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<0> schitzo: 1.3???
<1> looks like a number
<2> indeed, I'm on subversion 1.2.3 and wasn't aware of a 1.3
<1> i use cvs
<2> but indeed, a 1.3 was released..
<2> looks like mostly bug fixing and performance tweaking, and updated language bindings
<2> I should rebuild my berkley respositories into that other less breaky format..
<2> but not today. today I go home. laters.
<1> bye wlfshmn
<3> mike2_: yeah. 1.3... comes after 1.2.x
<0> schitzo: oh, subversion, thank god, thought you were talking about java! :|
<3> mike2_: hahaha
<4> hi
<4> what is the easiest way to add a clickable image on an applet ?
<1> hm
<1> extend the button cl***



<1> override paint
<4> well the button will be 3d
<4> don't need to have a button
<1> doesn't matter
<1> well you asked 'easiest'
<1> but you could look for already made stuff
<5> Canvas, override paint to place image, implement mous listener to pick up click
<5> mouse
<4> good idea
<6> hi
<6> were i can found java compiler for mobile app
<5> javasoft.com
<6> what are name of compiler i download
<6> that J2ME (Mobile/Wireless) is right
<5> top left, read and guess
<5> do you know anf java yet
<5> any
<6> what are anf
<6> i know same info about java
<5> you need to learn java before using j2me
<5> www.thejavatutorial.com
<6> but i need just complile 1 code
<5> off you go then
<6> ok im there
<6> calchas
<6> what are compliler here
<6> http://java.sun.com/j2me/download.html
<5> well you will need to read and apply your existing knowledge of java to work it out
<7> I've created a GUI cl*** extended from JFrame and added a bunch of components, and some buttons. What is an 'easy' or good way to do when setting up the action listener ? If I create the actionlistener in another cl*** are there any ways to 'forward' the action events ? Code is here: http://pastebin.com/523112
<5> I usuall implement action listener in the main cl***
<5> and use a if construct to break out the events
<5> alternate is to use anonymouse inner cl***es, but that can slow stuff down a lot
<7> hm
<8> final JFrame me = this; button.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { me.doThisAndThat(); } is a way.
<7> yes
<8> or { ... some short necessary stuff ... SwingUtilities.invokeLater(new Runnable() { public void run() { me.doSomeLongerStuff(); } }
<7> calchas: when implementing the actionlistener in the main cl*** do I need to p*** the listener to my "extended JFrame" through the constructors to be able to add it to the buttons ?
<8> stops the buttons from not updating and other anooying side effects
<5> I implement in the cl*** extending JFrame
<7> aha
<7> I don't believe I understand this "separate the gui from the other stuff" well enough :)
<6> any one know were i can found usb flash disk repaire or recovry tool
<5> and using threads for any 'work' (non gui) as teralaser is saying, is essential but aside from your question
<7> Googleman, I know HP has some freeware stuff somewhere on their site. Dont know if they recover or just format though
<6> u can refer me
<6> my flash disk known as security device
<6> in windows XP
<7> nope, been a long time since I used it and I dont have the tool anymore, :/
<6> but is an sample flash disk 512m
<7> if windows finds it, can't you recover data from it just as another fat drive ?
<6> i want to recover me flash disk
<6> not data
<7> calchas and teralaser, thanks for these thoughts, I will look into them
<5> np
<6> wen i plug flash disk windows detect as security device
<5> Googleman this is a java chan
<6> yes i know
<6> but if any one can help PLZ
<5> tghey have, and this is getting old now, so maybe you could stick to the topic or find an appropriate channel
<5> -g
<9> hey



<9> why whan i add a CR, i get "')' expected" ?
<10> add it where?? or when?
<9> when i print text
<9> ("Voici l'aire :"+(2*a*b+2*a*h+2*b*h)+"\u000dVoici le volume :"+(a*b*h));
<10> dont paste code here
<9> sorry<
<10> look the faq, theres a paste web
<10> paste it with the CR, to see the error?
<10> the faq in the topic
<9> \u000d is the ce
<9> cr*
<11> yes that's translated lexically
<11> ("Voici l'aire :"+(2*a*b+2*a*h+2*b*h)+"
<11> Voici le volume :"+(a*b*h));
<11> that won't compile either
<9> i want to print 2 lines
<11> use println twice
<10> or use \n
<9> i use another command then println
<11> \n is incorrect
<11> http://jqa.tmorris.net/GetQAndA.action?qids=5
<9> \n works
<11> use PrintWriter.println or System.getProperty("line.separator")
<11> no it doesn't - it just appears
<11> http://jqa.tmorris.net/GetQAndA.action?qids=62&showAnswers=true
<12> hi is anyone here good in math>?
<12> i am tring to make my own Arrow cl*** in java
<12> and well i am having a mathematical problem
<12> http://www.sandtenterprise.com/tipu/mathprob.JPG
<12> the question is posted at that link..
<12> if anyone can kindly help me out
<5> user just use a rotation from a std position
<13> any recommendations for an experienced C++ and C# programmer who wants to get into Java? I need a resource that goes into the technical details and does so quickly. Thanks in advance.
<14> the sun java tutorial is good
<14> i had no background in java 3 weeks ago, now i have some
<14> did C++ in school for a bit
<15> C# and Java have a lot in common
<13> exactly, and I've written a few not-so-trivial java applets, I just need a techinical document that describes some more advanced features of the language
<10> thejavatutorial.com or thinking in java
<13> thanks
<16> how can I destroy an object and all it thread
<17> Hello all
<17> My sis asked me to create a midlet that will give a love match percenatage comparing two names... The thing is, i've got no clue on how to make such algorithm... any idea???
<18> Just pick random numbers based on the input.
<17> yes... simple.
<18> x = hash(boy) + hash(girl); match percentage = x % 100
<14> x = hash(boy) + hash(girl); match percentage = x % 100; (if boy == "anxt") { percentage = 1}
<14> wait i might have stated that drastically wrong
<17> lol
<17> thanx for your help guys
<14> http://rafb.net/paste/results/MR2l1R32.html
<14> could someone have a look at this?
<14> it is my first java program
<19> What's the question?
<19> Zoe28 is a spammer
<14> i am having a problem stopping and starting threads
<14> scope or thread ownership issues
<19> Does that program even compile?
<14> kwzh, there is a few hundred more lines i cut out
<19> I see
<14> i wanna just pause the PLayer and resume it, but from different buttons (actionhandlers)
<19> My teammate has recommended declaring "interface TermList extends List<Term>", and then always using TermList instead of List<Term>. I think this is a bad idea but I haven't argued it with her in any detail. Opinions?
<20> What's your reason for thinking it's a bad idea?
<19> I have one situation where I've got a List<Term> already in hand, having obtained it from List<Term>.subList(int, int), and I can't p*** it to a method that's been declared to expect TermList.
<19> Also, if I want to create a list, I'd prefer to just be able to write List<Term> tt = new ArrayList<Term>();
<19> I think with her paradigm, I have to instead write TermList tt = new TermListImp(); where I've previously defined "cl*** TermListImp extends ArrayList<Term> implements TermList {}"
<19> It seems to me that her model is creating extra work and isn't saving anything except for eliminating the angle brackets.
<20> The advandtage of interface TermList would be that you're hiding implementation detail
<20> you're right to say it comes at a cost of extra work
<19> It's probably not really hiding anything, since all of the List methods are used freely by TermList consumers.
<19> Hiding implementation detail is normally done by using a supercl***, not a subcl***.
<20> There is a difference between interfaces and cl***es
<20> I think the crucial question is wether or not TermList / List<Term> is used outside the module you're writing.
<19> It is


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