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Comments:

<0> ok i got it
<0> thanks all
<1> sigh
<2> I have an ActiveX plugin within my application, but it's throwing an exception. Is there a way I can capture the exception so it doesn't termainte my program?
<1> mooo
<3> So how's the new job coming along rdragon?
<1> quite well thanks
<1> it's been a month, heh
<3> Well unless you are like me and change jobs after every 9 months on average
<3> It should still be new
<1> yeah
<1> i hope to stick this one out at least until the end of the project
<1> which I think is 2008
<3> Do you get disillusioned with your work?
<1> not yet
<1> switching tasks actually



<1> probably next week
<1> from UI -> weapons
<3> Yeah that works
<1> yea, so it's cool
<1> and there's still a ton to do, so it shouldn't get repetitive anytime soon
<3> Man this asp problem is getting on my nerves. Have you worked with the asp.NET datagrid?
<1> nope :)
<1> running to the store, later
<3> ok
<4> !(b1 != b2) = !(b1 != b2)
<5> Run what is that? Why are you using ***ignment?
<5> !(b1 != b2) == (b1 == b2)
<5> :o
<4> Antrix: It was debug output, I just pasted it here to remind me that it could be improved (as you did).
<5> ahhh ok
<4> I used '=' so I wouldn't get confused with all the ==
<5> alright, was just curious :) I have my C++ exam in a week so trying to pick up as much as I can
<4> Hmm, if I want to improve that, then I have to overload operator! for certain values of 'OP' (the operator).
<4> I wonder if that is possible.
<5> my guess is no - but I seriously wouldn't know
<5> what are you developing ?
<4> http://beta.yousendit.com/transfer.php?action=download&ufid=DBC8E4A05DCAB3F7
<4> Get that file, it's my current test file.
<4> just compile troep3.cc and run it
<4> So, what we need is to overload
<4> BinaryExpression<!inverted, EXPR1, OP, EXPR2> operator!(void) const
<4> { return BinaryExpression<!inverted, EXPR1, OP, EXPR2>(M_e1, M_e2); }
<5> wow cool
<4> when OP = beop_EQ or beop_NEQ
<4> Rather.. specialize it.
<5> I have to admit trying to pull that off is beyond me hah
<4> Well, I won't do it either... it isn't necessary for what I want.
<5> you've been doing C++ for quite some time
<5> I want to get more confident with C++ so I might implement my 3rd year project using it
<4> I added operator== too ... just some copying and search&replace
<4> This is weird though:
<4> (!(b1 == b2) == b3) == (!(b1 == b2) == b3)
<5> hmm
<4> I'd have thought it would make (b1 == b2) != b3) of that.
<4> hmm, same for !=
<4> (!(b1 != b2) != b3) == (!(b1 != b2) != b3)
<6> that's a rather strange expression
<4> hmm, I found it.
<4> needs changes in 8 places :/
<5> :o
<4> huh, it should be a bug... why didn't I see that then?
<4> Ah no... it was already correct in 4 places.
<5> whoops, change 4 back :(
<4> no, I didn't make a mistake
<4> I say '8', but I'm not going to 'hack' code without understanding what I'm doing :p
<4> (!(b1 != b2) != b3) == ((b1 != b2) == b3)
<4> (b3 != !(b1 != b2)) == (b3 == (b1 != b2))
<4> (!(b1 == b2) == b3) == ((b1 == b2) != b3)
<4> (b3 == !(b1 == b2)) == (b3 != (b1 == b2))
<4> those were the 4 I changed.
<4> with !b3 already was correct.
<5> oops its late, i have a presentation tomorrow - cya all
<4> cya
<5> thx for all help



<6> lol
<6> anyone here ever play with Xen?
<7> Join #0p free op (@)
<8> hi i need a C++ good coder.
<8> this is a job offer
<9> I charge $1000 an hour
<10> hey everyone
<9> hello
<10> we have any Win32 experts in here?
<9> yes but they're asleep
<9> try #winprog on other networks
<9> namely efnet
<10> k
<10> thanks man
<9> np
<11> hello
<11> do default template arguments in STL have do be basic types like int double float? can they be user-created template types?
<12> a type is a type is a type
<11> can function templates have default template arguments?
<13> no
<11> cl*** templates can
<13> indeed
<11> why did the standard decide not to allow function templates to have default template arguments?
<11> what is the advantage of this design?
<13> it's probably for historical reasons - if you have a copy of Josuttis and Vandevoorde you could look it up
<11> it's for backward compatibility?
<14> whats the most efficient way to copy a member of all the elements from one vector into a empty vector of the same type?
<15> v2 = v1;
<12> vector1=vector2
<11> i think he's got a vector of structs with multiple members
<15> oh, bleh
<11> and he only wants one of them copied, he came here like a month ago
<14> dextre..yes
<11> apparently my suggestion failed :(
<15> most probably using boost::bind would be the easiest way
<13> dextre, i think they are considering allowing default function template arguments in C++ 0.x
<13> I can't be bothered to look it up now however
<11> yyparse: we are living in the stone age
<11> yyparse: thankyou though
<14> no dextre.. just had other things going on and lost it completly
<13> _m_ will know - wait until he wakes up :-)
<11> haha. awesomeness
<11> in the meantime, i will build a cl*** just to house that orphaned function
<11> and give it the neccessary default template argument treatment
<11> (we are living in the stone age)
<16> hello I want to learn .net, but what compiler do I need?
<15> make a functor
<16> microsoft visual basic is enough?
<11> cluless: yeah, make a functor, or write a loop
<16> or do I need something else?
<15> visual basic .net? yes, that's a .net language
<14> ok dextre....and this will be the quickest?
<16> so I need visoal basic .net.. not just visual basic x.x (let`s say 6.o or whatever) ?
<16> *visual
<11> cluslessi: quickest as in fastest to implement = write a loop
<11> cluslessi: quickest as in most reusable and elegant looking = write a functor
<11> cluslessi: quickest as fastest in execution time = write a loop
<12> quickest: dont copy
<11> yah
<16> ??
<16> so I need visual basic .net.. not just visual basic x.x (let`s say 6.o or whatever) ?
<12> right
<16> Tamama, was that "right" for me?
<12> right
<16> ok, thanks
<11> when i overload the "less-than" operator for sorting, if i make it a "const" function, will that change the signature of the overload and cause it to not work for "std::sort" ?
<16> do you have any idea if visual basic .net is for free? I mean like c++ compilers.. like dev`s and so on..
<12> -.-
<12> this is #c++, not #vb
<16> ok thank Tamama, I didn`t know about #vb
<16> *thanks
<11> does changing the "const" modifier of a function change its signature?
<12> sure
<16> oh.. since I`m here on #c++.. I have a question.. I`ve been trying to find documentation for this for days.. I want so make a simple server/client program that I can use to copy certain files on my home LAN computers hdd`s.. do you know whare can I find documentation and possibly a source code for this? c++


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