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<0> I mean real employers
<0> Like for instance, taking a picture with all the books I know
<1> well, there are jobs looking for it
<1> so who knows
<1> if you don't want to do it, i wouldn't list it, that's for sure
<1> i removed it from my lists
<0> also would putting an electronics book or two help to show something good, maybe like why I didn't get into programming until after highschool?
<0> do you or someone you know have a resume site like that? where you can list the things you've spent time on or demo some skills?
<0> I just saw 1 of them
<0> employees = coworkers
<2> http://support.microsoft.com/default.aspx?scid=kb;en-us;130611
<2> they say it applies to MS PSDK January 2000 Edition
<2> does that means that if I update my psdk I won't have this problem anymore?
<2> the real question is, will it work on other machines? cuz I don't give a **** if they fix my dlls



<0> can someone help with my problem?
<0> I need to get my view from a dialog that was started from my toolbar and not from my view
<3> hey
<3> if I use open as opposed to fopen, how can I write to the file? so, I guess what i'm asking is what function takes a file descriptor and returns a stream?
<4> none
<4> just open the file stream
<4> std::ifstream in( "filename" );
<5> Dunk-, fdopen()
<6> note that is a C FILE * stream
<6> there is no way I know of to get a C++ istream
<6> from a fd
<3> i am using c++ exclusively
<6> it's still C++
<4> then forget about 'file descriptors'
<3> is that mismatch likely to cause me any problems?
<6> and if you were using fopen() you were using FILE * anyway
<3> i'm calling flock(), so I'm using c functions
<6> flock() is a BSD function, not C++
<6> or C
<3> is there a better way to lock the file?
<6> define better
<3> less proprietary
<6> it's not proprietary
<6> but there is no mechanism in C or C++ for locking a file, if that is what you are asking
<6> you have to use something beyond the base language
<3> right
<6> fdopen() will allow you to ***ociate a stream for high level I/O with a file descriptor
<3> excellent
<3> I am on linux, obviously
<3> is the flock() mechanism the most general solution?
<6> not sure what you mean
<6> it should work fine on any *nix
<3> that's what i needed to know
<3> thanks :)
<6> np
<6> man, this netboot is frustrating
<6> trying to use Linux to server a FreeBSD netboot do a SPARC machine using openboot with tftp/rarp
<6> hm, bad english today
<6> Dunk-, btw, if all you want to do is write to the file you could just use write()
<7> ctc
<6> yo
<7> wat knd ng c++ 2?
<7> wat meron d2?
<6> English?
<7> wats the C++ hir?
<6> no idea what you are asking
<4> ala - english ?
<7> watz the meaning of c++ hir?
<4> what's "hir" ?
<6> it's a language
<7> ...in this chanel?
<6> hir -> here
<4> oh
<8> Hi
<4> C++ is a programming language
<7> oh ic
<7> cn i ask some questions?
<4> you just did
<7> haha
<8> I would like to know about a free IDE of C++ where it has toolbars with components like buttons, edits, etc.. Kinda like borland's one and VS2k5
<4> what's wrong with vs2k5 ?



<8> Too big for this lil comp:P
<7> wats d code to run a circle * using for loop?
<7> ????
<6> lkjhlkjh, you might see Qt Designer
<8> QT Designer, thanks, googling it
<7> cn anyone help me
<8> How do you qualify an IDE that has such toolbars ?
<7> itz our asgnment in skul
<8> I mean, its an IDe oriented object or what ?
<6> oh, I thought you wanted an IDE for creating GUIs
<7> ctc
<6> if you just want a graphical IDE check out dev-cpp
<8> Ok
<8> bloodshed ?
<6> yes
<8> That's weird
<7> ctc
<8> it was made under Delphi, lol.
<7> =c
<7> cn i ask some questions?
<8> That was one
<8> Next?
<2> any idea how can I byp*** this: http://support.microsoft.com/default.aspx?scid=kb;en-us;130611
<9> ala: You can ask 3 questions. No more, no less.
<7> can u tel me the code for circle * using for-loop?
<2> lol
<9> What?
<9> Code for Circle *?
<2> that's what :)
<7> a circle asterisk
<8> like the POWER of a number ?
<10> a circle outlined by asterisks
<10> i guess
<7> yes
<2> something pos1=cos(u)*pos1-sin(u)*pos2;
<2> do a google for it
<9> cl*** Circle { float radius }; int main() { Circle myCircle; Circle *myCirclePointer = &myCircle; return 0;}
<2> :))
<7> ?
<2> any idea for my problem?
<2> anybody?
<7> im using turbo C++
<4> throw it away
<7> funny
<7> la ba pinoy d2?
<11> Well...
<9> sk8ing: RESOLUTION
<9> Don't use the WM_SETREDRAW message with the TreeView control while adding items to the control.
<9> IT'S in the bug report. Jsut do that.
<2> IT'S WRONG
<2> THE CONTROL IS ****ING BROKEN
<2> THEY ARE ****ING MORONS
<2> it doesn't matter if you use it or not
<2> it simply acts funny
<2> withou abusing it in any way
<12> works fine on my side.
<9> Bugs happen.
<2> what compiler/psdk do you have?
<12> latest, and latest; not that it matters, it still worked 10 years ago.
<2> this one is reported all over the net since a long time ago, and they haven't released anything to fix it
<2> well, it's not working for me and for other thousands of ppl around the world
<2> DeleteAllItems() is broken
<2> it makes the control act really really weird, I'm not talking about how slow it is...
<2> oh... no...
<12> the bug report says don't use it
<2> don't use what?
<2> wm_setredraw
<2> not the whole control
<12> I ***umed you know what I'm talking about since you're the one who pasted the link
<2> and DeleteAllItems it isn't using it
<2> if it would be using it, it wouldn't take 5-10 minutes to delete a list that has more than 1000 items in it
<11> cn28h
<2> Don't use the WM_SETREDRAW message with the TreeView control while adding items to the control.
<2> that's not the problem!


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