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<0> good bye <1> the pointer aritmatic of c / C++ can't be done in a JVM <2> hy huys <2> does someone from here has some experience with JTextPane , adding and working with documents <2> or how to add documents to a jtextpane <2> All Known Implementing Cl***es: <2> AbstractDocument, DefaultStyledDocument, HTMLDocument, PlainDocument <3> morning <3> how do I use drawOval with double instead of int <3> or some other Graphics method that i can use to put a point or a circle or anything in x,y coordinate. but x and y are double <3> it seems that drawOval accepts int only <3> wake up <3> :) <4> I'm guessing it expect whole coordinates. <3> what do u mean whole? <2> how can I get the coordinates x,y in a JTextPane ???
<1> of text in it ? <1> if so I don't think you can as it represents text not space <2> I really need those, si please can someone help me <4> rafal - pixels are a discrete quantity. doubles represent continuous quantities. It appears the 'drawOval' method expects discrete pixel boundaries (whole numbers rather than fractional numbers). <3> I understand <3> you suggest rounding up my doubles? <1> nkr, why do you need them, maybe we can see another way round <4> Well you'll need to round them in some form, up or down depends upon your needs. <4> That's me outa here... Good luck <3> ty mate <1> usually the sort of rounding doesn't matter, however it's easy to defend rounding to the nearest int <4> See ya calchas - try not to melt. <1> x = (int)(dx + 0.5); <1> it's nice here for now :) <1> see ya <4> That depends on whether you have visible content in neighbouring pixels that must not be obscured... likewise not leaving gaps may be a requirement. <4> Toodles <3> well its a surface reconstruction problem <3> 2d however <3> the input files are given in double values. so I presume that precision is required <3> but I can just round them up so I save on time <1> precision in the dat work, you will have to map to pixels for diisplay, no choice in that <1> dat = data <3> so u suggest to round the numbers x = (int)(dx + 0.5);? <3> or maybe using a cealing or flor depending if its >0.5 or less <3> 175.128 291.319 <3> this is a example of x and y <1> that sum is the easiest way to round to nearest (I think it works both sides of 0) <3> ok ty, i will try that now <3> hehe it works <1> to be honest plain truncation will likely be as good <3> but it is somewhat out of the expected look :) atleast i recognize what it looks like heh. its nice tough. I'll explain the reasons for rounding <3> ok i think i'm satisfied with the integer <3> ty calchas <3> i'll get back to the important stuff :) <1> np <3> calchas, for storing the ovals into an array, the array should be a Graphics one right? <1> I doubt it <3> vector is a better choice? <3> i want to be able to clear the panel from the ovals only, not all of the drawings that are there. so when I create the ovals, i ***ign them to a vector(or array). and when I want to clear the screen of the ovals, i just empty the vector. <3> good approach or there is something better? <1> I'd keep the non ovals on a buffered image, then draw ovals from the vector <3> ok i will try different things out. good to have an idea <3> ty again <1> np <5> good morning! <6> morning Clackwell <3> morning everyone <3> is there a draw method for drawing a vector. a line with an arrow. give me any kind of tip :) <7> rafal: A line with an arrow is just 3 lines. <3> nevermind, i found it, sun tought of that too <7> rafal: Drawing a line is easy, graphics.drawLine. <7> What did you find? <3> i know how to draw lines <3> there are line styles <7> Strokes? <3> and i can select a join style <3> yep <3> hi-5 <3> heh <7> Ah. Cool.
<3> ty anyways rickety :) <7> I wrote a Turtle cl*** for stuff like that, similar to LOGO. <7> Maybe I should have implemented it as a custom stroke. <2> How can I add a image to a menuitem ? <7> nkr: Look at JMenuItem's constructors. <2> thx... <2> how can I get the x,y coordinates in JTextPane (I searched in api and didn't figured out how to) <7> x,y coordinates of what? <2> of where te cursor is positioned <2> like in eclipse (in status bar says 32,15 example) <2> I'm working to a advanced text editor, with syntax highlight, etc <2> and I have 3 more weeks to finish it <2> gotta go to java cl***..cya in 100 min <7> You can get the text from the pane, and count newlines until your caret position. <7> I imagine there are better ways, but that one works. <3> is it possible to have more than one Graphics2D object, and use them as layers. So g1 would be layer of points, and g2 will be another with lines. so when i clear g1, i am left only with the lines <7> That's images. <3> ok, i will check them out. ty <3> i should create Image objects? how do I asign properties to them, they only have few simple methods. I use them as layers? the documentation is quite vague <7> What properties? <3> nm the properties, i dont understand how to use the images as layers. <3> like u suggested <3> maybe i didnt explain good <7> You can draw stuff to an image. <7> You can draw images to graphics contexts. <7> That's all you need. <3> and i can have multiple images <3> cool <3> also just to check, u are talking about the Image cl***? <7> Yes. <7> You could use BufferedImage as an implementation. <3> ty <7> Others might be more efficient, depending on what exactly you're doing. The images tutorial is pretty comprehensive, last time I looked. <3> ok ty <3> bye thanx for the help <3> i'll come later again <8> hi all <8> have you experienced with big messages to send to a JMS queue ( MQ Server ) ? <9> how big? <9> and what broker are you using? <8> 4 mb... <7> rob80: I don't know, but I think you misunderstood "broker". <8> what do you mean with broker? <8> sender cl***? <10> cvxcvxcxcv] <7> Malteras: I'm not interested in your DCC, kindly bugger off. <10> IMa li ovde neko da bi pricao sa mnom ili mi objasnio kako ovo funkcionise ukratko posto sam novi? <7> no polska <10> Odakle si ti? <10> rickety <10> ? <7> Mmm, Polish trout. <11> helo <10> dsasdasd <10> vcbcvb <12> it seems someone has suffered from a blow on the head or something. <10> helo <13> #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax <14> #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax <15> #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax #zonax <16> aight <16> i got a List that contains 10 other Lists <16> each List contains a set of numbers as strings <16> i want to filter out the common numbers <16> best way? <16> http://pastebin.ca/47967 <- something like that but it's not working :/ <16> anyone bored here? come on <17> how much is the java developer certification exam?
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