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<0> I mean off <0> I already turn him on <1> Haha, cool season finale. <1> Hi ashe, you goat humping eurotrash <1> That's true <0> I just left Ireland <0> No more goat <1> That's understandable <1> Now if only bealtine would figure it out <2> god damn coke cans <2> they need to make 60 oz cans <3> coke > you <2> that i would agree on <2> god himself urinated forth coke <1> I think they're called 2 liter bottles, homo <1> You can even close them again
<2> pfft <2> they go flat <2> 2 liters are for rednecks and hobos <1> A 60 oz can would go flat, too <1> Oo oo quiet everyone, preview for next season of 24 <2> um <2> you're saying i can't drink 60 oz in 5 minutes? <1> 2 liters is about 66 ounces <1> So technically, you said that <1> [21:00] <2> they go flat <1> Fine math, richie rich <4> can you use the same header file in 2 .cpp files on the same project? <2> yeah, i'm saying the 6 oz goes flat you homo <2> no one can drink 66 ozs <2> that's crazy talk <1> Sure, just make sure you have precompiler guards around it to prevent the compiler from seeing duplicate declarations <4> thx, #ifndef you mean? <1> Heh khan <1> Yeah, that stuff, jsadliefjaijsle <5> The power grid ****s. <3> don't cross the streams <4> http://noidea128.org/sourcefiles/16292.html not workin blitzen <2> that's too bad <2> you can only defeat gozer when you do <4> your worthless <2> hahaha <2> that he is <1> Define "not working" <1> When are you going to get your wife pregnant, you sterile huene <2> never <1> Heh <2> kids are dumb <2> waste of money <1> You certainly were <4> ah i mean im still getting a multiple definition error for void clear_screen() <1> HAHA PWNED <2> hu hu hu? <1> Weird, jsadlier. Try a build clean-rebuild all <1> huhu <1> Then check to see if you're mucking with the right file, and make sure you didn't leave a stray prototype somewhere <5> I dare note risk total protonic inversion. <4> oh clean rebuild worked <4> groovy as f... <2> no, groovy as **** is peterhu <2> lame as **** is JBlitzen <1> Yes. When all else fails, change your shorts and try again. <1> A Louisiana congressman, said by the government to have been videotaped accepting $100,000 in $100 bills from an informant, said Monday he would not resign. He called an FBI search of his Capitol office an outrageous intrusion. <1> Fine party, hippy <3> ...lmao: <3> [19:08] <2> kids are dumb <3> [19:08] <2> waste of money <3> [19:09] <@JBlitzen> You certainly were <1> :D <3> lol <2> is he republo? <1> Nice try, hippy <1> No, he's one of your's. <2> louisiana, they can't read there <2> so they would vote R <1> Sure, that's why the mayor of new orleans and the governor and the senators are democrats. <1> Because they were all nominated by the republican party!
<2> makes sense to me <2> they're not that bright <1> That's a hostmask that just screams out for a k-line <2> that, and it advertises to pedophiles like JBlitzen that you're a dumb 12 year old male <2> just his type <1> Battlefield 2142 is looking pretty good but I sense flaws <3> yes, flaws! <3> buy a PS3 <3> flawless <4> can i surround all my globals with one set of #ifndef and #endif <4> or do i need to do each one separate <5> jsadlier: You're doing two things wrong. <4> ahh <5> jsadlier: You're using globals, which are only rarely good. <5> And you're using preprocessor conditions, to which the same applies. <5> conditionals, rather. <1> And you're listening to jb2 <1> What's wrong with preprocessor guards <5> Depends on the code. <4> well i gotta use like 3 chars in 2 different cpp files <3> and your name starts with a J, which is never, ever good <1> Global variables are very bad <5> Ok, so if globals are bad, how are preprocessor conditionals around them good? <5> But anyway, let's see the code. <1> Well, take out the global and the preprocessor guards wouldn't exist <4> ok <4> 1 sec <1> Therefore there's really only one problem <1> It's like saying that the global declarations shouldn't be there, and that he's missing a semicolon after them. <1> Maybe two problems, but only one solution, so he's therefore only doing one thing wrong, for all practical purposes. <1> Namely, refusing to read his textbook <5> Well, I was speculating. It depends on the code, but both are to be avoided most of the time. <4> http://noidea128.org/sourcefiles/16293.html <1> Noidea enjoys spelunking too <1> You should chat with him about it some time <3> that's no good, jsadlier <3> if you include that from more than one source file, you're going to get multiple definition errors when you link <4> ya thats what im getting <4> but google is keeping quiet <3> well, i need to shop, cuz i'm starving <3> later <6> jsadlier, you need to give the globals external linkage using the extern keyword: extern int num1; extern int num2; etc... <5> And then you need to ask yourself why you want globals in the first place when you have namespaces, and types. <6> and _define_ them in a single source file as: int num1 = 10; int num2 = 43; etc <4> linker error: undefined reference to 'num1' <6> you did not do the second thing <4> _define_ extern int num1, right? <6> you dont put extern in the definitions, no, read the examples at the end <6> like jbatista said, you should probably reconsider the use of globals <5> And earlier I was thinking about the use of #if when you can use a C++ conditional on const data, but that doesn't apply here. <4> im just trying to get a gay porn downloader pumping here, that would be overkill <6> :/ <1> Using global variables is like shaking a strange guy's hand in a bar. One, it's very gay. And two, you have no idea if he was just in the back room playing hide the lizard with peterhu. <4> so you would use... namespaces or types? <4> to use an int in 2 different cpp files <5> jsadlier: Depends on the purpose of the variables. <1> Well, neither one holds data, so when jb2 gave you that advice, he was just screwing with you <1> Just use cl*** members and local variables. <1> P***/return/access as necessary. <1> Not many people really enjoy writing tidy code, but they never regret it. <4> ya damn, i tried doin that p*** and return stuff yesterday <4> didnt work too well <1> Sloppy code is like the kid who says his life's easier when he doesn't have to clean his bedroom, but then spends three hours looking for his wallet. <6> namespace *** { int get_porn_id(); int set_porn_id(int); } <1> So learn better, don't just give up. <1> And if you want a porn downloader, I think somebody already invented bittorrent. <1> And, for that matter, internet explorer. <5> JBlitzen: I was screwing with him when I said to use namespaces or types? <4> ya im goin to sleep <4> i mean my girlfriend is here, i gotta go <1> You need to come up with nice analogies to explain your stuff <1> Sure sure, jsadlier <4> thx, ill try the p***/return or namespaces again tomorrow <1> Sure
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