@# Quotes DB     useful, funny, interesting





Google
 
Web www.quotesdb.info
Undernet  |  EFnet  |  Quakenet  |  Freenode  |  Dalnet  |  Ircnet  |  Galaxynet
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19



Comments:

<0> well deeply under the hood is just C.. but i think if you know C++ you can easily deal with C
<1> this is a C/C++, that's what I meant
<1> ..course..
<2> someone once told me that I *must* know linux because I program in C.. because, you know, linux is all in C
<2> so is Windows you dumbf**ks
<1> heh
<1> but you can't see the src
<3> hahaha
<2> so what if you see the source code or not
<2> you will only read 0.01% of it
<4> how often do you read the linux sourcecode?
<1> some script kiddies love to learn from the /usr/src.... :)
<2> are you a script kiddie?
<4> the same script kiddies can reverse engineer the windows OS (see ReactOS)



<2> you could adopt a drop-the-/me-command habit, too
<5> lol
<4> so what's everyone babbling about
<5> well have left this chat for voice chat crap drunk for years like a fool
<5> jjust having /me not don it awhile
<5> not done in awhile
<2> "awhile" is also "a while"
<5> hmm let me check that
<5> checking spelling and word definitions for the heck of it is one good thing that can be done with pointless internet chatting
<6> chatting about nothing is even productive... you increase your typing speed, and learn new vocab.
<2> right on point
<6> and constant learning of spelling
<2> FYI, "awhile" may never be preceeded by a preposition
<7> back
<5> http://dictionary.reference.com/ and http://www.tomisimo.org/search/?q=nuevo use more can be done with that yeah
<5> awhile does exist
<1> omg
<5> awhile - http://www.tomisimo.org/search/?q=nuevo
<5> oops
<5> awhile - adv : for a short time; "sit down and stay awhile"
<7> EwIck really?
<2> I never said it doesn't exist
<7> wanna bet? I'll give you a common phrase that has a preposition before awhile
<7> stay for awhile
<7> let's get back to C++ though, it's more fun
<5> lol
<2> it's not correct
<2> well, it is not "an accepted use"
<2> but yeah, back to C
<2> ++
<5> while -A period of time: stay for a while; sang all the while. See Usage Note at awhile.
<5> oops sorry
<2> yeah. "stay for a while" is correct, "stay awhile" is also correct
<5> hmm
<5> I always used awhile
<5> huh ok thanks for gibberish in english
<6> lets drink beer awhile. lets drink beer for a while.
<5> for awhile is wrong?
<2> yes.
<4> for a while
<5> hmm
<5> ok I'll watch for that more
<5> planning stopping all internet use for a few months next
<5> was reading books and jogging and exploring new ares alot more before thrills of modem use habit started
<5> ares - areas
<5> heck... will need to read books on internet use and up to date stuff on new internet things on new conputers before coming back to living on internet again
<5> lol
<5> computers
<5> voice chat is all just a battle for the mic and avoid being ignored off or booted from it
<5> it's insane but I found ways to do it completly like a superman with sobriety now
<8> Q: typedef struct {unsigned short int type; unsigned int size;} HEADER , how do I convert variable with this structure to byte?
<5> can use 8 or more names in same room with yazak but only need 2
<5> geese was just lagged by someone
<5> that was what caused me awhile to type that
<5> one name ignores all voice listen names
<5> the other name used just for listening
<5> and ignore your other name on the listen one



<9> XboK: What do you mean, convert to byte?
<5> and watch for new names joining room that jump on for mic use and click them on ignore immediatly
<5> then you are superman and can talk over others and not be booted off with yazak
<2> we're glad you just discovered webcam-friendly porn sites BumbleBuddha, but we just don't care
<8> <9> XboK: What do you mean, convert to byte? <--- I would like to access 4 byte of type and 4 byte of size like this, byte *HeaderData = HEADER;
<9> So, you want to take raw bit data and read it into a struct?
<9> You can sue reinterpret_cast for that. Or read it using a stream.
<8> I want to take raw bit data from struct and put it in dynamic array
<7> XboK why??
<2> should you do that, I suggest you flip those two members around
<6> I would implement the structure as an object and implement >> and << operators prolly
<10> heh, these two recruiters for the same company, working together, have contacted me now 4 times in two weeks
<10> i should call them tomorrow
<7> sounds like they really want you
<8> <7> XboK why?? because I am a C ly programmer ;)
<8> ***continuing my joke to rdragon yesterday***
<10> i've been meaning to call them back, too
<8> i found how to doit from google... just using cast...
<4> what?
<7> if you need a cast, you've likely got a design problem
<1> are casts bad?
<7> casts are lies to the compiler
<8> HEADER *hdr = (HEADER*) malloc(sizeof(HEADER); //blablalba byte *bytes = (byte*) hdr;
<7> I guess it depends on how you feel about lying
<7> oh ****, you're using malloc also?
<10> malloc is the tool of the devil
<1> hehe
<7> what's w/ all the malloc code lately
<8> that is from web...
<8> or info from web adapted to my code... better way to do it?
<7> Oooooooh, "from the Web"... it MUST be right
<8> I always take it with grain of salt... that is why I ask here
<10> well, there's the *c++* way of doing things
<8> ok ... tell me about it
<1> is the gcc GCOS-8 something ?
<1> just wondering if wise to include the 'd' option in fopen() for my C code
<1> yes, I am in #c++ oblada obladi
<11> Okay, homeys... "Float Inexact Result"
<11> Some jack*** thought it would be a good idea to write a retail device service object in VB.
<11> So now this scale object is periodically throwing an exception, and that's all the info I get.
<10> you could have saved valuable time by just saying "jack***...VB"
<11> Indeed.
<11> And isn't it, like, one of the commandments that COM objects don't throw exceptions?
<10> yes
<11> Yep. Jack***.
<10> that's why there's E_OH****
<1> bbl
<4> pong
<9> ping
<12> pong
<4> eh, time for TV
<12> So does most windows code
<9> Hm, that's a good point. Won't hurt if I end up maintaining old code.
<12> A lot of new code is written the same way, too
<9> But I guess there's ought to be some changes, and some bad habits or tricks I can catch if I'm not careful. But I'm a bit paranoid.
<12> Honestly, there aren't many
<12> Even if you do VB, the API stuff is done the same way
<12> Some extensions with newer OS'es, but same basics
<9> Well, good enough. =)
<12> :)
<9> Can't be worse than outdated online tutorials anyway. =P
<12> nod
<9> I'm going to log off and fall asleep reading that. 'Night!
<8> Q: Why cast is bad thing in C++ when it has been carried over to new langguage such as C#
<7> pretty much the only justification for it is to linkup w/ legacy code
<13> hmmmmm
<8> So lets me give some practical requirement ... and appreciate it if anyone can suggest what is the proper code that is not using cast
<7> XboK these slow converstaions (every 25 minutes you say something) are difficult to handle
<7> what is the proper code for WHAT not using casts?


Name:

Comments:

Please enter the result of the sum 63 + 46 (to avoid spam):






Return to #c++
or
Go to some related logs:

#chatzone
#linux
how long does it take to change brake pads
#linux
WG2500 manual
#linuxhelp
please can i know how to convert a string into icon in java
sirh0t
santimeter picture
tggirl manila



Home  |  disclaimer  |  contact  |  submit quotes