@# Quotes DB     useful, funny, interesting





Google
 
Web www.quotesdb.info
Undernet  |  EFnet  |  Quakenet  |  Freenode  |  Dalnet  |  Ircnet  |  Galaxynet
Page: 1 2 3 4 5 6 7 8 9 10



Comments:

<0> i'd doubt it atleast
<1> the current implementation im using is crap...it wont let me switch the client into character at a time mode
<0> http://www.telnet.org/htm/dev.htm
<1> any others you know of? i examined this one yesterday and it's buggy
<1> thanks for ur ***istance
<2> morning
<3> yep
<4> why is my queue<string> temp; gives me alot of warnings? 50+
<4> anyone?
<5> What kind of warning?
<4> http://rafb.net/paste/results/bd1CjZ57.html
<5> Ah, that one heheh
<4> got a fix?
<5> You can ignore it, but you might want to upgrade to VC++ 2005
<5> There's no fix, it's just that the name is so long and VC++ limits those names to 255 characters when debugging
<4> awh.. tnx



<5> (VC++ 2k5 is free, btw)
<4> i have one.. but i've had problems with enums
<5> What kind of problem?
<4> huh? I can't seem to remake the error.. be right back.. i'll try port my code to vs2k5.. tnx
<5> Funny trying to find a song when the title is "gay dad"
<5> It's amazing gay porn websites there are
<5> +how many
<5> Why do I always forget the most important words
<6> without those words it sounds like you're talking about the amazing gay porn sites you found ;)
<5> Exactly :(
<7> How can SomeCl*** *somecl*** = new SomeCl***(); generate the following error? mov eax,dword ptr [ecx] ; read 4 bytes
<5> What error?
<7> mov eax,dword ptr [ecx] ; read 4 bytes
<7> in strlen.asm, main_loop
<5> Looks like asm to me, not an error
<5> You mean it crashes in strlen.asm?
<7> it crashes, yes
<7> asm?? whats that?
<5> Does SomeCl***::SomeCl***() use strlen()?
<7> see http://www.noidea128.org/sourcefiles/16172.html
<5> asm == ***embler
<5> That URL doesn't give any information
<7> its a huge cl***
<5> I just need the constructor
<5> And whatever it calls
<7> ok, here you go
<7> http://www.noidea128.org/sourcefiles/16173.html
<7> again, its very large
<7> and while debugging, the error was generated BEFORE entering the constructo
<7> r
<5> Does the cl*** have a parent?
<5> And I have no idea what slnInit(); contains
<5> [12:10.25] <5> And whatever it calls
<7> its comming
<5> What do you call very large
<5> If it's < 500 lines it's not large, you can put it all there
<7> http://www.noidea128.org/sourcefiles/16174.html
<7> 1162 lines..
<5> Fine, post it
<5> And the constructor call too, cause if you p*** null's it's not going to work
<5> (you'd better use references)
<7> Done http://www.noidea128.org/sourcefiles/16175.html
<7> what is happening at a later stage, is that a variable is changed... and filled with rubbish
<7> after calling Move1, I don't know why, eventList[12] = 3277208
<5> You're probably going out of bound somewhere
<7> ok... go on
<5> ?
<5> I mean if you have an array int[12] you do something like arr[15] = 0; => out of bound
<5> And you're overwriting other stuff
<7> but Move1, and the functions it calls, do not reference eventList
<7> ok... that something I have to check, thx
<5> It's probably close to the stuff you manipulate
<5> (in memory)
<7> but what about the first problem?
<5> int *eventList = (int *) malloc(data->n_of_events);
<7> asm
<5> It should be data->n_of_events * sizeof(int)
<7> where?
<5> asm is not a problem, your code is compiled to asm
<5> 626
<5> 1071: //int *busy = (int *) malloc( data->n_of_rooms * sizeof(int *)); ///FaSM... since #rooms is unknown at the beginning... it seems this is creating memory problems... put it back again



<5> That one should be sizeof(int) too, not int*
<5> But it's probably the same size on your machine anyway
<7> think you
<5> You'd better use vector<int> or at least new[]
<7> int *eventList = data->n_of_events * sizeof(int), right?
<5> int * eventList = new int[data->n_of_events]; then delete [] eventList;
<5> or
<5> int * eventList = (int *)malloc( data->n_of_events * sizeof(int) ); then free( eventList );
<5> Otherwise you'll allocate n_of_events bytes
<5> And an int usually is 4 bytes
<5> So instead of say 16 * 4 bytes you'll have only 16 bytes
<5> brb
<7> Ok, Thx, what about Line 627
<7> I tried after trial and error "Solution *dummySolution = new Solution( data, rg );" When writing this statement, it didn't show the asm error (or maybe it reappeared later randomly in another form)
<5> I just told you what to do about line 627
<5> If you keep it as it is, eventList[12] is out of bound
<7> ow, so that was my problem....
<7> and if I fix this, everything will go fine?
<5> Should at least help
<7> ok, thx a lot
<7> any other comment before I disconnecT?
<5> I'm kind of too lazy to read through the whole thing, but the code is ugly ;)
<7> :)
<7> again, thx a lot
<8> i wrote this chat program especialy for a lan that experiences a dhcp server failure at least once every day, so it supports udp/tcp and ipx/spx for obvious reasons. the problem is this: most people have win2k/xp but they don't know how to install the ipx protocol. how can i install the ipx protocol programaticaly on win2k/xp so i'll not have to explain how to install it to every user?
<9> why install ipx in the first place?
<10> yeah, forget ipx
<9> ipx is only for Novell stuff
<10> and doom ;p
<11> c&c red alart
<11> alert
<9> very important stuff alright
<5> You forgot starcraft, even if a patch allowed tcp/ip lan ;)
<8> jesus christ
<8> i told you why
<9> no you didnt
<8> that admin is a friend of mine
<8> but he's also an idiot
<8> his server fails on a daily basis
<10> when you hang around idiots, you become one too
<9> "obvious reasons" isnt good enough
<5> Set your IP manually
<8> LOL
<8> they can't set do that mrashe
<5> Why not?
<9> and how will ipx resolve this "crash" ?
<8> cause they change the ip of every machine almost once a week
<8> well ipx does not depend on that dhcp server
<5> Maybe it's cause they reinstall the DHCP server once a week
<9> ipx is deprecated...get over it
<8> no, they don't do that, i have no idea why it crashes that often
<8> come on, this is not important
<5> Did you write the dhcpd, Deathmaster?
<8> of course ipx is old
<8> no
<5> Then I have no idea why it'd crash
<8> i have no bussiness with that server
<8> my only bussiness is with this chat program i wrote for them
<9> ipx is no longer installed by default get over it
<8> for the network
<10> why did you write a chat program?
<10> use msn messenger or something
<9> wins is how names get resolved too
<12> omg... i feel your pain Deathmaster.... i think everyone should just stop asking questions and start providing answers...
<10> i hope that's sarcasm
<8> they wanted some stupid chat for their lan, big deal
<8> i just wrote it
<10> Deathmaster so why not use msn messenger?
<8> i don't care about their server and so on
<9> at least you could have a basic understanding if tcp first
<8> because the dhcp & the internet connection crash at the same time
<8> the entire server crashes


Name:

Comments:

Please enter the result of the sum 63 + 46 (to avoid spam):






Return to #c++
or
Go to some related logs:

#javascript
anneteak
emerge fslint
sa dau limbi
#teens
#gentoo
#teens
#MissKitten
#AllNiteCafe
#teens



Home  |  disclaimer  |  contact  |  submit quotes