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<0> ok i got it <0> thanks all <1> sigh <2> I have an ActiveX plugin within my application, but it's throwing an exception. Is there a way I can capture the exception so it doesn't termainte my program? <1> mooo <3> So how's the new job coming along rdragon? <1> quite well thanks <1> it's been a month, heh <3> Well unless you are like me and change jobs after every 9 months on average <3> It should still be new <1> yeah <1> i hope to stick this one out at least until the end of the project <1> which I think is 2008 <3> Do you get disillusioned with your work? <1> not yet <1> switching tasks actually
<1> probably next week <1> from UI -> weapons <3> Yeah that works <1> yea, so it's cool <1> and there's still a ton to do, so it shouldn't get repetitive anytime soon <3> Man this asp problem is getting on my nerves. Have you worked with the asp.NET datagrid? <1> nope :) <1> running to the store, later <3> ok <4> !(b1 != b2) = !(b1 != b2) <5> Run what is that? Why are you using ***ignment? <5> !(b1 != b2) == (b1 == b2) <5> :o <4> Antrix: It was debug output, I just pasted it here to remind me that it could be improved (as you did). <5> ahhh ok <4> I used '=' so I wouldn't get confused with all the == <5> alright, was just curious :) I have my C++ exam in a week so trying to pick up as much as I can <4> Hmm, if I want to improve that, then I have to overload operator! for certain values of 'OP' (the operator). <4> I wonder if that is possible. <5> my guess is no - but I seriously wouldn't know <5> what are you developing ? <4> http://beta.yousendit.com/transfer.php?action=download&ufid=DBC8E4A05DCAB3F7 <4> Get that file, it's my current test file. <4> just compile troep3.cc and run it <4> So, what we need is to overload <4> BinaryExpression<!inverted, EXPR1, OP, EXPR2> operator!(void) const <4> { return BinaryExpression<!inverted, EXPR1, OP, EXPR2>(M_e1, M_e2); } <5> wow cool <4> when OP = beop_EQ or beop_NEQ <4> Rather.. specialize it. <5> I have to admit trying to pull that off is beyond me hah <4> Well, I won't do it either... it isn't necessary for what I want. <5> you've been doing C++ for quite some time <5> I want to get more confident with C++ so I might implement my 3rd year project using it <4> I added operator== too ... just some copying and search&replace <4> This is weird though: <4> (!(b1 == b2) == b3) == (!(b1 == b2) == b3) <5> hmm <4> I'd have thought it would make (b1 == b2) != b3) of that. <4> hmm, same for != <4> (!(b1 != b2) != b3) == (!(b1 != b2) != b3) <6> that's a rather strange expression <4> hmm, I found it. <4> needs changes in 8 places :/ <5> :o <4> huh, it should be a bug... why didn't I see that then? <4> Ah no... it was already correct in 4 places. <5> whoops, change 4 back :( <4> no, I didn't make a mistake <4> I say '8', but I'm not going to 'hack' code without understanding what I'm doing :p <4> (!(b1 != b2) != b3) == ((b1 != b2) == b3) <4> (b3 != !(b1 != b2)) == (b3 == (b1 != b2)) <4> (!(b1 == b2) == b3) == ((b1 == b2) != b3) <4> (b3 == !(b1 == b2)) == (b3 != (b1 == b2)) <4> those were the 4 I changed. <4> with !b3 already was correct. <5> oops its late, i have a presentation tomorrow - cya all <4> cya <5> thx for all help
<6> lol <6> anyone here ever play with Xen? <7> Join #0p free op (@) <8> hi i need a C++ good coder. <8> this is a job offer <9> I charge $1000 an hour <10> hey everyone <9> hello <10> we have any Win32 experts in here? <9> yes but they're asleep <9> try #winprog on other networks <9> namely efnet <10> k <10> thanks man <9> np <11> hello <11> do default template arguments in STL have do be basic types like int double float? can they be user-created template types? <12> a type is a type is a type <11> can function templates have default template arguments? <13> no <11> cl*** templates can <13> indeed <11> why did the standard decide not to allow function templates to have default template arguments? <11> what is the advantage of this design? <13> it's probably for historical reasons - if you have a copy of Josuttis and Vandevoorde you could look it up <11> it's for backward compatibility? <14> whats the most efficient way to copy a member of all the elements from one vector into a empty vector of the same type? <15> v2 = v1; <12> vector1=vector2 <11> i think he's got a vector of structs with multiple members <15> oh, bleh <11> and he only wants one of them copied, he came here like a month ago <14> dextre..yes <11> apparently my suggestion failed :( <15> most probably using boost::bind would be the easiest way <13> dextre, i think they are considering allowing default function template arguments in C++ 0.x <13> I can't be bothered to look it up now however <11> yyparse: we are living in the stone age <11> yyparse: thankyou though <14> no dextre.. just had other things going on and lost it completly <13> _m_ will know - wait until he wakes up :-) <11> haha. awesomeness <11> in the meantime, i will build a cl*** just to house that orphaned function <11> and give it the neccessary default template argument treatment <11> (we are living in the stone age) <16> hello I want to learn .net, but what compiler do I need? <15> make a functor <16> microsoft visual basic is enough? <11> cluless: yeah, make a functor, or write a loop <16> or do I need something else? <15> visual basic .net? yes, that's a .net language <14> ok dextre....and this will be the quickest? <16> so I need visoal basic .net.. not just visual basic x.x (let`s say 6.o or whatever) ? <16> *visual <11> cluslessi: quickest as in fastest to implement = write a loop <11> cluslessi: quickest as in most reusable and elegant looking = write a functor <11> cluslessi: quickest as fastest in execution time = write a loop <12> quickest: dont copy <11> yah <16> ?? <16> so I need visual basic .net.. not just visual basic x.x (let`s say 6.o or whatever) ? <12> right <16> Tamama, was that "right" for me? <12> right <16> ok, thanks <11> when i overload the "less-than" operator for sorting, if i make it a "const" function, will that change the signature of the overload and cause it to not work for "std::sort" ? <16> do you have any idea if visual basic .net is for free? I mean like c++ compilers.. like dev`s and so on.. <12> -.- <12> this is #c++, not #vb <16> ok thank Tamama, I didn`t know about #vb <16> *thanks <11> does changing the "const" modifier of a function change its signature? <12> sure <16> oh.. since I`m here on #c++.. I have a question.. I`ve been trying to find documentation for this for days.. I want so make a simple server/client program that I can use to copy certain files on my home LAN computers hdd`s.. do you know whare can I find documentation and possibly a source code for this? c++
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