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<0> not that i'm a fan of microsoft marketing
<1> yeah, everyone loves to hate MS
<1> I use the term everyone loosely btw
<1> wow, I cannot believe that my partitions are nearly full
<1> It took 3 years to fill this crap up
<1> and now the only parition with too much space left is the one with the OS on it...
<0> that's a lot of gay porn
<1> Not exactly.
<0> oh, just a few full length ripped dvd gay pornos?
<1> not exactly
<1> well actually not really close on that one.
<0> heh
<2> Rock. There's a model editor for my RC flight simulator now.
<2> Hrm... and Aces High II soudns like it could be what's been missing from the BF series...
<3> ?
<4> !



<3> .
<3> [00:51] <2> Rock. There's a model editor for my RC flight simulator now.
<3> [00:54] * Ghelly (Ghelly@ghelly.users.undernet.org) has joined #c++
<3> [00:56] <2> Hrm... and Aces High II soudns like it could be what's been missing from the BF series...
<3> [01:02] * Cowmoo (~Cowmoo@c-68-55-94-36.hsd1.dc.comcast.net) has joined #c++
<2> http://www.hitechcreations.com/frindex.html
<5> I remember playing the original Aces High..
<2> Looks neat.
<4> guh?
<5> Haven't checked out Aces High II though o.o;
<4> sigh
<4> Katie Holmes, why did you have to go bananas
<3> Heh
<6> any idea on how do I tell to boost::regex not to anchor the whole string by default?
<7> remind me not to ask for the chat list on this server haha
<8> Hi. I'm having a problem with some code. I'm new and I havn't been able to find anything on Google. I'm trying to do a cout and then cin... I have setup like this: cout, cin, cout, cin, cout, cin. It goes cout, cout, cin, cout, cin though. I'll post the code up in a second
<8> http://www.noidea128.org/sourcefiles/16165
<9> Add some std::endl or std::flush
<9> To your cout's
<8> I'll look that up. Thanks
<10> step 3: redmond
<6> anybody familiar with boost::regex? It seems it's not supporting some stuff, or I don't know what flag to use in order to activate it
<6> let's say I have (adsf(aaaa(sdf))). In order to match the whole thing my regex would look like (\(.*?(?1)?\))
<6> but I get an exception when I use (?1)
<6> any idea if it's supported at all?
<2> Man, this game needs a LOT of polish.
<2> Especially the sound effects, and the animation.
<10> which?
<10> pong?
<11> hey doing here
<11> is there a way to get a function that u give the name of an object : as a String
<11> and it give back a pointer of it
<2> Aces High II.
<11> no one knows ?
<12> plz
<12> if anyone knows linux
<12> prv me
<12> i'm in an exam
<12> i AM allowed to consult other sources
<10> probably not people, though
<10> do your own damn work
<10> maybe if you didn't get drunk and party so much, you would pay attention to real life and do something to help yourself out
<13> hello
<13> i just came here to talk about coding :)
<11> theone1112: than could u say if there is a way to get a function that u give the name of an object : as a String and it give back a pointer of it
<11> ?
<13> why ?
<13> well i realy couldent do that because i am not good with windows app's sorry truely am im ganna learn them i'm kind of new to c++
<11> ah ok
<13> i know how to write to headers and using the #define command to define a command
<13> or define a value or something of that nature
<6> lol that guy at the exam was funny :))
<11> well ya
<6> Guns|n|r0s3s: what exactly are you trying to do?
<6> I can't understand the question
<13> int main(int argc, char *argv[])
<11> i need to have the following function
<13> oh no i was just telling that someone what i know
<11> void * Fnc(char *ObjectName)
<6> and what's wrong?
<11> and lets say i made an object



<11> MyObj myobj;
<6> you want to p*** the object?
<11> so when i call : X = Fnc("myobj")
<6> no
<11> i get back a pointer over myobj
<11> does that work ?
<11> i have the following problem : A header of Cl*** A is included in a header of cl*** B so its not possible to include B in A
<6> void * Fnc(void * ObjectName); X = Fnc((void*)&myobj);
<11> but some time i need to access in A to definitions in B, so i thought this maybe a solution
<13> what i do is i compile each line of code :) saves time and frusteration
<6> what do you mean?
<6> I think you're complicating stuff
<11> this problem occur much in MFC when a view cl*** use a document cl***
<11> but sometime u need in the document cl*** to access thing from the view
<11> cuz if i do in both headers to include each other it wont work
<11> in MFC they use some RUN_TIME ... functions
<11> sk8ing: u understood me ?
<6> not really
<6> anyhow, 2 headers can include each other
<11> ahhh
<11> reallly ?
<6> yes
<11> by me it says it make an undless thing
<6> what compiler are you using?
<11> Visual studio
<6> ok, at the top of each header file write this #pragma once
<11> and thats all
<6> it should solve the problem, if that's a real header...
<11> ?
<6> yeah
<11> i use pragma for ages and i didnt realise this
<11> lol
<13> i stay up untill like 5:00 am every night on the weekends and code :)
<11> theone1112: u really need that ?
<13> what
<11> sk8ing: btw i am devolopping a plattform for my application (i gotta do a big sotware project) , are there any general advices u know ?
<11> staying till 5 am theone1112
<11> advices other than (portability and standart things )
<13> lol not really but i like to
<11> theone1112: okay
<6> Guns|n|r0s3s: I don't know what to say, try not to use the global scope that much
<6> I mean, keep it OO
<11> my the compilation power be with you
<6> don't make objects rely on eachother
<6> lower scope objects shouldn't rely on higher scope objects
<11> well thats mostly what i do
<6> and in no case on something from the global scope
<6> that's why 2 header files are including each other?
<11> i am just trying to prevent solutions for complicated situations
<13> that is the attitude of neo lol let the compialation power be with you and it show how deep the rabbit hole goes
<6> and I guess you're at the begining of the project
<11> ya
<11> i am
<6> you should start over :)
<11> i am trying to make the root objects where i save the ids and type informations
<11> and i thought allowing a flexibility like htat to call everything when i need will make my job after easier
<6> yeah, it will but not like that
<11> for example when the name of the function to be called will be decided at runtime
<6> p*** it along as a reference to that object
<11> sk8ing: how would you suggest then ?
<6> don't just access the global scope
<11> aham
<6> you're .ro
<6> :)
<11> ro ?
<6> ah, you're not :P
<6> "aham"
<6> that's how we say it :P
<11> u mean romanian ?
<6> yes
<11> my girlfriend is :)
<11> she thought me that
<6> aham :P
<11> :)


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