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<0> Yah <1> or 40k jr bacon cheeseburgers <0> Good company? <0> Heh <1> not really sure <1> they do console games <1> http://www.backboneentertainment.com/ <0> Heh, thought you meant command prompt for a minute <0> Zork 8! <1> oh, lol <1> yes, i'll be writing BBS Doors ;) <0> :D <1> LORD eat your heart out <0> Actually, I have command prompt games installed, sort of <1> hehe <0> Blue Sky
<0> Speaking of games, did Brokeback Khan download the BF2 patch <1> his wife didn't mention it tonight <0> Heh <1> mmm, i almost feel like ordering pizza <1> papa johns has garlic breadsticks now <0> Whee <0> Pizza hut <0> Online ordering <1> pizza hut = garbage <1> papa johns has online ordering too <0> Personal pan pizza + cheese breadsticks + garlic dipping sauce = $9 delivered <1> personal pan = for sissies <0> Yeah, I'm not fond of their stuff any more either <0> Anyway, time to try out that BF2 patch <0> bbl <1> seeya <2> bleh <2> who wants to move in with me <3> my current windows installation is reaching it's end... everything is crashing around. <4> rdragon why pizza hut = garbage ?? <3> they spit on it <4> pff bull**** <4> haha :) <3> a friend who worked there told me he did that :D <3> he worked at kfc too, same storry, it may be just him (maybe he likes to spit in stuff), but I'm sure he's not the only one <1> pizza hut has always been garbage <1> even papa johns doesn't compare to -real- pizza <1> but pizza hut is about the farthest you can get <1> the crust is like... chalky, the cheese is crap <3> it's because of the spit :)) <3> anyhow, I like it <3> in my town is one of the best pizza you can get <1> what are the other choices? <3> sherrifs, il calcio (better, but too expensive) and the rest really ****s <1> so buy some dough and make it <3> I barely can make fries <1> hehe <4> hahaha <4> welcome to my boat <3> that's why ppl are working, if they won't afford to eat outside, they'll be forced to get married :P <3> a wife is lika a "2 in 1" products <3> she cooks and she does other things also <3> I'll get one myself, someday <3> how can I get rid of this sintax: *((struct in_addr*)&addr) <3> ? <5> mmm, $125 dinner for two people <5> freakin' valentines day <6> sk8ing, what type is addr? <3> in_addr, it's a structure 4 bytes long <3> addr is 4 bytes long too <6> then why are you doing that? &addr is equivalent <3> I don't need a pointer <6> well, actually, you're dereferencing at the end, so addr is sufficient <3> it tells me it can't convert it <6> actual message? <3> cannot convert DWORD to in_addr <3> :) <6> that doesn't make sense if what you say is true.. maybe you should post the real code <3> in a minute <3> error C2664: 'inet_ntoa' : cannot convert parameter 1 from 'DWORD' to 'in_addr' <3> for inet_ntoa(addr);
<6> can you post the relevant code? <3> there's nothing relevant :) <3> DWORD addr; <3> that's it :) <6> so addr is DWORD, not an in_addr :P <3> yes :) <6> why is it DWORD? <3> that's what I get as value from an ip address control <6> oh, and are you certain that the cast works correctly? <3> yeap <3> it gets the ip in reverse order <3> but I'll fix that <6> doesn't in_addr have a member which you can set? <3> it has... but I wannet to do it on a single line :) <3> *wanted <6> why? it makes it unreadable <6> btw, you don't need "struct " in the cast <3> I tryed at first with (struct in_addr)addr <3> that's why it's still there <6> no need for struct there either <3> it wasn't working, I had to try :) <6> yeah, (in_addr)addr will probably not compile if addr is a DWORD, though i'm not totally sure on that one, i don't usually use C-style casts <3> i tryed with static_cast too <6> yep, static_cast will absolutely fail there, correctly <6> *static_cast<in_addr*>(&addr) would do what you want, though i'd recommend to stay away from such approaches <3> it's the same thing :) <3> well... noone will see it :P <6> yeah well, your choice <6> oh my bad, static_cast fails there, i was thinking of reinterpret_cast <3> why is static_cast failing? <6> sk8ing, because static_cast checks if a conversion from one type to another is possible <3> as in copying data? <3> or trough the objects methods? <3> like static_cast<string>("Sadfs"); will be the same as string x="sadfs"; <3> x being the temporary object :P <6> DWORD* to in_addr* is not possible because they're incompatible types <6> sk8ing, yeah, afaik, static_cast<string>("Sadfs"); would do the same as string("Sadfs"); <3> so, it tryes to do it trough the constructor? <3> I should play a lil with it to see wich are it's limits <7> Hi guys <6> static_cast can convert from Base* to Derived* and vice versa, but practically no other T* to Y* conversion, iirc <6> well, Y != void <7> i got 2 questions about this : typedef struct { .... } mystruct; mystruct myvar[10]; <--- first of all, what is the exact role of "typedef" i don't understand what MSDN means by "The typedef keyword defines a synonym for the specified type-declaration." <6> StaZ[home], you don't need typedef there in C++ <6> struct mystruct { .... }; <7> lol, some other guys just told me that c++ REQUIRES typedef... that's very fun, but what its role? <6> but basically, typedef defines a new name for a type <6> typedef int MyInt; MyInt x = 10; // same as saying int x = 10; <3> it's role is from letting you write less <7> okay i understand now... <3> instead of std::vector<MyCl***LongName>::siz_type <7> why would my tutorial use it in the form i specified above , any idea? <7> the tuto doesn'T specify, and i really wanna understand :P <8> typedef struct {...} mystruct; is a carryover from C. <7> oh now that's a good explanation! <7> thanks yy2bggggs! <3> tho, it's a good thing it's specifyed in your book, in this way you won't mistake the typename with the variable <3> probably it's there just to make sure you get it <7> that's a nice point of view <7> thanks for the nice data guys :) <9> can anyone tell me the meaning, use, examples, etc for __stdcall in c++ <9> Justin_T, :D <9> did you ask in here? <10> :) <11> __stdcall is actually not part of C++ <11> its a MS Windows calling convention <10> The __stdcall calling convention is used to call Win32 API functions <11> you use it when you need to call a function that uses that particular calling conventino <2> whatever's not __cdecl <2> is good <5> holy bejesus Solamente ****s <12> hi <12> I know this is C++, but I am looking for people who can code f77 <12> anyone?
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