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<0> c# has foreach <1> it's the same as c++/cli's "for each" <2> c++/cli has for each, too <3> which just a manual IL loop against the IEnumerable interface it mandates <0> c++ has "for each" without cli, and it only works on STL containers <0> since vs2005 that is <1> sigh <1> bouy <1> no <3> It really doesn't, trust us. Almongst the people you've spoken to here, one of them actually worked on VS2005 itself <3> though you really wouldn't know it <4> not sure why you're trying to convince us, we KNOW it doesn't exist <3> I mean, VS2005 actually loads, eventually. I'm sure he's lying to us <5> Is VS2005 worth the $300 ? <4> it's free <3> depends what you want it for. I've not paid up, yet. Waiting for SP1
<1> express is enough for most c++ developers <6> Buoy that's bull****.... post some code that you claim compiles <1> unless you need "legacy" MFC <4> the express editions are free, and it probably covers anything you'll need <3> except it doesn't ship with the PSDK <1> pfft <1> big deal <3> so you need that, then you have to configure it, and blah blah blah. painful <4> huh? you just install it <1> painful <1> pfft <3> I'm being slightly sarcastic :) <5> You can't use MFC with the express one? <1> you could, if you had it <1> it doesn't come with MFC <0> http://msdn2.microsoft.com/en-US/library/ms177202(VS.80).aspx <3> Requirements <3> Compiler option: /clr <3> I.e. C++/CLI. *Not* C++ <0> not for stl containers <2> Buoy <2> damnit <1> compile with.../clr <2> REQUIREMENTS: Compiler option: /clr <0> what rdragon, I don't compile with /clr and it works <2> you're wrong <1> suuure you don't <3> No, it doesn't <6> Buoy we don't believe you <3> see, this is why ISO are arguing over standardising it as C++/CLI. Because of confusion like this <1> right click project, go to properties, general settings, CLR support <0> and I tried the exe on a machine that doesn't have .NET installed <1> well that's a good test! <2> maybe you have it turned on on a per-file basis, instead of project-wide <3> You won't be able to convince us, because...we're right <0> no way, (only dependencies: gdi, kernel, user) <6> Buoy post your code at noidea <0> ok <1> holy **** <1> that's a compiler bug <1> he's right <7> hello <1> nice work compiler team <3> it actually works? <7> how to read boot sector???? <3> great, now I have to try it <2> ugh <1> yes, without /clr <7> help me <3> what does it emit? <0> http://www.noidea128.org/sourcefiles/16260 <1> good question, let me look at the dis***embly <7> i need read boot sector hard disk <2> ugh <7> dragon <3> wow. it actually does work <1> yep <1> gets a const iterator <6> 1>c:\documents and settings\vawjr\my documents\visual studio\projects\justtestingstuff\buoy\buoy.cpp(15) : error C2144: syntax error : 'int' should be preceded by ')' <6> 1>c:\documents and settings\vawjr\my documents\visual studio\projects\justtestingstuff\buoy\buoy.cpp(15) : error C2059: syntax error : ')' <6> 1>c:\documents and settings\vawjr\my documents\visual studio\projects\justtestingstuff\buoy\buoy.cpp(15) : error C3861: 'foreach': identifier not found
<6> it don't work here <1> it's for each <3> Buoy - You have my sincere apologies. Now we're off to kick *** over at Microsoft <1> with the space <3> vawjr <1> let me check for a logged bug <8> Ok I have written the scanner. Any of you ladies know Pi-ADL? <1> that's ridicuously bad <0> I thought you knew about it, and my question was how to change collection elements with it :) <3> try http://www.noidea128.org/sourcefiles/16261.html vic <2> well, don't use it <3> er, http://www.noidea128.org/sourcefiles/16261~ <0> hah <3> don't use the html, it removes the space <6> Buoy it's NOT standard, and therefore a bug that it compiles in vc++8.0 <3> Buoy - The fact that this works is a pretty barn door bug in the compiler for 8 <2> wow <2> it even compiles with 'disable language extensions' <0> It's not a but, just a new feature for stl containers. That's at least how it's documented in the MSDN <6> that's my default <6> NO NO NO NO NO <2> no, it's not, buy <6> it is NOT a "new feature" <2> microsoft doesn't decide those things <6> it's some ****ing thing that the idiots in Redmond added <3> Hmm. It's actually emitted ***embly consistent with proper const iterator usage <1> yeah <3> 00411968 call std::_Vector_const_iterator<int,std::allocator<int> >::_Vector_const_iterator<int,std::allocator<int> > (4111C2h) <6> they don't even have the standard containers running with CLR yet <3> 00411981 call std::_Vector_const_iterator<int,std::allocator<int> >::operator++ (411208h) <3> well, ain't that one for the scrapbook <3> I thought I'd seen all sorts of bizzare *** bugs from MS <2> surely it's a bug, but at the same time, someone went through the work of adding it to the compiler <6> (int i in vec) ++i; <1> i don't see an MSDN bug on the issue <6> that line SHOULD be an error <5> wow I never knew that there was a free visual studio o_o <6> because you shouldn't be able to modifiy a const terator * <6> devrjason since Nov 7 <6> where you been? <3> rdragon - Or it's a codepath that should only have been taken with /clr <5> I've been working my life away <5> last I checked before this VS 2005 was in beta <6> wasting a lot of time I'd gather if you didn't know about vc++2005 express <6> devrjason it was released over 6 months ago <1> heh, cl.exe is a C89 C compiler <5> not wasting. Grueling over a keyboard trying to earn enough money to pay rent <1> despite the fact it supports long long in both C and C++ <1> nice work <6> devrjason wasting in the sense that you didn't have the best tools.... the new debugger is very _very_ nice <5> how so? <1> i'm going to log a bug for the for each issue <5> Does the VS 2005 debugger allow you to step backwards? <6> no <3> peterhu - Definately <5> I watched a video a while back of someone showing off a Java debugger that could do that <6> oh, you're writing Java for a living? <5> no, but it sparks my interest <6> spark away, then <3> anyway, the net result - Buoy, if you want to write standard C++, do not use that construct <5> Do you like Java? <3> it's either a bug or a very bad misfeature (any nonstandard syntax in pure C++ should have __ prefix to it) <6> devrjason I do not <0> yeah, I thought it should have the __ prefix <0> like '__super' for instance <6> Asriel or _Uppercae <5> My co-workers are opposed to Java too. I think it's because of Microsoft, and how they promised to fully support it and then went all duplicitous on everyone <3> bleh. true, but I'd rather it wanst <6> Asriel good imagery <2> meh, we barely use the built-in keyword types (int, float, long, long long) - in out environment, long is 64bits, and long long is 128 <5> I'm undecided about Java as a language in itself. From what I've seen, Java is good for normal interface applications, but not so much for graphics and animation like everyone uses it for <2> so everything looks like int32, int64, etc etc <6> rdragon yes, it's a pity the committee has never seen fit to standardize types for integers that would hold specific ranges
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