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<0> you have many options. <0> I would lean towards php and a shall or batch script prolly <0> shell too <1> perhaps -- this looks like a possiblity: http://www.youpee.org/ <0> OR I would look into xsl as I mentioned before <0> XSLT is sweeet. <0> but this task is so simple that it may not be worth downloading all the tools <0> since php is native on most web servers, I would say its a good bet <1> hm <0> <?php include('File.html'); ?> in all the files, then have a shell script that runs php filename > tempfile; mv tempfile filename; <0> or similar <1> oh <1> well that's pretty simple <0> and if you ever want to make it dynamic content, you don't change anything <0> so, its a win win the way I see it <1> php is probably not a bad idea, I wonder if I have to jump through any hoops to get it to work
<0> what platform is the webserver running on? <1> care to give me a hello world so I can give it a spin? <1> Solaris (probably 9) <0> <?php phpinfo(); ?> <0> I think if you add that to a file.php and browse to it, it should output an info page <2> hello <0> as for the install (if php is not already installed) you will have to read the docs <2> i was wondering if there is a program that can read from memory a specific string maybe.. or detect if a some string has been written and then do a dump maybe..?? <3> jisatsu umm, that's kinda vague <0> yes, very vague <3> and WHY do you think you need this? and what does it have to do with C++ <3> JBlitzen you here?? <2> oh.. <4> Yeah, what's up? <3> though you might appreciate this: <3> Colt: The original point and click interface. <4> Ehhhhhhhhhhhhhh seen it <3> ok, I got it in an email to a list today <4> http://www.jokaroo.com/funnypictures/ski_dubai.html <3> along w/ a bunch of others <4> nod <2> well the thing is.. there is a map for this game that prints out a code when the map is finished.. the code just contains information regarding the statistics of the game.. like who got how many kills and how much gold each player earned etc.. the problem is that the code is out put to the screen and the only way to capture it is to do a screenshot.. <2> and then you type out the code letter by letter to put it into this web-based interface for interpretation.. <4> So take a screenshot and use photoshop to change your score <2> well no no <2> i don't want to change the code or anything <2> i was just wondering if there's another way to capture it <4> Oh <2> because it's like 26 characters long? <2> something like that <4> So you can automate playing the game and sending your added gold and score and whatever to the server <2> it's long <2> no, nothing in the game is modified by the code <2> think of the code as just like an ID for a specific game <4> Okay, I give up. Why are you doing this. <4> I'm sure it's some useless, nefarious, stupid idea <4> I just can't figure it out <2> i just want to know if the code is stored in memory.. that's all <4> WHY <1> Twister2, is that all I should put in the file, and should I make it executable? (I tried but it just dumped the text) <0> sure, it is at some point <2> so i can capture it in text <2> instead of an image <0> cn28h, yeah thats all in the file <2> and then just copy and paste text <2> instead of typing the whole thing out <4> Let's try this again <4> WHY <0> but, php has to be setup, and the webserver has to know to parse it as php <1> ah <1> yeah doesn't look like this particular server has it <2> okay.. if you do a screenshot.. the whole code is captured but it's in pixels.. <2> i just want to capture it as text <2> so you don't have to type it out <1> OCR? <2> yea <2> ocr <4> WHY <0> cn28h, try a locate php <2> i told you why <1> the server doesn't have locate
<1> but which can't find it <0> well, back to the drawing board eh <1> I can always process it locally <0> thats true <0> hell, if the include content is small enough you could even do a sed script <1> hm <1> possible <2> so you don't have to type out the code manually.. by looking at the image and typing it out.. instead, if it can be located in memory, then all you have to do is read it from memory and output it to a file or something and then just copy and paste it. <1> for now I might stick to doing it with emacs in each file <1> like insert from file <0> you could add some arbitrary string to each file like $$!HEADER!$$ then use any language to do a search and replace of it <4> jisatsu, we've heard from people trying every possible permutation of game modification in here <4> You might as well just tell us what you're dealing with <4> That way you might get more applicable help <2> i'm not trying to modify the game.. <2> it's not a hack <2> okay forget the game.. <4> Okay <2> suppose you have some program <4> I don't know if you're, like, retarded or something <4> But nothing you say addresses what I'm asking you <0> I think I put it together... <4> I know you think I won't notice, but I do <4> I actually have an IQ higher than the average jellyfish <2> you're asking me what i'm dealing with.. <0> There is a websight that he has to type the code into after games,,,, so he wants to be able to more easily submit the code <2> i told you <4> I'm asking you to tell us what game you're messing with, and what you're actually trying to accomplish with it <2> oh okay <4> And what blocks they have in place to prevent you from doing so <2> it's warcraft 3 <2> well i don't know how to read from memory.. <4> Isn't that a single player? <2> well this particular map <2> it's multiplayer <4> Explain what you're trying to do in terms of the game <2> okay the game itself.. <2> or just this map <4> Impress your friends with your score, or what? <2> nope <2> just trying to make things easier <2> by not having to type out the code manually <4> Why are things difficult? <4> It makes no sense. <2> because right now you have to printscreen when the code appears <4> See, I play a game like that, say I win, I go back to a lobby screen <4> Or maybe we go to a pick your next map screen <4> I don't get a code or something <2> haha.. <2> the code is just for statistics <2> like in the game <2> you have 10 players <2> 5 on each side <2> each player get a certain number of kills <2> each player can earn a certain amount of gold <2> etc.. <2> each player has certain statistics <2> when the game ends <2> it prints out a code <2> on the screen of each player <2> for that specific game <2> it's just a text code <4> Okay, and what do you do with the code, and to what end? <4> Don't say "you type it in" <4> I'm asking your broader intent <2> haha okay <4> Mainly because I'm curious, I don't have like some secret decoder ring for these things. <4> Although understanding what you're doing and where you're doing it can sometimes reveal such a ring <0> the code is some type of serialization for the stats? <2> you enter the code into this online database.. a small setup i think.. and it creates a new page that shows you all the statistics for the game.. for each player.. the gold earned.. the kills.. etc.. <2> it's just a way of saving the statistics.. <4> Is that a page maintained by uhhhh <4> Forgot who makes warcraft <4> Blizzard?
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