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<0> I mean real employers <0> Like for instance, taking a picture with all the books I know <1> well, there are jobs looking for it <1> so who knows <1> if you don't want to do it, i wouldn't list it, that's for sure <1> i removed it from my lists <0> also would putting an electronics book or two help to show something good, maybe like why I didn't get into programming until after highschool? <0> do you or someone you know have a resume site like that? where you can list the things you've spent time on or demo some skills? <0> I just saw 1 of them <0> employees = coworkers <2> http://support.microsoft.com/default.aspx?scid=kb;en-us;130611 <2> they say it applies to MS PSDK January 2000 Edition <2> does that means that if I update my psdk I won't have this problem anymore? <2> the real question is, will it work on other machines? cuz I don't give a **** if they fix my dlls
<0> can someone help with my problem? <0> I need to get my view from a dialog that was started from my toolbar and not from my view <3> hey <3> if I use open as opposed to fopen, how can I write to the file? so, I guess what i'm asking is what function takes a file descriptor and returns a stream? <4> none <4> just open the file stream <4> std::ifstream in( "filename" ); <5> Dunk-, fdopen() <6> note that is a C FILE * stream <6> there is no way I know of to get a C++ istream <6> from a fd <3> i am using c++ exclusively <6> it's still C++ <4> then forget about 'file descriptors' <3> is that mismatch likely to cause me any problems? <6> and if you were using fopen() you were using FILE * anyway <3> i'm calling flock(), so I'm using c functions <6> flock() is a BSD function, not C++ <6> or C <3> is there a better way to lock the file? <6> define better <3> less proprietary <6> it's not proprietary <6> but there is no mechanism in C or C++ for locking a file, if that is what you are asking <6> you have to use something beyond the base language <3> right <6> fdopen() will allow you to ***ociate a stream for high level I/O with a file descriptor <3> excellent <3> I am on linux, obviously <3> is the flock() mechanism the most general solution? <6> not sure what you mean <6> it should work fine on any *nix <3> that's what i needed to know <3> thanks :) <6> np <6> man, this netboot is frustrating <6> trying to use Linux to server a FreeBSD netboot do a SPARC machine using openboot with tftp/rarp <6> hm, bad english today <6> Dunk-, btw, if all you want to do is write to the file you could just use write() <7> ctc <6> yo <7> wat knd ng c++ 2? <7> wat meron d2? <6> English? <7> wats the C++ hir? <6> no idea what you are asking <4> ala - english ? <7> watz the meaning of c++ hir? <4> what's "hir" ? <6> it's a language <7> ...in this chanel? <6> hir -> here <4> oh <8> Hi <4> C++ is a programming language <7> oh ic <7> cn i ask some questions? <4> you just did <7> haha <8> I would like to know about a free IDE of C++ where it has toolbars with components like buttons, edits, etc.. Kinda like borland's one and VS2k5 <4> what's wrong with vs2k5 ?
<8> Too big for this lil comp:P <7> wats d code to run a circle * using for loop? <7> ???? <6> lkjhlkjh, you might see Qt Designer <8> QT Designer, thanks, googling it <7> cn anyone help me <8> How do you qualify an IDE that has such toolbars ? <7> itz our asgnment in skul <8> I mean, its an IDe oriented object or what ? <6> oh, I thought you wanted an IDE for creating GUIs <7> ctc <6> if you just want a graphical IDE check out dev-cpp <8> Ok <8> bloodshed ? <6> yes <8> That's weird <7> ctc <8> it was made under Delphi, lol. <7> =c <7> cn i ask some questions? <8> That was one <8> Next? <2> any idea how can I byp*** this: http://support.microsoft.com/default.aspx?scid=kb;en-us;130611 <9> ala: You can ask 3 questions. No more, no less. <7> can u tel me the code for circle * using for-loop? <2> lol <9> What? <9> Code for Circle *? <2> that's what :) <7> a circle asterisk <8> like the POWER of a number ? <10> a circle outlined by asterisks <10> i guess <7> yes <2> something pos1=cos(u)*pos1-sin(u)*pos2; <2> do a google for it <9> cl*** Circle { float radius }; int main() { Circle myCircle; Circle *myCirclePointer = &myCircle; return 0;} <2> :)) <7> ? <2> any idea for my problem? <2> anybody? <7> im using turbo C++ <4> throw it away <7> funny <7> la ba pinoy d2? <11> Well... <9> sk8ing: RESOLUTION <9> Don't use the WM_SETREDRAW message with the TreeView control while adding items to the control. <9> IT'S in the bug report. Jsut do that. <2> IT'S WRONG <2> THE CONTROL IS ****ING BROKEN <2> THEY ARE ****ING MORONS <2> it doesn't matter if you use it or not <2> it simply acts funny <2> withou abusing it in any way <12> works fine on my side. <9> Bugs happen. <2> what compiler/psdk do you have? <12> latest, and latest; not that it matters, it still worked 10 years ago. <2> this one is reported all over the net since a long time ago, and they haven't released anything to fix it <2> well, it's not working for me and for other thousands of ppl around the world <2> DeleteAllItems() is broken <2> it makes the control act really really weird, I'm not talking about how slow it is... <2> oh... no... <12> the bug report says don't use it <2> don't use what? <2> wm_setredraw <2> not the whole control <12> I ***umed you know what I'm talking about since you're the one who pasted the link <2> and DeleteAllItems it isn't using it <2> if it would be using it, it wouldn't take 5-10 minutes to delete a list that has more than 1000 items in it <11> cn28h <2> Don't use the WM_SETREDRAW message with the TreeView control while adding items to the control. <2> that's not the problem!
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