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Comments:

<0> m2?
<1> well, actually now i have to fill my stomach, but thanks for your time everyone
<2> two bodies with m*** m1 and m2
<3> rofl
<2> calchas: :)
<1> calchas: i was told to avoid if tests
<3> troll of the month award
<4> amen to that
<2> calchas: thx
<1> and instead use the state concept
<1> which should result in a new cl***
<0> so if both m*** is the same and velocity they are in balance?
<1> to somehow help/handle the matter
<2> Rob_uknow: sum of products is same before and after collision
<5> er, how did we move from state machines to vector calculations
<2> Rob_uknow: same goes for cinetic energy



<3> Insty time for you to go and feed, goodbye
<6> it's conservation of momentum
<0> Insty, you are the weakest link
<1> wlfshmn ask wolfey
<2> Rob_uknow: so suppose you know m***es and initial velocity vectors
<1> Rob_uknow?
<2> you have two equations, for momentum and for cinetic energy
<1> calchas yes thans
<2> and you can calculate new velocity vectors
<1> i mite comeback later
<3> don't
<0> I use this for collisions?
<2> Insty: try my java game https://netlines.dev.java.net/
<2> Rob_uknow: two independant equations, two unknown variables, solvable
<0> I played that game before
<2> insty didnt
<2> :)
<2> and i will go play unreal tournament 2004 now, so long folks
<2> bye ;)
<0> ugh
<0> it requires 1.4
<1> state padron?
<1> "every object in java has it's state" ?
<4> it does?
<1> so i've just been told =.=
<0> object holds state
<4> go read the tutorial already. You claim you don't need indepth knowledge and the next you're contradicting that, its getting boring. http://www.thejavatutorial.com/
<4> maybe I'm looking at this in a different perspective but I fail to see the whole problem here.
<1> Lion-O, it's not my claim, it's the discipline's objectives
<1> and i am aware java has a number of capabilities we never explore
<1> i believe it has to do with different teacher's view
<1> while some mite not be very demanding, others mite be more into programming and invoke more troublesome methods
<0> might
<4> and magic ;-)
<1> the main idea behind this whole state thing should be that it's both more effective and better pratice
<4> ok, thats a silly joke ;)
<1> oh splits
<0> i've no idea what your teacher means
<1> long time no see them
<4> Insty: and how are you going to check the state of an object? using if...then routines?
<3> Insty have you missed cl***es, as you are 1 month late?
<4> Insty: http://java.sun.com/docs/books/tutorial/java/concepts/object.html
<6> would this be the same level of 'best practice' that led a teacher to once tell me that you should NEVER fall through cases?
<6> idiot!
<1> hmm
<1> i've just been told by a friend how the state thing works
<0> and?
<1> and it nowhere near excludes if's
<0> can't wait
<1> if you have an object with different behaviors
<1> you do something like: if ( condition) do this; else (condition) do that; else do;
<0> you break it up in multiple cl***es
<1> then that code becomes a new cl***
<1> and you do something like have a newCl*** cl***; cl***.firstOperation();
<6> ew
<1> if i got it correctely
<4> Insty: are you sure you're not learning javascript? ;)
<4> just wondering 8)
<1> Lion-O, i would anwser "No, i'm not" ;)~



<1> finally i got it
<1> it uses interfaces
<1> like cl*** State, which then has an herance with specific states
<1> each implements particularMethod() in it's on way
<1> which is defined in the super cl***
<1> then the original cl*** implements the interface, having a state:State
<1> defines the possible states as public final state 1 = newState1()
<4> enough nonsense
<1> actually no
<1> the local state is private
<4> Insty: cut it out, its starting to become annoying.
<4> first and very final warning.
<1> what?
<4> Insty: your trolling
<1> what is tolling
<1> trolling
<4> look it up in google and while your at it; cut it out in here
<1> Trolling - Wikipedia, the free encyclopedia- [ Traduzir esta pgina ]Internet trolling involves a user making comments intended to provoke an angry ...
<1> that couln't be further away from the truth..
<1> i was trying to share the info i came in here to achieve and have managed to get elsewhere
<1> and you are being very agressive
<4> don't bother.
<1> i will not, as i will not judge this channel or everyone else in here based on your example.
<3> Insty stfu
<1> http://www.javaworld.com/javaworld/jw-08-1997/jw-08-stated.html, i think this explains it well
<1> thanks everyone again.
<7> hrllo
<7> hello
<7> small question
<3> hi
<7> whats wrong with this:
<7> bot.RegUseruser = new bot.RegUser();
<7> i get this error message
<7> No enclosing instance of type bot is accessible. Must qualify the allocation with an enclosing
<4> relik: you don't create method instances, you create new cl*** instances.
<7> instance of type bot (e.g. x.new A() where x is an instance of bot).
<4> relik: www.thejavatutorial.com. Please read up on your basics FIRST.
<7> its not a methot
<7> its not a method
<7> its a cl***
<4> not to mention the sheer fact that the pircbot documentation also tells you EXACTLY what to do.
<4> relik: bull****
<7> RegUser is a cl***
<3> bot dot RegUser ??
<7> yes
<4> relik: its specified as a method there
<3> is the dot supposed to be there?
<7> RegUser is a subcl***
<7> from bot
<4> relik: as I said before....
<4> learn your basics
<3> relik, don't do that (at least not yet)
<7> calchas why not
<7> i am a c++ coder
<3> it's over complex
<4> and unnneeded for pircbot appliances if I may add
<7> i can't use sub-cl***es in cl***es?
<3> don't nest cl***es that require to be used outside the enclosing cl***
<3> you are using it outside
<7> ahhh
<3> not in
<7> so thats not allowed
<3> it's stupid
<7> well
<6> you *can* do it if you set it up that way, but it's not recommended
<7> i understand that it is not beautiful
<7> the problem is
<7> that you can define only one cl*** per file
<3> so
<6> rubbish
<4> thats not a problem is used correctly
<7> i would need a lot of files that way :/
<4> IF. hence my comment: learn your basics
<6> you *should* only define one cl*** per file...makes life lots easier.. You can define more though


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