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Comments:
<0> because it'd work <1> its so short tho... seems like it should work <1> HBITMAP hBitmapHandles[4] = {hB01, hB02, hB04, hB05}; <1> int hResource[4] = {IDB_01, IDB_02, IDB_04, IDB_05}; <1> for (int k = 0; k<4; k++) <1> { <1> hBitmapHandles[k] = LoadBitmap(hModsule, MAKEINTRESOURCE(hResource[k])); <1> } <0> quit pasting in the channel <1> fine... <2> man, I just can't win <2> my TV is broken <3> oi <2> my laptop broke <2> the power supply died on me <0> what do you do with hBitmapHandles then?
<2> I just get it replaced <2> and now the hinges on the screen break <3> anyone have an idea, when i compile, a compiler give me 0x000... invalid pointer on a string <2> so it doesn't open and close properly now. <3> but everything is well coded <0> NoideaLT: that's not all, your wife's pregnant with my kid <2> it doesn't sound like it's well coded to me. <1> another loop around which is: SendMessage(hHwnds[i],STM_SETIMAGE,IMAGE_BITMAP,(LONG) hBitmapHandles[i]); <2> Ha! I don't have a wife! <0> hmm <2> I'm sure my climbing harness will fail on me next <3> huh <0> whose was it then? <2> or maybe my rope. <0> *shrug* <3> seriously, i have 2 compiler of the same type, one is compiling, the other isnt <3> both same version, altho they are not on the same machine <0> MEEEEEE: whatever you're doing, you're doing it wrong <0> "it doesn't work with an array" makes zero sense if it works without <1> how can it be done then? it just seems like im not doign it wrong.. <1> yer tellin me... <1> tsk tsk... ill rethink this <2> buffer overflow <1> thanks for the help <2> you're welcome <0> some aren't meant to program <3> what about me ? <0> you're problem's very obvious <0> you have a null pointer <0> do I need to make the gl*** breaking noise? <3> i don't <3> well i do in 1 machine and the other i dont ? <0> well? <3> how is that possible <3> and in both machine MS VC++ works fine <0> it happens quite a lot actually <0> give more detail <3> PV ? <0> here. <3> meh <0> unless it's a code paste, obviously <3> ok, i have a codewarrior IDE 9.4 and a MS VC++, on this machine, at school we have the same equip. Altho at school i get null pointer exception on codewarrior and it works fine in MS VC++ <0> well, debug it <4> That's sort of the whole point of those two systems, isn't it? <0> <hint hint> use the call stack debug window <4> I'm guessing you're following an uninitialized or already deleted pointer. <4> That might help you in your debugging. <0> could be pretty much anything <4> True enough. <3> it does that on each string <3> well the first ones <0> debug it? <4> Most school kids come in to that problem, though, using something like: Node *head; Node *child; Head->next = child; ... <4> But you know that already. ;-) <5> they should have a cl*** on how to debug things <5> it's a very important skill <4> Where would they get a qualified teacher? <5> good question <0> they wouldn't <5> i learned most of my debugging skills working on a debugger =) <5> good way to go
<3> well, i know how to debug, but why debug something that work ? <0> does it work? <0> doesn't look like it does <3> well on my machine <0> well, your code is not flawless <0> it's never going to be <3> and with msVC++ on the other machine <0> would you just go and debug the damn thing? <3> yer <3> thats where i work : http://www.b0g.org/wsnm/articles/Admins+at+work <0> it's not going to solve itself by kicking your confidence up 10 notches or crying about it <0> you should be happy to work there. <0> my chair is not blue. <0> I want a blue chair. <6> Did I miss anything? <0> yes <0> [22:04] * Quits: frob (bryanw@frob.users.undernet.org) (Ping timeout) <6> Yeah, I knew that. <6> Anything else? <5> wish the pager would blink when i have notification of a window on another desktop (i've got the option set so that kicker's task bar only shows windows for the current desktop) <3> meh *invalid pointer* but am not using an pointer there <3> putting #include <string> in every page could mess with my strings ? <7> what is the line that gives the error? <3> string choice; <3> they don't give a line... <3> well both are invalid pointer at strings <7> post your code <8> if I want to use the std stack should I include the #include <stack>? <3> yes <7> ah, writing a Sodoku solver <8> including the #include <stack> and using the std::stack is redundant right? <7> tuxxx, no <8> why? <8> what is the point ? <8> isnt the stack part of the std? <7> how would you use it without including it? <8> nevermind Im not make it sense today.. <3> i make sense, but it depends on the machine ;( <3> it begin with a *invalid pointer* to choix and become an *can't read from the adress* <7> toast, runtime error? <3> yes <7> ah <7> use your debugger <0> I believe we suggested that about 7 times already <0> but his code is correct!! <0> so he says, anyway. <3> i use it lol, but dunno how to fix it <0> that's because you haven't found what's wrong <0> that's the point of debugging <9> heh <9> cn28 sup <9> its ne0 <7> yo <7> not a lot, just implementing some secure C string functions <7> (serious pain in the ***) heheh <9> heh <9> wow <10> http://www.nomorepasting.com/paste.php?pasteID=58073 whats best way to prevent divsion by 0? <11> Check to see if the value is 0, and if so return an error or throw an event or something <10> I tried while ( velocity == 0 || area_wing_surface == 0) blah blah right before an calcualtion but didn't work right <11> Then you might have the wrong location for the error <10> had it on line 68...seems right? <11> Well, line 68 is blank in that file <11> So apparently that's not where the error occurred <10> lol :) <11> Don't give yourself a headache trying to fix an error you haven't localized <11> Debug it, figure out what's breaking, why, and then it'll be easy to fix. <10> http://www.nomorepasting.com/paste.php?pasteID=58074 <12> break out that good ol debugger <10> Problem: if both inputs are 0, it makes you enter more the correct data. once you enter proper data for the first one, then 0 for the second, it makes you input the first all over again... <12> "it" meaning -your- code <10> maybe its the only way i can do it ~shrugs~ <10> yeah <10> ideas?
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