| |
| |
| |
|
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Comments:
<0> DaveHowe: hehe, yeah I can imagine.. that's really nice.. having players play planescape as clueless primers. <1> Clone: "you would have to ask the medicine man that, and he isn't here" <2> tavi-san: hum? what? <1> Clone: could be worse. usually you dump clueless primers in one of the demonic planes :) <2> tavi-san: copper, silver gold and platinum, ofcourse. like any other sensible game ;) <0> DaveHowe: do you have the planescape versions where they actually refer to demons and such instead of baatezu and the like? <2> tavi-san: and, uhm, the whole money thing is a bit skewed as compared to a real PnP session.. <1> Clone: no - but they were clueless primers. I told them "demon" not something more accurate until they knew better <2> tavi-san: my 4th level character probably has 700 plat or so in his pockets <1> Clone: and for that extra touch of evil - about half way though the session, I collected in all the character sheets, and all the inventory they could remember is what they got to keep ;) <0> DaveHowe: hehe, Ill remember that one for next sunday evening :) <1> wlfshmn: heh. I had a party rob a orc treasure house once - there was about 5Kpp worth in there, almost entirely silver or copper <2> DaveHowe: what, ruleplaying the blood war now? ;) <2> DaveHowe: yeah, our DM has done similar cp hauls <2> DaveHowe: we nowdays never leave home without a couple of bags of holding <2> DaveHowe: or, if at all possible, a portable hole is nice
<3> Now I remember why I never got into RPGs. <1> "ok, you are there; the room is filled with treasure beyond your dreams; you wander from chest to chest full of silver and copper pieces all mixed..." <0> we went from chicks, to young chicks, to a horrible display of geekiness.. *shudder* <1> oh, and a huge statue made of solid gold. its value purely in gold was astronomical, in terms of art it was probably priceless... <1> standing on a wide plinth also apparently made of gold <1> (which incidentally is a bloody good conductor; the insulation between statue and base was hard to see....) <2> Clone: There is logic in that though <0> wlfshmn: there is? <3> <Magic_Al> http://i.cnn.net/money/popups/2005/pf/new_ten/new_10_bill_front.jpg <3> Err. <3> That's a picture of the new, prettier $10 US bill. <2> Clone: they are all geek-interests <3> Also you should note that Alexander Hamilton is the only other person ever to be shot by a sitting US vice president. <0> wlfshmn: all non gay women like women. <0> s/wo// <1> Clone: its a pity ad&d doesn't have the concept of "ok, your next clone is parachuted in..." <0> DaveHowe: umh, there is the spell clone of course... <2> the spell clone requires a rather sizeable amount of preparations though <2> the odds of your fighter having had that sort of preparatins made are... slim <0> wlfshmn: contingency? <4> tavi-san: slave driver <2> Clone: contingenzy is better though, but not foolproof <1> wlfshmn: one item of inspired evil - I gave one group a amulet of instant cloning, four uses. if a wearer dies, a clone of themselves with up to date memories would instantly appear one pace to their left... <2> Clone: plenty of death-magic around to upset your carefully planned contingencies <2> DaveHowe: bwahaha <2> DaveHowe: so you leave corpses in quadruplicates now ;) <1> wlfshmn: and yeah, it was a very neat row of corpses :) <2> DaveHowe: the clone arrived nude, ofcourse, and in the path of the lightningbolt that slew the original ;) <1> wlfshmn: pretty much, yeah. it was a rapidly moving horizontal blade trap though <2> DaveHowe: I love it ;) <1> he *almost* got away with one - it severed him at the ankles <2> DaveHowe: I'll have to remember that ;) <1> lucky rolls <1> and just for added evil - the next clone arrived one pace to the left of his feet, not his corpse.... <2> I'm not really cut out to be a DM though.. I do it once in a while, so our regular DM gets to play once in a while as well <0> wlfshmn: let's have DaveHowe prepare a session for us ;) <1> too much tendency towards munchinism, and I would rather die than become one of those :) <2> I always feel bad when I kill characters <2> DaveHowe: oh, we all know the rules upside down and backwards in our sleep, or atleast where to find said rules <2> DaveHowe: we solve this problem by doing things a little more freeform <1> wlfshmn: I *always* give players a chance. sometimes they don't recognise it, but there is always a chance <0> DaveHowe: hmm, I find that if you play a different setting like dark sun, which you havent dm-ed yourself, you are pretty oblivious, even with all the knowledge from other campains. <1> I also tend to negate really unlucky rolls in favour of embarr***ing pratfalls <2> DaveHowe: we'll get down to numbers and batteling on the chessboard if we have to, but usually we do stuff in our head or on rough drafts <2> Clone: shattered sun looked interesting ;) <1> so "player is beheaded" tends to become stuff like "player throws his sword accidentally and it shatters on the stone wall into a dozen pieces" <2> DaveHowe: oh, ofcours,e there is always a chance, anything else wouldn't be fun <5> OK... that new quote on the quotes page is just WRONG. <1> of course if accumulated hp loss gets them, or they persist in stupidity, then they get to roll a new character <2> DaveHowe: you can still manage to do something stupid and trigger an encounter you can't really hope to survive thoguh <6> *kaboom* :) <1> but often they end up retreating in humiliating defeat instead of becoming compost <2> DaveHowe: although, you should never say never, my character escaped such a situation when our regular DM figured we needed to die to learn that lesson ;) <1> wlfshmn: pretty much. I wont save them from deliberate stupidity - magically, their next character would be smarter <1> wlfshmn: but there is always a chance to escape, even if its naked and covered in dung :)
<2> DaveHowe: that phase-shift spell I had memorized and never used in god knows how many sessions, came in handy as the rest of the party was beeing played like puppets by a pair of vampires far above our skill ;) <1> wlfshmn: which happened once. I gave them an out - via a cesspool, only reachable via the shower block of where they were held. they were permitted to take a towel.... <2> DaveHowe: apparenlty the DM took pityy on us though, because he was nice enough to make most of the rest chase me <5> aaaaaagh! D&D freaks <5> keep away~! <1> anyhoo - gotta make a move. need to pick up some stuff for my new job starting monday :) <1> ttfn <5> later Dave <2> DaveHowe: bye, and good luck on the job ;) <7> ffmpeg is a whore! <2> otto's irresistable dance would be more fun ;) <2> reality: any good? <7> Can't even get the darn thing to compile <7> Well, compile correctly, I should say <2> software that doens't cost money can't be a whore, can it.. <5> reality: it hates you <2> at worst, it's a slut.. <7> It refuses to compile...so I'm trying to use a package...which refuses to use the mp3 encoder <8> wlfshmn: i dont know what game to play which $fiancee would like too <2> tavi-san: no luck with CoH? it sounds like a better match for a female gamer than DDO. but then again, it's hard to stereotype acurately ;) <2> tavi-san: there is a crapload of female characters in DDO, but the number of female -players- is probably considerably lower <5> is CoH fun? <2> no idea, it's Shadur's game ;) <2> hmm. I'm thining that carbonara I had for lunch did speed up my degestive system a tad <5> mmmmm carbonara <2> yupp, went by this little italian hole-in-the-wall where I used to have lunch when I worked in town, today during lunch, so I figured I would try it out again <2> very nice food. certainly better, if not healthier, than the fastfood I typically feed upon these days <5> wlfy: heard about those Ryan Air ads they have in .se now? <2> nope <8> wlfshmn: hrm, i >want< CoH or CoV <8> but $fiancee kinda liked guild wars trailers and movies <2> Tamahome_: that would probably require watching TV ;) <8> brb need to test the new GPO <5> wlfy: I dunno, the news thing didn't specify... it could've been a billboard for all I know <2> Tamahome_: well, GW is supposed to be a bit of fun too, but I've never tried it <2> tavi-san: GW isn't instanced though, I think <5> GW? <2> Tamahome_: that was intended for tavi <2> Tamahome_: and GuildWars <5> oh <5> *yawn* <9> haha, my boss just emailed me: "Sorry, but my meeting is running late, we are going to have to reschedule for 12:00, rather than 11." I replied: "Thats fine, my sleeping ran late as well, so noon will work best." <5> LOL <2> Steakk: ;) <10> not bad. <5> too late now. <8> lol <8> wlfshmn: the pvp part in GW seems really nice <9> I can see it now...hes sitting in his meeting w/all the big-wigs, his blackberry starts vibrating indicating an email...he reads it, and starts snickering to himself in the meeting...everyone else just stares at him... <11> Bosses don't snicker. <9> this one does <11> Then he's breaking one of the rules of being a suit. No emotions. <2> tavi-san: perhaps, I don't know it <2> synapsis: They are allowed anger. <8> wlfshmn: hrm, i really do need some trials on those games and see how it goes <11> "IS THIS A NUMBER 2 PENNNNCILLL?!" <5> LOL! <5> well, dog is happy to see me <9> ... <5> every March break we have to take care of a dog for 2 weeks <11> Red rocket. <5> so he came over this morning <5> heya Daakman <12> brb <13> cum sa ma conectez la net pe linux ? <13> how do i connect to the internet in linux >? <9> turn on the correct interface, be sure you have either DHCP enabled on your network, or manually set the netmask, broadcast, ip addy, gateway, etc, before bringing it up. <13> but where do i do that... i`m new to linux <14> Whoever ****ed up /etc/sudoers on shanta can retry his ****up now
Return to
#linux or Go to some related
logs:
drelectroluv unmerge mysql #AllNiteCafe #MissKitten #c++ #MissKitten #linuxhelp zob arbi What island group provides the sheltered port of Scapa Flow ? Linux borzasi psybnc
|
|