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<0> khan = mort <1> what does * mean in "new Ship*[r]". when Ship is an enum <2> pointer <1> i know <2> like it normally does <1> ok <1> i dont know what is this pointing to... <2> why would anyone be allocating an array of pointers to Ship? <1> mm <1> i am creating a grid for the ships' ocean. in each ocean cell i have create an ocean status. I have to use dinamically alocation of a 2dimensional array <1> but it is making me crazy <2> 2d arrays aren't C++'s strong suit <1> anyways youve helped me explaining what is new Shipe*[r] <2> it still seems odd to make an array of pointers instead of an array of Ship <3> mmm, that's good vector <3> jinkies JBlitzen ****s
<4> gotta agree with peterhu <4> he's like my brother <4> we share roots now ;) <3> pfft <3> get out of seattle! <4> haha <4> i'm in bellevue now <4> just off of 405 <3> and i'm more like your daddy <4> hehe <3> at the mall? <3> or did you change hotels <4> changed hotels <4> near the mall though <4> only geeks go to the mall to chat on irc <3> well <3> that'd be you <4> except <4> it's not <2> rdragon you at your hotel? or did you find a wifi hotspot? <4> hotel <2> rdragon does your irc client allow multiple server connections? <4> yes <2> log onto efnet and come to #boost <4> k <5> I have an error I have never seen before <5> c:\source\saving\techcenter\elements.h(37) : error C2248: 'CObject::CObject' : cannot access private member declared in cl*** 'CObject' <5> I'm using MFC's CObject for my Element cl*** which holds all the info for each item I'm drawing to the screen <1> vawjr check this out http://www.noidea128.org/sourcefiles/16167.html <2> I understand the game battleship <1> if somebody reads it and knows how to allocate columns dont tell me sollution <1> the concept <6> im writing a plugin dll for pGina on dev-c++. i cant find where to make a gui dialog where users can enter info like a standard windows form <1> do you see the funciton allocmem <7> why not use vecto<Ship> ? <7> vector <2> are you going to have your program play a person? or just "keep the ocean" ? <7> and stop farting about with 2 arrays... <1> i can't i have to do it this way, and i want to understand it <7> have to ? <2> demianxyz who says you "have to do it this way" ? <1> yes, it is what i have to do for a project <1> for my cl*** <1> but i want to understand it <2> someone is teaching you C++ and insists you use arrays? <1> yes, he is mr pointer <7> i dont see what there is to understand <7> as such <7> its an array of pointers (and it ****s) <2> I'll bet they don't even play the game by the original rules <1> if you check it out. I see that he first uses "players[i].m_gameGrid[0]=new Ship *[r]; <1> and then players[i].m_gameGrid[0][j][k] = NOSHIP; <1> why now m_gameGrid is a multidimensional array.. <2> demianxyz we can see, your prof is an idjit <7> vector<Ship*> then :) <1> i dont know anything about vectors yet <1> mmmm <2> vector<vector<Ship> > <7> aye <5> hello <2> yeah, stupid ****ing profs wanna show off w/ all the memory allocation details
<8> Hey vawjr weren't you on vacation? <2> not that I know of <8> heh.. its Easter <9> so can someone help with this problem? <9> I will show the code now <2> yes, tomorrow is Easter <1> mmm look, the only thing i have to do in this function is fill the part that says ///////////////allocate columns////////// with some code <1> my problem is that i dont know what to use there <9> http://www.noidea128.org/sourcefiles/16168.html <1> i must be blind, ive been trying to understand the thing and i dont get it <9> problem is the else I added on line 617 <8> Profs 'teach', students 'study' <8> Its a conspiracy vawjr <2> replace lines 72 through 79 with atime.minutes = chartime[2] == '5'; <8> What did you study for undergrad vawjr? <7> some profs teach nonsense... <9> ok lemmie see <8> bealtine I thought all did, but like vawjr said, all generalisations are wrong <8> (Do you see the irony) <1> ok, this is not working. Thanks for your help. If I discover how to solve this, Ill tell you <7> thanks <7> we need that like a hole in the head <3> that is, JBlitzen needs it badly <8> be polite <2> IRR math (CS didn't exist back then) <8> vawjr yes thats true <8> Must have been difficult to learn programming at the start no? <7> http://www.unitedmedia.com/comics/dilbert/archive/dilbert-20060408.html <9> lol vaw <2> and I don't recall ever saying all generalizations are false <9> awesome <3> all JBlitzen's are stupid <3> that's at least one true generalization <10> what'd you say about us <8> omg... <10> ? <11> hi <8> Hello tobor <8> How can we help you? <11> I have a design question, hopefully there is someone who can guide me in the right direction <8> Ofcourse tobor ask away <12> anyone see a problem with my else statement? <11> I want to design an app where users drag objects onto a canvas, and those objects become controls which allow the user to do something. The controls return data in a predefined format, and then I do something with that data which is particular to the object they decided to use. <11> But I want the selection of objects available to the user to be flexible and determined at runtime, is there a UI scripting language I should look at for this? <12> I have a main cl*** CElement, and I derived CCl*** from it <11> Or is there a better place to ask this question? <8> tobor use flash <12> I know that my pElement needs to be a new object and not a pointer but I'm still stuck <11> and embed the flash into my app? <8> tobor sure, or you can use it on the web. There are flash embedded desktop solutions available already. <11> That's a pretty good idea IRR <8> And flash gives you form controls <8> You might want to couple flash with PHP or asp <12> this is from the definition of my Dialog cl*** <12> http://www.noidea128.org/sourcefiles/16168.html <11> At this point I'm pretty committed to making a desktop app, but embedding flash controls which are generated from .swf's on disk is interesting <12> I have a main cl*** CElement, and I derived CCl*** from it <8> You can publish your flash movie as a desktop executable as well. <11> so the idea is this: if a user wants to make an ordered list, he drags out the appropriate control which allows him to order and arrange and style etc <8> Or you can use director shockwave <8> In principle yes <11> but if tomorrow I decide that he needs to be able to make a "diagonal list" then I want to just add a .swf that is ***ociated with those <13> that's a question of choosing a graphics toolkit, it could be flash, it could be Qt, it could be anything <11> melfar: I agree, it's not specific to a programming language <11> so IRR, if I agreed ahead of time that all these controls had to return to me an XML document or an array or something which was of a predetermined format, you would call this doable? <13> but if you plan to use flash, I think you would extend flash (having a need in its API, which is not free), because otherwise (if you only plan to create .swf files and open them with a viewer), your objects will be limited with the functionality provided by flash <8> tobor sure <8> I think there is some xml support stuff in flash as well <11> yeah <11> at least enough to create an xml doc <11> i was thinking i would have to use xaml
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