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<0> there's still a damage zone 'behind' it <1> ... though the Army is never 'dummy-proof'.... trust me.. <1> yes, there is.. <2> Well, it does explode <2> But most of the pain goes --> <0> heh <1> however- the danger zone 'towards enemy' is *much* larger, obviously... <3> rdragon: to give you some more insight, on the line RenderObject *r = *iter, iter->protected->_M_current = 0x306a80 (which is where my first RenderObject* in the vector is), but r = 0x0 <3> after ***ignment <0> well <2> If military weapons were modelled accurately in games, sales, and recruitment, would drop like a rock <1> ... I think it's something like 25 meters (back)- 300 meters (front) <4> the you're looking at the library source? because you shouldn't be using _Manything <0> then you've put a pointer to 0 in your vector, congrats <0> (if r == 0) <2> Whee, let's spend four minutes delicately unspooling the wire from the mine
<3> but i havn't <3> O_O <1> it's true... military weapons are remarkably limited.. <2> Then have the sergeant slap us on the head and demand to know what took so damned long <2> Then be reminded that we make $15,000 a year to arm high explosives <3> down in that scene.cpp code, i make the objects then add them <0> heh <2> Then watch as exactly three bad guys of the 48 charging your position were actually caught in the blast <2> And they were the idiots who would have tripped on the run in anyway <2> And for all that fun you had to spend the last two years carrying around 8 pounds of useless and very explosive weight on your back <1> hey- anyone have any idea about my question? <1> ... I'm not sure if 'sin()' is the right function.. <4> Petskull I told you it doesn't matter WHERE you are <0> sin no more <2> And if you ever find yourself in a retreat, you're comforted to know you'll be in the *** end of it rigging a 50 foot wire <1> vaw- what do you mean? <2> How heroic <4> and for the usual orientation, no x += cin(angle)*distance; <4> damnit <2> Wonder if I got the weight right <4> and for the usual orientation, no x += cos(angle)*distance; <1> y is sine? <4> and y += sin(angle)*distance; <1> ah... not asin/acos? <1> don't those functions return radians, though? <4> Petskull this is basic ****ing trigonometry, I haven't taken trig in 40 years..... look it up yourself <5> they take radians <1> I'm not asking about the trig.. I'm asking about the functions.. <4> you ****ing twit, the functions ARE trig <1> I'm asking it the function take degrees and return radians or what... that's not a trig question.. <1> it - if <5> Petskull : just draw a circle with the distance you want as a radius, put your target point, and make a right-angled triangle out of it <4> look it up yourself <4> and no the don't take degrees and they don't return radians <4> they don't in mathematics either <5> there should be some DEGREE_TO_RAD constant pre-defined everywhere cos and sin are defined <2> Nope, 3 and a half pounds <2> w00t, bedtime <6> ban list if full <0> that's your fault <6> huh? <0> or swish's <7> hhaha <6> I remove my bans, actually. <0> yeah <0> ;) <6> what's with all those IP bans? <0> no idea <8> hello <0> goodbye <8> i don't know why; you say goodbye, I say hello <9> can anyone tell me why http://www.noidea128.org/sourcefiles/16294.html doesn't work for image files? <0> who's the girl? <8> think, idicus <9> wow <9> no +kb <6> yeah, looks like my script disabled itself <4> wow <6> no, the script is still running. The mask doesn't match. <6> good <9> xxxxx##
<8> where is your error line ? <8> lol <9> wot? <8> not enough information <8> i'm talking to marp <9> it doesn't download images properly <9> there is no error <9> apart from the bung image that it downloads <9> it works fine for text/html etc. <8> i do believe there are rules to this channel that help everyone <8> i havn't seen the problem <9> hah <9> try comiling it and downloading an image <9> it doesn't work <0> why not? <9> i don't kno <9> thats why i ask :D <0> well what does it do?! <9> it downloads files from http <9> but not images <9> msdn states that it should work for all http files <4> you probably want to write a binary file <0> did you try downloading an image that doesn't have funky spaces in the filename? <9> yeh <0> well what DOES IT DO when you p*** it an image url? <4> the problem is he opens the output file for "text" <8> good question <9> i tried ios::binary as well <0> so does it download the file and save it, the problem just being you can't open it? <4> marp and................? <4> oh, the << isn't going to work <8> what is the problem, that what my first question is <0> you need to tell us what's happening - 'it doesnt work' doesn't say a damned thing <4> what do you expect fout << buffer; to do? <8> what do you see as the problem <4> no, I asked YOU what you think it will do <9> Problem: Won't successfully download images, the data written to disk is corrupt <0> so then it DOES download images <8> simplify brother <9> fout << buffer; writes the current download data to disk <0> your code just doesn't write it correctly <8> tell me what you see <4> marp why? <8> the problem is that it doesnt work ? <8> well good luck <9> entropy||: <9> Problem: Won't successfully download images, the data written to disk is corrupt <4> I'm asking you so that maybe you won't make this mistake again <4> the question is WHY do you think it's going to write what you read correctly <9> vawjr; fout is a file stream opened to write to disk <4> yes <4> and what does fout << buffer; do? <9> does << not send the buffer data to the filestream, hence writing it to disk... <9> ? <8> what is corrupt ? <0> entropy|| I think you're lagged <4> not to me he isn't <0> hmm, neither to me <8> i'm not lagged <10> of <8> not likely <9> what is corrupt? <9> wtf <8> does the file return ? <9> the issue is that the code successfully writes a file to disk if the file is of txt/html format <4> marp we don't need your questions, entropy|| has a fundamental misunderstanding of what << does <8> ok <9> it is not successful however if the file is an image <0> it is successful, it's just that the data is "corrupt" <4> oops, YOU do marp <9> rdragon; correct <0> then don't say it's not sucessful <9> ok <0> but yeah, the problem lies in your misunderstanding of how << works in that context <9> so you can you tell me why it doesn't work, or what my misunderstanding of << is?
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