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<0> Well.. <1> no, void returns NO value, not an "empty" one <0> In VB you have subs and functions <0> Subs don't return any values <1> Pascal, ditto <0> So then explain your statement above <1> IRR who do you want to explain ? <2> vawjrwrk: hmm, also math functions doesnt need to return a value always. There is always non-termination choice, where the function never terminates and thus does not return a value. <1> _Codex you work in a different math than I <1> mathematics functions don't "execute" <1> they _do_ however have both a domain and range <2> in math there is proofs and proofs can be simplified. And execution is similar to proof simplification. <1> irrelevant to the definition of function <2> right <3> need more help http://www.noidea128.org/sourcefiles/16283~ <1> #include <utility>
<1> std::swap(V1, V2); <3> don't think I can do it that way, can I make another function to do this? <3> something like V1 = main (V2);? <1> oops, maybe it's in <algorithm> <1> huh?????????? <1> main(V2) ?? what the heck is that?? <3> in the new function it would get the value for V1 from the inputted value in main? <1> 1) you cannot call main from your program <1> 2) your main wasn't accepting ary arguments <3> ok, so then how do I do it then <1> how long have you been studying C++ ? <3> 4 weeks <3> I'm a newb, we are learning how to call functions, that's what the purpose of the question is I believe <1> so you're supposed to write a function that swaps the values? <3> yes <1> well, what have you written (for your function) thusfar? <3> I think this is completely wrong ... http://www.noidea128.org/sourcefiles/16285 <2> hosebag: parameter p***ing doesn't work -- you cannot see the changes done to the variables outside the swap function. <2> hosebag: and the swapping mechanism is broken. <2> hosebag: otherwise you're very close. <3> this book is a piece of ****!! <3> so, how do p*** a variable? <2> hosebag: you need to learn either pointers or references to do correct swap method. <2> hosebag: or maybe a struct, if you want to return them. <2> hosebag: void swap(int &v1, int &v2); <-- here's example with references. <2> hosebag: that single & there allows you to p*** modifiable variable to the function. <2> (instead of p***ing just values) <4> dear lord <4> JBlitzen is "teh sux" <5> Anyone here familiar with indexers in C#, I'd like to do something similar in C++. like template <typename T> T operator[](int i); <6> well, off you go then :) <6> nothing stopping you <7> generic library <6> but you might want to consider std::vector/map etc, depending on what you're trying to create <2> mopos: in C++, you have iterators for the same thing. <5> Asriel, haha, i jsut typed it in and it worked wtf :p <1> mopos you want to write a general global intexer?? <5> _Codex, elaborate please <1> normally one wites one for a container <2> mopos: see vector<T>::begin() and end()... <6> well, indexers and iterators are different concept <6> indexers are basically C#'s operator[], except exposed in a language portable way <5> _Codex, im using it with mysql_use_result so im only getting 1 row at the time <5> so no need for vector <1> so what you really have is a container called a result set <1> and a "cursor" in the SQL sense and you want to use it <6> if you're using operator[] to index into an underlying rowset, be careful <6> for that way can lie performance pain (a lot of rowsets are forward only) <6> and if you're just enumerating element 1 to n, a suitable iterator is a more sensible exposure <8> join(map<T,K>&a, map<K,L> &b); <9> ugh <9> it's crazy hot in the office today <9> I should have worn shorts. <4> pfft <4> it's beautiful out <4> like 70 <4> mmm <7> it's gross here :( <4> i suggest you don't live in a hell forsaken place, noidea
<7> cold and windy as hell <9> it's nice outside <9> it's hot in the office. <9> http://www.weather.com/outlook/travel/vacationplanner/local/94085?lswe=94085&lwsa=Weather36HourVacationPlannerCommand&from=whatwhere <1> http://www.weather.com/weather/local/83001?lswe=83001&lwsa=WeatherLocalUndeclared&from=whatwhere <9> ahhh, how cute, we've got the same weather. <1> yeah, but the mountains are higher here <9> yeah, that's probably true <9> but, the new climbing gym just opened here today. <9> oh, the walls and holds are really rough still. <9> super friction. <9> at the old gyms they're wearing down from use. <10> hello <1> howdies <10> i have question about singleton <10> if the constr is protected how the first instence of the cl*** is created ? <11> fozo : there's usually a public static method, named instance that creates and returns the first - and the only - instance <4> fozo, usually either through a factory pattern that has access to the constructor (friend), or a public static method on the singleton type that returns the instance <1> mukles knock it off <12> sorry :) <10> http://rafb.net/paste/results/tq5Ig165.html <10> this is the code <10> and again my question <1> fozo although the standard only gives names with TWO __ in them and _Followed by an UPPERCASE letter, you might wantto consider moving your _ to the end of the word (instance_) <10> and about the question <4> the code is not thread safe, but that's effectively the pattern usually deployed <10> no i can"t understand how the first instence of the cl*** will be made if it constructor is protected <4> the Instance() member function has access to it, same type <11> fozo : protected or private ctor means nobody from outside the cl*** can create an instance <11> but nobody creates an instance from outside, the creates one itself <10> but when i want to creat one i do new singelton <10> and i don"t call to theInstance function <10> i think i got you i shouldn"t do new each time when i need the cl*** i should just call the Instance function <10> and i can do it from each place in program because it static <10> did i got it ? <11> fozo : you never do new singleton. if you have cl*** MyCl***, and it's singleton, you will always access the member as MyCl***::instance() <11> instance() is a static function so you can call it everywhere without creating an instance first, and it does create an instance the first time it's called - but it's done internally, so it's part of MyCl*** - so the constructor being private isn't a problem <10> ok i got it <10> thanks <4> Vista Beta 2 tomorrow it sounds like <4> that should make Solamente happy <13> whats the difference beetwen c and c++ ? <6> Too numerous to go through here. Try google <6> Bleh, Vista. Interest == Virtually 0 <6> Now, OS 10.5, that I am interested in <4> for a quick analogy: peterhu = c++, JBlitzen = c <6> We'll get to see what Windows 2012 will contain! <4> indeed, if i could just afford a mac that didn't either have integrated graphics or so much thermal paste applied it makes it look like JBlitzen constructed the unit <6> the thermal paste thing is just weird. Dunno why they didn't use pads <6> on the other side, a lot of it is just bitching <6> It doesn't actually overheat the unit, and all this "I BURNEDED MYSELF ON MY IBOOK" crap is just...crap <6> I've used powerbooks, ibooks, imacs etc. I've never had them even be uncomfortably hot <6> hot sure, but I've used hotter dells <6> intergrated graphics doesn't bother me, as I won't be playing any games. Can see why some people are concerned though <4> well, when a tomshardware review shows temps at 85, that's a bit much <4> the apple manual images are hilarious, if those are actually in the manual <14> Why would you use Vista when you have linux, homo <6> only if that temperature is A) Getting through to the case externals or B) Damaging the hardware <6> best I can tell, neither is happening <4> they literally show a JBlitzen-after-a-gay-night-on-the-town-sized glob of goo on the processor <14> It might damage khan's GeForce 2 <4> my coworker likened it to softserve icecream <6> yeah, it's not great engineering. But when you get your kit constructed by $0.01 an hour chinese slave labour, you're not going to get Nasa engineers <6> which is why I can't understand why they didn't just use thermal pads. Not as good as well applied paste, but a lot better than badly applied paste <4> though, i'm not one to complain, i can't keep my X1000 in my lap easily when plugged into AC <6> never had a problem with my ibook. Odds on to be upgrading to a Macbook in the next week or so though <6> given I've found someone to take this for , leaving the net upgrade cost as <4> eh <6> (selling my ibook) <4> integrated graphics = JBlitzen-sizd ****itude <6> only if you play games <6> if you don't play games, I don't see the problem <6> it runs everything else just fine. Hell, it will still play games, just not at great framerates <4> other than the fact it makes your man parts shrivel up and die
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