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<0> that is what I meant <1> then you ain't gonna do it in an int, or an unsigned int <0> i know <0> hence my dilemna <2> then enlarge your interval, and set your range type to the next largest after intt <1> there is no dilemma <2> __int64, long long, whatever <1> pick a larger type than int <0> OK, i wasn't aware of these types :) <3> select a type thats aproperiate for the value you want it to contain <3> or _handle_ it on creation.. <3> if you are worried about memory <2> there we go. an amicable conclusion <1> btw, that seems a VERY peculiar range of numbers to want to play with <0> what is one to do for example, if one wants to represent a long long as a string and validate max range and min range? I mean, what happens one you go to the biggest type?
<4> I'm hungry <0> vaw: well, i am mainly validating this range, because most of the string will hold nothing bigger than an unsigned int <0> and smaller then the lowest signed int value <1> mozai WHY did you pick those numbers? <1> that's a very peculiar range (since the min and max are computer / compiler dependent) <5> still on this? heh <3> hehe <6> C:\temp\ans\ansi\ansi\ansi.cpp(48) : error C2065: 'OPENFILENAME' : undeclared identifier <6> even after i have included windows.h <5> what's OPENFILENAME ? <2> oh, so sad when a good game throws it all away with a retardosection <7> An undeclared identifier. <6> an information struct for OpenFileName() <7> So, did you #include the header that defines OPENFILENAME and OpenFileName()? <8> iirc its in commdlg.h <8> but dont hold me to it <9> ansi ansi ansi oi! <5> HeaderDeclared in Commdlg.h, include Windows.h <6> yeah <6> i have windows.h included <8> ja and calling your cpp ansi.cpp is err optimistic :) <6> stdafx.h is the first header being compiled <6> i have re ordered my header files, cleaned and rebuilt these error messages are still showing up <9> stdafx.h must always come first <10> that's why it ****s. <9> and you should include windows.h and any other PSDK header from stdafx.h itself <9> pffft, PCH = much faster <10> what about list, or map, or other STL headers? <9> when you're ****ing in globs and globs of headers <9> STL headers as well <9> any header that doesn't change <10> interesting <8> i always put stl stuff in stdafx <10> I didn't know if it could save a compiled version of templates <6> windows.h is already included in stdafx.h <6> double you tee eff <10> I just don't like the stdafx thing, I thought they changed that <8> commdlg.h <10> so precompiled headers no longer depended on stdafx <9> it's just the default name, feel free to call it pch.cpp and pch.h <5> you can change the file name (if thats what you were asking) <1> student_ why are you using the windows exclusive I/O stuff instead of the portable stuff? <10> heh, no, I meant, I thought in the new version of VS it could do precompiled headers without a special header file at all. <9> vic, that particular API is responsible for displaying the open file dialog <1> oh, THAT pos <9> noidea, not to my knowledge <6> k works now... thx <10> I'm probably wrong <10> I just thought I had read it somewhere. <1> the preprocessor won't let you #define blah(x) something AND #define blah somethingelse <sigh> <10> no <10> the preprocessor is dumb like that. <10> which is fine with me, anything that discourages its use. <1> yeah, well somehthing can't be done otherwise <10> true <11> stupid question, is there a constant for the compiler version? <1> depends on the compiler <11> right <11> don't suppose theres any way to get the compiler <1> huh? <1> oh, that
<1> what are you trying to do? <11> basicly what I want to do is print a string that say what compiler the app was compiled in <11> as well as the OS <11> whilst trying to make it work in as many compilers as possible <1> I suggest you go to www.boost.org and look at their config stuff <1> they MAY have a solution buried in there <11> looks usefull thanks <1> lemme know if you manage <11> looks like a header file that covers most compilers <1> I meant to use it as an example... I'm not sure it identifies the compiler <3> hm <12> Hi folks. <11> whel they have a config file that has the list of constsnts defined by the compilers <13> nei duh.. <14> http://www.opinionjournal.com/taste/?id=110008009 <15> I have this code:[ #include <stdio.h> ... const int x=3; ... int i; for(i=0;i=x;i++) { printf("%d value: ",i); ... } ... ]. When i execute it the loop does't stop, and it always prints "3 value: "...help!! <2> = is the ***ignment operator. x = y means "Set x to y" <2> == is the comparison operator <2> x == y means "Are x and y equal" <9> printf means try #c <9> BA DUM CHA <2> That too <2> Ba <9> his thanks came in the fact that he left <16> :)) <16> aplauze <16> cade cortina <16> io mam uitat acum la lacrimi de iubire <16> login <17> please type username: <9> root <17> p***word: <18> hi <9> jbsux0rs <18> http://www.rafb.net/paste/results/GChKlU17.html <17> kernel panic. <18> can someone look at this for me and tell me why it's not working ? <9> i don't fault it <18> cout << strc.a << strc.b << endl; <18> should have been a->a and a->b here <18> but i get <18> 10 C:\Dev-Cpp\struct.cpp two or more data types in declaration of `woot' <9> 1) i don't see a comma after wtf's closing }, 2) strc is not static in woot, therefore returning an address of strc is undefined behavior, 3) stop saying struct before structures, this isn't C <9> structures = struct identifiers <9> comma = semi-colon heh <9> i failed english <17> cout << strc.a << strc.b << endl; <17> where is strc declared? <9> he already caught that <9> oh <9> yeah, it should be a-> <9> ***uming that woot was implemented correctly <17> and it will generate a runtime error <17> cuz the pointer returned points to a structure that get's destroyed <17> in woot, it should be wtf *strc=new wtf; <18> i just said it's a mistake <17> but it's not a good idea to play with new <18> [23:48:54] <18> should have been a->a and a->b here <18> here <17> ah, sorry <19> np <14> damn it <14> can't you people read the topic? <14> use my paste site <14> I made it for all of you. <14> all that time and effort <14> and then you go run off to someone else's web site. <9> pfft <17> well, you're declaring strc inside woot() and then you return a pointer to it, after woot() exits the strc gets distroyed so the pointer is pointing to some undefined memory space <19> finally fixed
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