| |
| |
| |
|
Page: 1 2
Comments:
<0> hi i need some help <0> :) <0> heko <0> help <1> Clackwell <1> I recall havin' a conversation earlier about debug="on" vs. "true" <1> do you? <1> well you were right about the debuglevel part <1> but I put the debug="on" and it worked a little bit <1> it gave me the line of code where the problem occured but it didn't give me the line numbers where the method was invoked in the other cl***es <1> in the debuglevel part I put debuglevel="lines,source" <1> hello? <2> MccM2006: ah. "ant task configuration oddities" i guess. that's why i like using javac, plain and simple. <1> it's nice however to use the targets in ant <1> if u have specific things you want to do, ant can make it very conveniant for you <2> admittedly i only glanced at the link which rob posted. and sometimes it's not even your own choice to use ant, i guess. like in some open source project, or if you get into an existing project where everything is settled.
<2> MccM2006: why? <1> I just didn't have enough knowledge on ant <1> well say you want to do multiple things like compile and transfer the compiled files to resin or something <1> along with a bunch of other files <2> why the targets i mean? aren't they the equivalent for like..."do.cmd compile", "do.cmd run", etc.? <1> the targets in ant can do it all for you within one target <1> they're conveniant don't you agree? <2> well...i see ants main advantage in freeing us from shell ****age. no more horrible, 1950ies style shell scripting anymore. <1> right <1> but did u see my message above where I'm able to see where the exception occured but not the lines of the other cl*** files <1> any idea why that is? <2> MccM2006: i can't tell. the targets in ant just seem like functions/sub-routines to me. if i can more or less easily and clearly get similar functionality from ant, i am not sure i would bother with ant. not to mention my co-workers would probably revolt, or have me deal with the ant build files. <3> it's just a more better Makefile <3> if you really want to get crazy start using Maven <2> no, i missed that. it still seems like some stuff didn't get compiled with the proper debug info, i guess? isn't ant about not compiling stuff that doesn't need compiling? maybe you need to throw away all .cl*** files? i don't see how ant could detect that it needs to rebuild the .cl*** files if you change the ant build file. <2> unless it remembers earlier debug flags on a per target level, which seems doubtful. <1> I think I know what it is <3> did you do an 'ant clean' before you did the build? <2> i mean...it does detect wether to compile or file or not based on the file's modification date and it's .cl*** file's modification date, right? <1> when I made the modifications to that one cl*** and compiled it, I compiled it with those new settings on othat package...no, I did not do a clean <1> yeah, if I do a clean, I'm sure it'll work <1> good <1> thank you <3> yeah, only that one cl*** file has the debug info built into it <1> ok, if that being the case... <1> meaning that one cl*** file has the debug info built into it... <1> does that suggest each cl*** when it's compiled has like a header of information about it <1> like "this cl*** has debug info on it" <1> along with any other tidbits of info? <1> is there something in the bytecode <3> uhhh, yeah. <4> hi <4> anyone here think they can help a newbie's attempt at a guessing game? <4> it's very simple, I'd just have to msg the code to you <2> it has already begun... <4> well hello Clackwell <4> care to help? <2> no. <2> go learn java. <4> ah, such a nice boy. <2> sun java tutorial and "thinking in java" <4> alrighty <2> feel free to ask question, but be ready to be pointed towards the docs, tutorials and google. <0> hey <0> i need some help <0> :) <2> aemi: hold on, someone will get back to you. <3> Clackwell: ever use jgroups? <2> schitzo: no <3> ok thanks. <2> :) <3> that was simple wasn't it? <2> what was? the answer? yes. :) never heard of jgroups before either. <3> I'm hoping it'll be a poor mans tangosol <5> I am [AWAY] Since: (2:13@Mar 01 2006) Reason: (snoring) Message Log: (ON) SD v12 PrO <2> Tryfon_sleep: no such away messages please. <6> can anyone take a look at the code here: http://miyakohouou.dyndns.org/problemcode.java and help me out? I'm having a problem with a MouseEvent <2> miyako: describe the problem? <6> well, when I add a constant value to nx and ny, I get the expected value <6> but when I try to add xdist and ydist, it only returns the original getX() and getY() values
<2> does that have anything to do with mouse events, the original coordinates not considered? <6> well, what I'm trying to do is create a sort of hand scroll thing, where you can drag to scroll, so nx and ny should contain the distance from where they clicked to where the mouse is currently <6> but I'm not sure why it's acting that way <6> I can post the rest of the code if that would help <6> I'm at a loss <2> i don't understand the purpose of that code. <6> well, it's not complete- but what I'm going for in the end is that when the user clicks the buttom and drags the mouse <6> it should return an XY pair that is the distance that the user moved the mouse, but in the opposite direction <6> then I'm going to create a JViewport at that location and set the viewport of the object (it's supercl*** is a JScrollPane) to that viewport <6> so that the user can click in the scrollpane and drag the image to scroll it <2> "return"? you have no method that has a non void return type, you cannot "return" anything. <6> sorry, by "returns" I should have said "contains" <2> what is the purpose of that code? <2> miyako: i am wondering because it does not seem to store the mouse coordinates anywhere except in the local method scope. if you don't store the coordinates, how do you detect movement? <6> well, I haven't gotten that far yet, right now I'm trying to figgure out whey nx and ny are not being ***igned the correct values <7> I remember writing code for dragging stuff with the mouse <6> rhowe, any tips? <6> other than (as other people have told me to do) give up? <7> Make the memory go away <2> miyako: what is the purpose of that code? <2> what does "correct values" mean? <2> can you strip the code down to only show the problem? <6> yeah <2> 1 out of 3, not too shabby for these days i guess. <sigh> <7> heh# <2> why are people unable to answer questions? <7> Clackwell: Why didn't you go to FOSDEM? <2> or rather: reply to <6> http://miyakohouou.dyndns.org/problemcode.java <6> ok, now the problem is this: <2> rhowe: whazzat? <6> I set x to e.getX() and y to e.getY() <7> Clackwell: The Free and Open Source Developers European Meeting <7> Clackwell: It's in Brussels every year <6> mouseClickX and mouseClickY are set in another method earlier, they are set to the e.getX() and e.getY() in the MousePressedEvent <6> the code sets xdist and ydist to the difference between the current e.getX() and e.getY() values <6> so that if the user moves the mouse in the positive X direction, xdist is negative, same for ydist and the Y direction. <6> I then add the current x and y positions to the x and y positions when the button was pressed <6> this SHOULD end up increasing the x coordinates when the user moves the mouse left, and decreasing them when the user moves the mouse right <6> and increase the y coordinate when the user moves the mouse down, and increase it when the user moves the mouse up <2> hi mag <6> however, instead of changing, nx and ny are stuck on the original mouseClickX and mouseClickY values <8> Clackwell... <2> mouseClickY = 50; y = 100; ydist = mouseClickY - y; /* 50 - 100 = -50 */ ny = y + ydist; ny = 100 + -50; <2> miyako? <6> yeah, that would set ny to 50, which would be the original value <6> wait... <2> if 0,0 is the top left corner, the above example demonstrates the user moving the mouse pointer down. <6> yeah <6> those particular numbers are just a bad because in that particular case it ny should = mouseClickY <6> the problem is that if you take <6> mouseClick = 50; y = 150; ydist = mouseClickY - y; /* 50 - 150 = -100*/ ny = y + ydist; /* ny = 100 + -100 = 0*/ <9> sup Clackwell <6> excep that ny actually still contains 50 instead of 0 <2> miyako: how many times do you ***ign a value to y in the above example? <6> only once. At the start of the method y is set to e.getY(); <9> Clackwell what did you slap me for? <2> caverdude, MaggieL <9> ah <9> hi MaggieL <9> hrm <2> miyako: explain: ny = y + ydist; /* ny = 100 + -100 = 0*/ <6> if the user clicks at 50, and moves the cursor to 150 then y = 150, ydist = (50 -150 = -100)....oooooh I see it now <6> ..ok, my math was imaginary drunk math or something, I see it now <6> sorry for being such a pain over that, thanks for the help Clackwell <2> :) <6> man, you guys in this channel have been such a big help <6> I'm going to have to add a thanks to this channel in the about window of my program <10> hi, can someone help with javascript ? <11> is anyone familiar with getting setRectToVisible() to work? i'm having some trouble :/ <11> i just want my little scrollbar to stay at the top... why so hard?
Return to
#java or Go to some related
logs:
utorrent how do i unpack faceparty cristina #java lebnani sex voip-discount2 #javascript drawOval+fulfill #linux SEXY.TK getting multiple random rows mysql
|
|