| |
| |
| |
|
Page: 1 2
Comments:
<0> gee0: sent to resonator <0> he has car problems <1> Does IDEA have a profiler (like Eclipse's TPTP)? <2> That is I *HAD* car problems. <2> They have since been resolved. <0> Resonator: you've been trying to compensate ever since <0> "See, NOW I have a MANLY car, note the phallic mode of the.. hmm, wait, that's actually a feminine symbol..." <0> "How about the... wait, no, that's feminine too..." <0> "Now, the stick shift, THAT's manly, that's why I have my hand around it all the... waitasec!" <2> jottinger: have I ever mentioned how very, very much I hate you? :P <0> yes, you have <2> OK, just checking.
<0> it's okay, I know it's just penis envy <3> lol <0> Some day I'm going to forget your car <2> I certainly hope so! <0> but until then, I'm going to enjoy the hell out of your having had it <0> so dja read 'em yet? <2> Just a sec <2> Trying to get my project working in IDEA.. <3> is there a utility to port netbeans projects to IDEA? <0> no need, just tell IDEA about your build.xml <3> right-o, thanks (+: <4> bbiab <2> Oh... kay, the CVS thing is disabled <0> anyone want to review software? <0> Resonator: which version of IDEA are you using? <5> Resonator: CVS support is availible in both 5.1 and 6.0B <5> and the trial license doesn't cripple anything <5> you probably just havn't linked the repository in the project settings <3> abck <3> jottinger, what's the software? <0> gee0: Anything really <0> I'm just looking for reviews of stuff relevant to java developers <3> jottinger, 'k. if this acemdi thing looks good, i'll post a review to you. what should the review contents be? <0> acemdi? <0> gee0: http://www.theserverside.com/news/thread.tss?thread_id=42099 <3> you know of it then? <0> no, I don't <3> is there something along the way of an event delegation framework? <0> in what? <3> what i've read so far, acemdi is a wrapper over the java layered frames <3> in what? ? <3> well.. not sure whether event delegation framwork is the right... phrase. what i'm looking for is something that'll allow my modules to communicate with each other <0> yeah, I'm a j2ee guy, I don't give a crap about client side <3> oh )+: <0> yo Resonator <2> jottinger: yes? <0> new music online :) <2> Oh cool <2> Remind me of the URL? <0> http://enigmastation.com/~joeo/music/illusions/ <0> go for the 200609* <2> Aight <0> oh my god <0> copying 16285 files to portal-web.war <5> you using an extremely verbose programing style? ;) <0> no <0> this is TSS' source tree <5> resources mainly then? <0> yeah <5> I hope ;) <0> we've apparently heard of content management
<0> but want nothing to do with it <5> jottinger: well, you are the experts ;) <0> pffft <3> abck <6> anyne know where to download JRE? <7> http://java.sun.com/ strangely enough. <8> evening <8> humongous files? <7> Ey Rob <8> Lion-O <7> Rob_uknow: he can't find the JRE. <8> the jre can be downloaded from java.com <9> hello, im new to java, im tryin to compile and run a pgoram, it seems to be compiling fine but when i try to run it, i get a Exception in thread "main" java.lang.NoSuchMethodError: main anone know how to resolve this? <10> KKal: you need to have an entry point, i.e., "public static void main (String[] args) { }" in the cl*** you are running <11> excellent feedback cycle from KKal <10> :) <12> yup, new school year's a starting <10> heh <11> and they still don't teach online manners. <sigh> <9> lol <10> is anyone familiar with the functionality of the j3d pipeline and/or how to profile it? i am trying to understand why a specific (very simple) situation in using a lot of CPU time <8> nope <12> is it really using a lot of CPU time? or does it just max your CPU "monitor"? <10> well, the latter <12> then that's fairly normal. it's just never yielding out of it's "while(true) { Setup(); Render(); Update(); }" style loop <9> Ouroboros: i do not have a main function, but i am running an applet, could this be the problem? <12> so it eats 100% of the timecycles the OS gives it <11> KKal: BEGINNERSBIBLES Download these two bibles (free of charge): 1) Sun Java Tutorial (http://java.sun.com/docs/books/tutorial/) 2) Bruce Eckel's "Thinking in Java" (http://www.bruceeckel.com/) <12> so a CPI monitor will show it as using 100% of the CPU <9> ok thank you <10> Asriel: well, the updates also become sluggish, which is the real problem <12> I've never done 3d in Java, nor used a profiler with it in years, so I can't give specific advice <10> Asriel: basically I am trying to render a very large GeometryArray... from what I understand, this should compile to an ogl display list (or whatever the equivalent d3d thing is).. now when i transform the scene, i should incur nearly 0 (at least a constant) CPU time... but the CPU time seems to grow with the size of the array <12> are you sure it's offloading transforms to the GPU? <10> i think the problem is that it is going through the array for some bookkeeping things.. e.g. bound culling.. not sure how to turn this off <10> Asriel: well, no, but it should <12> and that you're not updating some sort of internal structure (rather than just effectively setting some flags saying "Here's a new transform matrix")? <12> as I said, I've not done Java 3d, so my specific advice will be limited :) <10> i am not updating it personally, but who knows what happens behind the scenes <10> it should just be pushing the transform <10> well, lemme try to figure out how to turn off culling... perhaps that will solve it <10> hm, well, i dont think i can do that <10> the view frustum near plane must be > 0 <8> what is culling? <10> removing objects that are not visible <8> ok, like clipping but that with objects? <10> yep <10> first you call for bounds, then you call back faces, then you clip whatever is left <8> does the java 3d api make it easy for you to do that? <8> or do you need to implement your own algorithms? <10> s/call/cull <10> no, it does all that <8> nice <10> well, much of it is handled by the underlying API <10> the bounds culling is done in 2 p***es... there is a system property to turn off the second p***, but no way to turn off the first p*** it seems <8> why are you using java 3d and not jogl? <10> well (0) i did not know about jogl (1) i have used j3d before (2) j3d is more standard, whatever that means
Return to
#java or Go to some related
logs:
#linux borrar ubuntu #mirc i hate made in china #AllNiteCafe ru hugry #php hughesnet vnc skpe emotions #MissKitten
|
|