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Comments:

<0> I mean off
<0> I already turn him on
<1> Haha, cool season finale.
<1> Hi ashe, you goat humping eurotrash
<1> That's true
<0> I just left Ireland
<0> No more goat
<1> That's understandable
<1> Now if only bealtine would figure it out
<2> god damn coke cans
<2> they need to make 60 oz cans
<3> coke > you
<2> that i would agree on
<2> god himself urinated forth coke
<1> I think they're called 2 liter bottles, homo
<1> You can even close them again



<2> pfft
<2> they go flat
<2> 2 liters are for rednecks and hobos
<1> A 60 oz can would go flat, too
<1> Oo oo quiet everyone, preview for next season of 24
<2> um
<2> you're saying i can't drink 60 oz in 5 minutes?
<1> 2 liters is about 66 ounces
<1> So technically, you said that
<1> [21:00] <2> they go flat
<1> Fine math, richie rich
<4> can you use the same header file in 2 .cpp files on the same project?
<2> yeah, i'm saying the 6 oz goes flat you homo
<2> no one can drink 66 ozs
<2> that's crazy talk
<1> Sure, just make sure you have precompiler guards around it to prevent the compiler from seeing duplicate declarations
<4> thx, #ifndef you mean?
<1> Heh khan
<1> Yeah, that stuff, jsadliefjaijsle
<5> The power grid ****s.
<3> don't cross the streams
<4> http://noidea128.org/sourcefiles/16292.html not workin blitzen
<2> that's too bad
<2> you can only defeat gozer when you do
<4> your worthless
<2> hahaha
<2> that he is
<1> Define "not working"
<1> When are you going to get your wife pregnant, you sterile huene
<2> never
<1> Heh
<2> kids are dumb
<2> waste of money
<1> You certainly were
<4> ah i mean im still getting a multiple definition error for void clear_screen()
<1> HAHA PWNED
<2> hu hu hu?
<1> Weird, jsadlier. Try a build clean-rebuild all
<1> huhu
<1> Then check to see if you're mucking with the right file, and make sure you didn't leave a stray prototype somewhere
<5> I dare note risk total protonic inversion.
<4> oh clean rebuild worked
<4> groovy as f...
<2> no, groovy as **** is peterhu
<2> lame as **** is JBlitzen
<1> Yes. When all else fails, change your shorts and try again.
<1> A Louisiana congressman, said by the government to have been videotaped accepting $100,000 in $100 bills from an informant, said Monday he would not resign. He called an FBI search of his Capitol office an outrageous intrusion.
<1> Fine party, hippy
<3> ...lmao:
<3> [19:08] <2> kids are dumb
<3> [19:08] <2> waste of money
<3> [19:09] <@JBlitzen> You certainly were
<1> :D
<3> lol
<2> is he republo?
<1> Nice try, hippy
<1> No, he's one of your's.
<2> louisiana, they can't read there
<2> so they would vote R
<1> Sure, that's why the mayor of new orleans and the governor and the senators are democrats.
<1> Because they were all nominated by the republican party!



<2> makes sense to me
<2> they're not that bright
<1> That's a hostmask that just screams out for a k-line
<2> that, and it advertises to pedophiles like JBlitzen that you're a dumb 12 year old male
<2> just his type
<1> Battlefield 2142 is looking pretty good but I sense flaws
<3> yes, flaws!
<3> buy a PS3
<3> flawless
<4> can i surround all my globals with one set of #ifndef and #endif
<4> or do i need to do each one separate
<5> jsadlier: You're doing two things wrong.
<4> ahh
<5> jsadlier: You're using globals, which are only rarely good.
<5> And you're using preprocessor conditions, to which the same applies.
<5> conditionals, rather.
<1> And you're listening to jb2
<1> What's wrong with preprocessor guards
<5> Depends on the code.
<4> well i gotta use like 3 chars in 2 different cpp files
<3> and your name starts with a J, which is never, ever good
<1> Global variables are very bad
<5> Ok, so if globals are bad, how are preprocessor conditionals around them good?
<5> But anyway, let's see the code.
<1> Well, take out the global and the preprocessor guards wouldn't exist
<4> ok
<4> 1 sec
<1> Therefore there's really only one problem
<1> It's like saying that the global declarations shouldn't be there, and that he's missing a semicolon after them.
<1> Maybe two problems, but only one solution, so he's therefore only doing one thing wrong, for all practical purposes.
<1> Namely, refusing to read his textbook
<5> Well, I was speculating. It depends on the code, but both are to be avoided most of the time.
<4> http://noidea128.org/sourcefiles/16293.html
<1> Noidea enjoys spelunking too
<1> You should chat with him about it some time
<3> that's no good, jsadlier
<3> if you include that from more than one source file, you're going to get multiple definition errors when you link
<4> ya thats what im getting
<4> but google is keeping quiet
<3> well, i need to shop, cuz i'm starving
<3> later
<6> jsadlier, you need to give the globals external linkage using the extern keyword: extern int num1; extern int num2; etc...
<5> And then you need to ask yourself why you want globals in the first place when you have namespaces, and types.
<6> and _define_ them in a single source file as: int num1 = 10; int num2 = 43; etc
<4> linker error: undefined reference to 'num1'
<6> you did not do the second thing
<4> _define_ extern int num1, right?
<6> you dont put extern in the definitions, no, read the examples at the end
<6> like jbatista said, you should probably reconsider the use of globals
<5> And earlier I was thinking about the use of #if when you can use a C++ conditional on const data, but that doesn't apply here.
<4> im just trying to get a gay porn downloader pumping here, that would be overkill
<6> :/
<1> Using global variables is like shaking a strange guy's hand in a bar. One, it's very gay. And two, you have no idea if he was just in the back room playing hide the lizard with peterhu.
<4> so you would use... namespaces or types?
<4> to use an int in 2 different cpp files
<5> jsadlier: Depends on the purpose of the variables.
<1> Well, neither one holds data, so when jb2 gave you that advice, he was just screwing with you
<1> Just use cl*** members and local variables.
<1> P***/return/access as necessary.
<1> Not many people really enjoy writing tidy code, but they never regret it.
<4> ya damn, i tried doin that p*** and return stuff yesterday
<4> didnt work too well
<1> Sloppy code is like the kid who says his life's easier when he doesn't have to clean his bedroom, but then spends three hours looking for his wallet.
<6> namespace *** { int get_porn_id(); int set_porn_id(int); }
<1> So learn better, don't just give up.
<1> And if you want a porn downloader, I think somebody already invented bittorrent.
<1> And, for that matter, internet explorer.
<5> JBlitzen: I was screwing with him when I said to use namespaces or types?
<4> ya im goin to sleep
<4> i mean my girlfriend is here, i gotta go
<1> You need to come up with nice analogies to explain your stuff
<1> Sure sure, jsadlier
<4> thx, ill try the p***/return or namespaces again tomorrow
<1> Sure


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