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Comments:

<0> me 3, tomorrow's "Father's Day" and I'm gonna party hearty!!
<1> http://www.dvdverdict.com/reviews/frequency.php
<2> coz i hate fathers and fathers' day
<2> :)
<1> Easier to hate fathers than it is to be one
<2> yea
<0> ot
<0> it's no easier just because I've done it before either
<2> ohh JBlitzen texas
<0> well, I'm out
<2> have a brother living there in houston
<1> I'll tell him you said hi if I see him
<2> no let me give u his number
<2> to tell the FBI
<2> :)



<1> That's your second reference to terrorism
<3> the FBI is probably watching us now
<2> oups
<3> Don't even try. They are already at your door.
<2> i don;t think FBI works outside USA
<2> that 's CIA duty
<2> ok let us go back to our lovely file
<2> any suggestion ?
<1> ifstream
<2> i did that
<3> is the movie title and serial number in the same line?
<2> did u read what i post on the channel url ?
<2> yes arnex
<3> how is the information separated?
<2> doesn;t matter my friend
<2> let us say
<2> Frequency 1000934
<1> Just tell us what's really in the file
<1> Stop screwing around
<2> JBlitzen practising
<2> as i said
<2> movies and serial numbers
<2> .txt file
<1> lies
<2> ?
<3> it's easier if you have something that delimits the information: for "Frequency 1000934" we can use a space character, but if it is "The Lost World 1003234" we can't
<1> CSV is pretty common
<2> arnex ; then ok .... let us say one word
<1> This is pointless
<2> JBlitzen : i am learning man
<2> so is ok now to be one word
<2> so arnex the .txt file has .... oneword number
<1> ifstream
<2> and where i put the txt file ?
<2> direction i mean ?
<1> Over there
<2> i don;t understand
<1> Join the club
<4> howdy
<5> Yo
<4> yo
<5> Yesterday I was like "too bad I don't have Hidden and Dangerous, and probably impossible to find a place where to buy it now"
<5> Then I'm not sure how I ended up on some wikipedia page that said it was free
<5> Har har har
<6> wake the **** up, all
<6> I got in at least 3 fights tonight
<6> 2 with "black belts"
<6> apparently they don't teach them how to handle a strangle hold :D
<6> ugh
<6> you all ****
<7> what was that about?
<5> Probably drunk again
<1> Nice, ashe
<1> I remember hidden and dangerous
<1> Very, very, atmospheric game at the time
<8> hi
<8> JBlitzen
<6> holy **** mother ****ers
<6> I am hearing a background vocal kind of noise
<1> Hi error



<9> moo
<6> as an extro to plantet caravan
<8> i have p*** that exam
<8> :)
<1> You did?
<1> Congratulations!
<8> thx
<6> I've never heard this weithd *** **** before
<8> :P
<6> wow
<6> having all kinks of visual and audio hallucionations
<8> it's from marijuana
<8> :))
<6> newp
<8> cannabis ?
<6> from alcohol here... (and various other prescrip drugs)
<6> I'm listeinging to pantera and watching thisn conversation on my machine.... its mildly frightening
<6> mainly I'm wondering: Where the **** is the Cannibal Corpse?!
<8> :))
<9> MrAshe to ze rescue
<6> we all just schooled you
<6> in home economics
<10> the C++ I use in visual studio 2005, when I build a windows forms applications or a smart device project..... is that C++ Cli (.net) ?
<5> Most likely
<10> 'cause I have a little difficulty to see the line between pure C++ for games, and win32 without .net and the others ..
<10> 'cause if I want to build .net applications I am better off with just using C# no ?
<5> Not sure there's a line
<10> you mean they are confuse themselfs ? how to deal with it ?
<5> C# might be easier, C++/CLI probably more powerful
<5> Then again if you're not that good at C++ you'll just get more confused with C++/CLI
<10> well I am relearning it now .. re started .. I know a part of it .. but I was wondering what was theses others options in visual studio 2005
<10> yeah I heard about the weird syntax of cli
<10> so the big picture is what ? ms try to bring C++ developpers into .net with cli ? are they want to phase it out
<10> still with me ?
<10> 'cause I have to go soon ..
<5> Just C++ with some extensions to make it compatible with/make it easier to deal with .NET
<10> and what do you think of it
<10> 'cause it seem way faster to build a windows app that way vs win32
<5> Not much, what do you expect me to tell you?
<5> Probably is
<10> well how you like it, compared to win32 and mfc .. you can drag and drop button etc ...much like dephi/c# etc
<5> Reduces development time, increase memory/CPU usage, etc
<5> Just higher level, like VB before
<5> So it depends of your needs
<10> they'll never be able to get rid of C++ right ?
<10> even if they want too
<5> Considering they don't own it.. no
<10> 'cause it sure sound like they want everybody to embark in the .net trains
<5> When it makes sense, it's probably a good idea
<10> when is it
<10> making a good idea ...
<5> Depends of your needs, as I said above
<5> .NET has advantages and disadvantages
<5> Just like everything else
<10> yes, thats what I am talking about where it's better etc
<10> I know 3d games etc won't be build in .net
<5> Some have been
<10> yeah I heard about that, but they aren't high end stuff
<5> They look the same as any other 3D game
<5> Since it's still DirectX
<10> yeah but you can't do the exact same things as fast as the native way .. from what they say in the forums of dx at ms
<5> The DirectX part is just as fast, you're still just calling a function
<5> And most of the time is spent in the driver sending data to the graphics card anywa
<5> +y
<10> they are layers running on top .. much like wrappers
<5> And you think DirectX is not a layer?
<10> what do you mean
<10> I am talking about the managed part
<10> of it
<5> So am I
<5> Managed DirectX talks to the driver
<5> DirectX talks to the driver


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