| |
| |
| |
|
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Comments:
<0> in some cases the garbage collection is faster compared to c++ <0> and, ... <1> And trying to seem less tied into java <0> its platform independent <0> it has nice defined types <1> IBM isn't only a platform vendor. <0> one of the things i hate with c++ is that every API defines it's own platform independent types to get over that problem <0> and your code exists for a large part of converting types to another <1> Yeah, so you have to write low level stuff for each platform you have to compile in. Big ****ing deal, learning something new. <0> ? <0> low level? <1> "low level" <0> ok see following example <1> I don't mean I/O, just the platform abstraction layer. <0> i want to write a game <0> that runs on different platforms
<1> Good luck with Java, scooter <1> You're pretty much screwed! <0> im giving an example in c++ dude <1> A bad one, "dude" <0> not really <0> since im dont want to write all the code myself <0> im going to use some API's <2> Holy crap when I type the light shines through my fingers at a wierd angle and cause my fingers move so much, it looks like the reflection off water.. it keeps buggin me out <3> Hajuu_1: add superglue <2> add yo mumm <4> The_curse: you're going to write any kind of decent game, you're going to use directX - so tying it to windows straight away...so forget java. <0> i want to use opengl, ode, tcp and udp <0> no directx for me <0> opengl <2> -m+m. <2> ... <0> and i already told you im writing the game in c++ <0> not java <4> ok <0> the problem is <0> ode has its own number types <0> ode_int, ode_float, ode_... <0> so has opengl <0> glfloat, glint, gldouble, ... <1> Of course it does, physics simulation is _very_ number centric, you can't have platforms ****ing with it <0> i know <1> Same goes with OpenGL, since it has to be ported to *whatever* <0> it would have been way easier if the damn typesystem was defined <0> 8 bits for a byte, 16 bits for an int, ... <1> But it is <0> no its not <0> its undefined <3> the thing is.. int is already not static sized <1> The problem is that you don't really know the proper terms <1> int is "a big a number as the processor can get me" <3> since that is the property for an int.. it is the native process size <1> You are thinking byte/word/dword <1> Which ARE strict <3> *procesor <3> gah i cnt type <3> :) <1> Oh please, be my guest <2> LMAO <5> is there anything wrong with procedural php programming at this day and age? <3> not at all <5> kewl. <1> No, it's quick and simple. <0> the word, dword etc are not strict <0> they are: <0> atleast 8 bits, atleast 16 bits <1> No need to get tangled with OOP if you don't need it <0> they could be 9 bits or 17 <5> and objects as the focus of the project tend to confuse me atm <1> Oh, of course, non-power-of-two computers are the next hot thing, we'd better start caring about 9bit bytes. <1> That's legacy <0> the thing is, there are loads of these undefined problems <2> lol <1> The thing is, you don't have a clue. <0> actually, i do <1> Sure you do.
<6> var busca = document.forms['fpesq'].elements['busca'].value <6> if (str.search(busca) != -1); <6> str.bold (busca); <6> } <6> where's the error <1> -bk alexandre The error is in you: you aren't supposed to paste in the channel. Come back tomorrow. <1> You get the idea. <3> heh <6> sorry wrong chanell <6> I was talking in JS channek too <6> Realy sorry <2> Might want to invest in one of those keyboards that dont make you sound like a ****ing retard.. 404FILENOTFOUND <7> bye bye nid to go <6> Or you can change your brain that don't make you be a ****ing retard... <7> sleepy naq me eh <8> can any of you guys teach me about man-management? <7> next tiem uli <7> kelan naman ag next time <2> man-management? <2> manual? <2> s <2> :/ <8> people <2> Uh. <2> Whats there to know <2> ? <6> man that I know is Linux manuals <9> hey does anybody know here how to output all headers for php? <2> divide the work into modules that can be ***embled easilly... give them one or a few to do each and set a deadline <2> BAM <2> easy <2> check in on them every few days <9> oh yeah? <5> www.chucknorrisfacts.com <8> what is unit testing <2> oh uhm <5> http://www.webmasterstop.com/56.html <2> like testing it to make sure its not hell vulnerable and **** <2> and that it actually works lol <2> and ***embling it <2> and making sure it works <2> like all together <2> would be under that name id say <10> how can i list all the directories in a folder in a drop down menu ? <8> type "dir" <9> anybody seriously know how to output all the headers? <9> for php <2> in a drop down menu ? <10> yes <6> No WanChung like a echo? <9> yeah <9> like echo out all the current headers <6> Well GODD a good ideia is write the directories into an Array and put every array's element between <option> and </option> <6> Sorry this is for a select list <8> what is XHTML with CSS 1.0? <10> i got what u meant and true its a good idea thanks you all <3> setting up a unit test is boring work :S <1> Hire a test engineer. <1> We did. I don't have to write test cases anymore. <1> I've fallen in love with GameMonkey... it's even ***ier than Lua <11> with WHAT <11> ? <1> An embeddable scripting language. <1> Like Zend or Python, only very lightweight. <3> eg, less features, less fuzz <1> It doesn't need "features", that's why it's great. <1> I just need something to embed in the VM and expose hooks to <1> Unlike python which has grown to be quite a monster <3> sure when people start making GUIs with them.... <1> Hehe <1> Yep. <3> (or when people hand it over to the w3c) <11> Ok so um
Return to
#php or Go to some related
logs:
#php #skype #AllNiteCafe LAVARSE EL CULO #chatzone usr 0460 jumpers acymech #AllNiteCafe #linux #c++
|
|