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<0> i should know as I set it up <1> lol <2> the current one is a crappy X server direct port, that totally breaks any sort of workflow <0> i guess so...but dont quote me on it:) <3> Multi-language eh? Hope they fixed the single-language part too hehe.
<0> she just clicks away (happily) <4> lol <4> Hello Pilum <0> bbl <5> Avian flu is like the Y2K bug for companies that make medication <5> Just about nobody will get it, but they'll gain $$$$ <5> And TV talks about it all day long <4> yes good observation <4> its like the Da Vinci code <5> I guess in the end it's like 95% of what we get to see on TV <2> now, the powerpoint version is a fair bit nicer <2> this UI style suit powerpoint a lot more <6> There was this sub principle for corporate governance & growth in The Dilbert Principle: Sell dumb products to stupid people <7> hello i have a question...i have a struct called attribute which has a float lets say n. then i create an array of attributes in my cl***. how can i retrieve the whole array of attribute.n? <6> I am using Microsoft.Office.Interop.Outlook. Does anyone know how to open a 'New Message' window with this? <6> If you have the array, you have access to all of it. What do you mean by retrieve? <7> in order to get the first float i do attribute[0].n. how can i get all the floats <7> sorry...retrive wrong word <8> jack: make a loop? <9> make a loop, or bettter yet use std::vector <7> i need to give OpenGL an array with all the elements so a loop wouldnt do and i dont want to create two arrays....never mind ill get rid of the struct <5> OpenGL functions take a stride argument <5> So you can tell it how many bytes to skip between values
<7> yes but still i need to get the array..... <7> so....i have an array of floats (*vertex)[3]...how do i return it? <10> hum? <7> :D <5> Just like that <5> Btw you'd better make it [4] <5> And struct with x,y,z,w might be nicer too <5> (+ the normal, diffuse/specular, etc) <7> or i can just made it public :).....so...how do i declare it? <5> public is completely unrelated, but ok <5> typedef vertex float[3]; vertex * func() <7> ah no....maybe i havent explained it well <5> Don't worry, jack2 is about as much lost <7> :D <11> hey its my favorite irc personality, MrAshe <5> Hey look, the bald one <11> you know if there's a (windows) shell level cast mechanism? <5> Not sure what you call a shell level cast mechanism <11> trying to get an IHtmlDocument2 instance from an InternetExplorer automation object <11> but its giving me an IHtmlDocument instance <11> a cast would work in a normal language, but I'm using js <5> Even if you queryinterface an htmldocument2? <11> that may be what I was looking for <11> didn't think to use that in js
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