
<0> do you?
<0> Good luck
<1> yes
<1> i need that
<1> and some help
<1> :P
<0> You sure do.
<1> every comp is win 2000
<0> Do you have ANY idea of how fast a game needs to access its files?
<0> In a game like that, it need to access LARGE files, quickly.
<1> is that a retoical question?
<0> It doesn't have time to wait for slow SMB.
<0> No, it's a real question.
<1> good
<1> cuz i dont
<1> :P
<0> You're trying to do something unrealistic
<0> I can tell.



<1> well
<1> im runing MOHA
<1> and some other ganmes
<1> like this
<1> in multiplayer
<1> and it is working just fine
<1> :|
<0> what game is that?
<1> 5-6 clients at once
<1> Medal of Honor
<0> ah ok
<0> that's quite a big game too
<0> Ok, maybe I'm wrong...
<0> and the game will still run fine
<1> for once i hope u are
<1> :)
<0> heh
<1> so how to trick steam?
<0> beats me
<1> ok then how to trick it to think its not a network path
<1> ?
<1> if network drive freezez my user :|
<0> Firstly,
<0> make the network drive work
<0> Choose one of the methods mentioned before
<1> it works
<0> Ok
<1> under the admin user
<1> and i can still acces the nwtwork
<1> normaly
<1> under the simple user
<1> but when i define a new network drive
<1> it freezez
<2> new drive to the same server?
<1> yes, i jusrt press map network drive define it game works, i reboot go to my normal level username
<1> it freezez at Restoring Netowk Conections
<0> yeah, the username used to MAKE the smb share is not saved after reboot.
<1> but
<1> its the same username
<1> like u sayed
<0> same p***word?
<1> no p***word
<0> blank p***words aren't allowed in SMB sharing
<0> =)
<1> it works when im browsing the network
<0> suppose you'll tell me now that it works anyway
<1> :|
<2> uh actually it is..
<1> yes it dose :) when im not useing a a network drive
<1> i can still access the remote pc
<0> ok
<0> just not for mounting
<2> so if I understand it right; you map a drive as admin, reboot and try a different user and then it doesent work...
<0> mm, no
<1> aham
<0> If you map a drive as admin, you must eith p*** those credentials at each bootup (batch file)
<1> then one sec ols
<0> sure
<2> Intuitive: access-rights you think?
<2> or just autentication-issues?
<0> DiCeR, no
<0> authentication issues
<0> I.E - This is a PEER network, not a domain
<2> better have him double check actual usernames and p***words on both sides.
<0> and authentication to the SAM, through SMB must be done at startup
<0> Yeah;
<0> the account which you are logged on as will, by default, be sent to remote PCs when mapping
<0> so either have a duplicate account, or make a b*tchy batchy and send 'em
<2> yep. Might risk to have double-credentials to the "server" if he uses user-switching, but thats a different error-message..
<2> btw - I sorted my WinXP unattended sysprep issue.
<0> oh good
<2> dont know why MS changed the Sysprep too, but ... who know why they do anything..
<2> too=tool


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