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<0> zeeneo: you are using static imports? <1> i am unsure sorry, at the top of my .java file i have.. import java.lang.Math; <2> are u sure you're getting the 'cannot resolve symbol' error at that line zeeneo? <0> zeeneo: pastebin output of this: java -version <1> k, 1 mo <3> hi Clackwell , how are you?
<0> hi, i am fine <1> had to use pastebin.com one in topic seems down <1> http://pastebin.com/770138 <1> i tried java.lang.*; and just java.lang.Math; too <1> ahh, could it be the cl*** it's in.... <1> public cl*** PTMIDlet extends MIDlet implements CommandListener, ItemCommandListener { <0> zeeneo: see api docs for your java variant. <0> do not ***ume that all j2se stuff is available in j2me. <1> i presumed Math would be, i'll look into it now <1> ok found some good pages now, i'll investigate, thanks <0> zeeneo: you are welcome <2> oh he's using J2ME <2> :-/ <2> that would of cleared things up pretty quickly <2> should of seen 'MIDlet' in that paste, missed it <1> sorry :) i thought it was all the same, now i know :P <1> there were like a million downloads <1> i expected it to hiccup when importing it <0> zeeneo: do not ***ume that complete cl***es have been removed. <0> that's why you need the api docs for your java variant, to end the guesswork. :) <4> let one israellian be in my country and i swear by the great god i will squize his head and drink the blood <1> thanks again, duh to me :) <0> "yes, i am one sick **** and mighty proud of it" <1> wtf <2> lol <2> Clackwell why the change to Clackwell from Blackwell, been meaning to ask <0> Deano: too many beeps from the nick highlighting on substring matches with "black" <2> ah, heh fair enough. <1> ended up writing a little function for pow, thanks for your help! <5> anyone online?
<6> I'd say 27 people at least ;) <7> nah, there's like a billion people online now isn't there? <2> now you've done it, down to 26 <6> lol <8> what's a good java interface for blowfish? does bouncycastle have one? <6> d4rkj4v4: keep it in the channel please. <9> hy, how are you developers? <10> dunno <10> maybe we should have a survey <9> i have a question for you... i have a piece of code, which runs at constant time.... but... code is a bit "long" ... then, i was wondering if there is a way to do it in a better way ?..... code is at http://k.pastebin.com/770644 <10> there is some repetition <10> so yes <9> if anyone ever played "Truco" ... that piece of code, tries too get it's max points for "envido" <10> never played it <9> playerDeck.deck refers to an ArrayList <9> Rob_uknow how can i optimize that? <10> does it matter? <10> if it works <10> don't fix what isn't broken <9> hahaha ^^ i know it works, and very well! ... but, it would be nice to learn something diferent if there is ^^ <9> thanks anyway <11> usually when i see that many if/else i frown..too much structured programming and not enough OO <11> most of my if/else blocks consist of checking if an object is null or not <9> sabre then ?? how can i change that? <11> did you miss the part when i said that i frown when i see that? :( <11> use more mutators/accessors <11> get/set <9> ok, i'll tray that,,, sry, i'm a bit new to java. but... here i'm... learning <11> nah it's ok...it's just most of the coding i do here consists of rewriting or enhancing code like that <11> drives me up the wall <9> hahaha <11> contemplating*
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