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Comments:

<0> nope
<1> I have seen you before man somewhere
<0> but i've been here
<0> or in coders
<1> Well I just remeber your name for some reason man
<0> I said hello coz I do remember your nick
<1> You have never been in #hackphreak
<0> nope
<1> lol how about C++?
<0> im not using it since I don't need it
<0> and I like the java cl*** libray too much
<0> I don't need pointer arithmetic
<0> I dont like operator overloading
<1> Yea operator overloading is a pain in the ***
<0> I don't like multiple inheritence of implemntation
<0> I like hte notion of interfaces



<1> I think I knew you in here a long time ago
<1> Yea I love VB.net and Java
<1> I just dont like my java teacher right now
<1> He teaches like a person goes number 2 in the bathroom
<0> and I like the advantages of a managed-memory environment
<0> well, the important things are
<0> to teach oo concepts
<1> Yea...but this dude is like not teaching any syntax AT ALL
<1> its sad
<1> oo is easy to learn
<0> java is just a nice language that maps well to oo, with a important truly portable cl*** library
<1> but how the hell do you program without knowing syntax?
<0> well maybe I can help you
<1> I have a general knowledge with Java
<1> I have taken like a 1 hour intro cl***
<1> and now I am taking a 3 hour intro cl***
<0> well you have questions?
<1> Nah
<1> I am doing ok right now
<1> But I am kinda worried about when he goes into more complex stuff
<0> then stfu and die :P ahaha well
<0> oh ****..
<0> sorry
<1> Because he just doesn't explain the important stuff he always gets stuck on the meaningless crap
<1> lol Mistchat?
<0> it seems I felt asleep while typing the message
<1> Midvhsy*
<1> Mischat
<0> hehe
<1> You sound like a sleepwalker
<0> I didn't sleep for 2 days since I had a big bug in cl*** where all other converge at work
<0> omg.. you see
<0> I problably can't help you with java syntax
<1> lol
<0> since I have problems with english syntax
<1> Say what?
<0> anyway
<1> English isn't your main language then? I couldn't tell
<0> if you know OO well
<0> tell me what's the difference between defining an interface
<0> and defineing a C++ virtual pure abstract cl***
<1> Well...
<0> je parle franais
<1> Lol
<1> chai
<1> Nope
<1> only phrases lol
<0> if you come from the c++ scene
<0> learn cleary the power of interfaces
<0> and you may have multiple inheritence in interfaces
<1> I have taken intro to C++,VB.net, and right now java
<0> first you lrean OO concept well
<0> then java syntax
<1> Yea
<1> it is evident just how engrained OO is
<0> then the cl*** library (longuest, aned this is what gives you experience)
<1> in Java
<1> Hell java is nothing but OO
<1> I have seen the API
<1> ****er is LONG ... makes you wonder how many sleepless nights it took
<0> nah



<0> you first learn the basic packages
<0> util (collection framework), io, net
<1> Yea... my experience so far is just the general stuff with Math package
<0> and if you tell me OO is easy, etc
<1> and io
<0> tell me what is an interface
<0> like
<1> An interface is what a user is presented
<0> public interface SomeInterface
<1> I didnt say it was easy
<1> lol
<1> I just said what he was covering was easily understandable *this is what I mean't*
<0> hehe oki
<0> well I use interface all the time
<1> But I have learned alot about OO from C++
<0> it defines the role a cl*** you respond to
<1> I understand how cl***es work
<0> iwhile an abstract cl*** is defining what an object is
<1> yea
<1> cl***es are parents to objects
<0> I see interfaces as roles
<1> right?
<0> and then you may have cl***es completely unrelated (totally separated hierachy tree)
<0> implementing th esame interface
<0> no
<0> no
<1> hehe
<0> cl***es are like an object blue print
<1> right
<1> they are the master copy
<0> an object is an instance of a specific cl***
<1> they are the stamp
<1> All objects of a cl*** will have the same default qualities
<1> Cl*** car
<0> it defines what isntance will ge
<1> object Ford Mustang
<0> Cl*** Car
<0> oups
<0> public cl*** Car
<1> public static void fordMustang
<1> ?
<0> Car fordMustang = new Car("Ford Mustang"); (***uming the name of the car is a peroperty you defined in the Car cl***
<1> ooo
<0> then
<1> ok it is like a data type
<0> exact
<0> think of a cl***
<0> as a way to regroup code and data together
<1> So it is just organization
<0> which is encapsulation
<1> yea
<0> it is like a struct, but with code
<1> But struct's are like cl***es
<1> aren't they
<0> and normally, all the properties of yoru cl*** are private, yo ucannot access them directly
<0> not exactly
<1> A structure contains certain things
<0> Car aCar = new Car("Ford Mustang");
<0> aCar.setYear( 1998 );
<1> man
<0> aCar.startEngine();
<1> sweet
<1> lol I get it now
<1> hahaha
<1> Man
<1> aCar.turnright
<2> Object.Method
<1> aCar.breakHard
<1> aCar.turnright();
<0> a cl*** regroup data and code (methods) together
<1> aCar.breakHard();
<0> you can see method calls on a cl*** as a way to send messages to it
<1> man Java is powerful
<1> its like directly talking to an object


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