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<0> with free pizza i might get fat though, i try not to eat ther too often even thoguh its close...but free pizza is still free pizza..tough decision <0> ok brb pizza run <0> ok, i have pizza. <1> pizza and then jackoff <0> no pizza and then code <2> no pizza while code <2> or pizza in code <2> or code in pizza <2> :P <3> w00t, in 20 minutes I'll be old <4> getting married? <3> No, I won't get married at midnight <4> well, happy birthday then, I guess <0> yeh, pizzz while code <5> you were born at midnight?
<0> everyone is <3> Technically, at 2:20am <3> But I'll just truncate <2> how old will you get? <3> 24 <2> pff <2> young! <5> geezer <2> by the way Ashe` you shouldnt worry about it too much <2> it happens anyway <3> I don't worry <2> or feel bad about it or something <0> apparently arnold schwarzenager wants to rule the world <3> Don't we all <3> (want to rule, not feel bad) <0> yeh but he used steroids <4> he doesn't stand a chance against stewie <2> hes just sick in the grey matter <3> Kalasanova: I can't feel bad, I'm (soon) 24, am polygamist(?), got about everything I want <3> Next stop is getting some big *** land in New Zealand <3> (don't ask) <3> s/stop/step <2> right... <3> And then I'll take over the universe by killing Schwarzenegger <2> killing him is a good idea <2> but taking over the universe.... <3> Yes? <2> naah leave that to me :) <3> I can give you some captain rank <2> im going to **** my hand and then sleep <2> byeee <3> Heh <3> See, polygamist > hand ****er <6> you know Ashe`, life ****s and it always will **** <6> just have it **** you <6> :) <3> Heheh <7> how can I prevent division by 0 <8> change the divisor.. <7> my sheet says hint: an input validation loop before the problematic calculation.. but dont understand <3> Just check if the input is != 0 <9> boooooo: http://rsch1.ml.com/9093/24013/ds/276873_0.PDF <10> hi in C++.net how to change a project from DOS based to Windows Form based <10> but keep the internal code working <10> hi i am encountering a problem <0> life is full of problems <11> Speak up, valian. <10> i have 3 projects in a solution <10> i am using a structure defined in one project in another <10> and it works fine <10> but when i try to use it from the 3rd project <10> it has an runtime error something like 'couldn't find type in ***embly' <10> the project that it works with is dos and the one doesn't work is windows app <10> maybe this is coincidence <6> mistypings? <10> no i copied + pasted same code into other project <10> maybe something to do with not referenced to other project? <10> how can i Ensure that all structure/types from project a are available to project b <11> Reference it. <11> There's a "Add Reference" wizard in VS. Use that to make sure you'Ve set all teh correct references. <11> And use "using" statements.
<12> hey guys, does any have a URL to a page that lists all the functions/cl*** in the std c library? <12> sorry, c++ <13> calc ref <14> ref = Some C++ Reference Sources: (1) Your compiler documentation (2) http://www.dinkumware.com/manuals/reader.aspx?lib=cpp (3) http://msdn.microsoft.com/library/en-us/vcstdlib/html/vcoriStandardCLibraryReference.asp?frame=true (4) http://www.sgi.com/tech/stl/ (5) http://www.cppreference.com (*) http://www.google.com <12> thanks, can one use the 64 libraries without a 64bit OS <12> ? <0> Im using visual studio '05, get an error "Debugging information cannot be found or does not match. binary was not built with debug information" How can i fix that? <10> where can i find "Add Reference" wizard in VS <11> Right clikc on your project. <11> There's a "Add Reference" item there. <15> you guys playing with that mS down load? <15> VC ? <9> eh? <15> i've seen chatter about a free down load from MS ? something like VC++ express of something. <15> or <9> VC++ 2005 express <0> Im using visual studio '05, get an error "Debugging information cannot be found or does not match. binary was not built with debug information" How can i fix that? <9> mabaa - build the binary with debugging information <15> is that VC++ native or NET? <16> change the build mode to "Debug" <9> GPF_1 - both <15> why the free down load? <0> it is in debug...not release <15> is just a short version of the real thing? <9> because MS wants people to use their tools <9> GPF_1 barely <9> it has the exact same compiler as the more 'pro' editions, just doesn't have some of the fringe tools and mfc and such <9> but it's very, very usable <9> and very complete <15> ok. <0> good for students and people wanting to learn <9> so get it ;) <9> good for more than just students <0> ay <15> hmm, i already have VC++ 6 Pro. <9> get rid of that <15> i was just wondering what it was. <9> VC6 is 8 years old <0> TradeMark, I checked the build mode and it is in debug, made sure it wasnt in release, and it is still doing that :/ <15> well.,so. <0> so its making it tough to figure out why my program is crashing <9> the compiler in VC6 can't even really be called a C++ compiler by today's standards <15> Hmm. <9> mabaa maybe it's crashing in some library you're linking with <9> mabaa run your program with the debugger attached, it should stop where it 'crashes' <15> ha, thats strange, i've never really had any trouble compiling code from other sources. <9> then you can view the callstack and find what part of your code is buggy <16> yeh, or create code which doesn't generate a runtime error :> <9> GPF_1 - 'other sources' ? <16> the other thing you can do is catch the exception and spit the stack trace <9> most of the 'C++ code' out on the internet can't be called C++ either <15> various source code from here and there. <9> for instance, anything that includes iostream.h or any other .h "standard" header <15> what i mean is, i have never had any problems getting code from other sources to compile and work . <9> vc6 doesn't support some template features, and has numerous other bugs in the compiler <16> is bloodshed dev c++ fully ansi compliant? <9> and the optimizer is crap, compared to modern compilers <0> TradeMark, that would be ideal. <0> but alas, i didnt. <9> i don't think there are any "100% compliant" compilers, but bloodshed uses mingw which is 'very compliant', on the scale of vc8's compiler, i believe <16> oh yeah, bloodshed is just an ide :P <9> i think comeaux's compiler is the 'most compliant' <9> but I don't know of many people that actually use it <16> whatever, I tend to use c# more these days <0> anyway to fix the build so it does create debug info and I can step throuhg my program...heh <0> callstack just points at kernel32.dll when it crashes <16> .net is awesome, means I can port to linux incredibly easily <9> mabaa what happens when you run your app under the debugger? <16> <3 mono <0> rdragon, that error I pasted before..."debug information cannot be found or does not match..." <0> trademark ive heard mono doenst always work? <15> i do remember something about VC6 that allowed you to do something in the for loop control that wasn't ansi. <9> mabaa try rebuilding it <16> mabaa: it does if your code is pure .net/mono code.. although it's incomplete so some cl***es aren't supported
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