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<0> c# has foreach
<1> it's the same as c++/cli's "for each"
<2> c++/cli has for each, too
<3> which just a manual IL loop against the IEnumerable interface it mandates
<0> c++ has "for each" without cli, and it only works on STL containers
<0> since vs2005 that is
<1> sigh
<1> bouy
<1> no
<3> It really doesn't, trust us. Almongst the people you've spoken to here, one of them actually worked on VS2005 itself
<3> though you really wouldn't know it
<4> not sure why you're trying to convince us, we KNOW it doesn't exist
<3> I mean, VS2005 actually loads, eventually. I'm sure he's lying to us
<5> Is VS2005 worth the $300 ?
<4> it's free
<3> depends what you want it for. I've not paid up, yet. Waiting for SP1



<1> express is enough for most c++ developers
<6> Buoy that's bull****.... post some code that you claim compiles
<1> unless you need "legacy" MFC
<4> the express editions are free, and it probably covers anything you'll need
<3> except it doesn't ship with the PSDK
<1> pfft
<1> big deal
<3> so you need that, then you have to configure it, and blah blah blah. painful
<4> huh? you just install it
<1> painful
<1> pfft
<3> I'm being slightly sarcastic :)
<5> You can't use MFC with the express one?
<1> you could, if you had it
<1> it doesn't come with MFC
<0> http://msdn2.microsoft.com/en-US/library/ms177202(VS.80).aspx
<3> Requirements
<3> Compiler option: /clr
<3> I.e. C++/CLI. *Not* C++
<0> not for stl containers
<2> Buoy
<2> damnit
<1> compile with.../clr
<2> REQUIREMENTS: Compiler option: /clr
<0> what rdragon, I don't compile with /clr and it works
<2> you're wrong
<1> suuure you don't
<3> No, it doesn't
<6> Buoy we don't believe you
<3> see, this is why ISO are arguing over standardising it as C++/CLI. Because of confusion like this
<1> right click project, go to properties, general settings, CLR support
<0> and I tried the exe on a machine that doesn't have .NET installed
<1> well that's a good test!
<2> maybe you have it turned on on a per-file basis, instead of project-wide
<3> You won't be able to convince us, because...we're right
<0> no way, (only dependencies: gdi, kernel, user)
<6> Buoy post your code at noidea
<0> ok
<1> holy ****
<1> that's a compiler bug
<1> he's right
<7> hello
<1> nice work compiler team
<3> it actually works?
<7> how to read boot sector????
<3> great, now I have to try it
<2> ugh
<1> yes, without /clr
<7> help me
<3> what does it emit?
<0> http://www.noidea128.org/sourcefiles/16260
<1> good question, let me look at the dis***embly
<7> i need read boot sector hard disk
<2> ugh
<7> dragon
<3> wow. it actually does work
<1> yep
<1> gets a const iterator
<6> 1>c:\documents and settings\vawjr\my documents\visual studio\projects\justtestingstuff\buoy\buoy.cpp(15) : error C2144: syntax error : 'int' should be preceded by ')'
<6> 1>c:\documents and settings\vawjr\my documents\visual studio\projects\justtestingstuff\buoy\buoy.cpp(15) : error C2059: syntax error : ')'
<6> 1>c:\documents and settings\vawjr\my documents\visual studio\projects\justtestingstuff\buoy\buoy.cpp(15) : error C3861: 'foreach': identifier not found



<6> it don't work here
<1> it's for each
<3> Buoy - You have my sincere apologies. Now we're off to kick *** over at Microsoft
<1> with the space
<3> vawjr
<1> let me check for a logged bug
<8> Ok I have written the scanner. Any of you ladies know Pi-ADL?
<1> that's ridicuously bad
<0> I thought you knew about it, and my question was how to change collection elements with it :)
<3> try http://www.noidea128.org/sourcefiles/16261.html vic
<2> well, don't use it
<3> er, http://www.noidea128.org/sourcefiles/16261~
<0> hah
<3> don't use the html, it removes the space
<6> Buoy it's NOT standard, and therefore a bug that it compiles in vc++8.0
<3> Buoy - The fact that this works is a pretty barn door bug in the compiler for 8
<2> wow
<2> it even compiles with 'disable language extensions'
<0> It's not a but, just a new feature for stl containers. That's at least how it's documented in the MSDN
<6> that's my default
<6> NO NO NO NO NO
<2> no, it's not, buy
<6> it is NOT a "new feature"
<2> microsoft doesn't decide those things
<6> it's some ****ing thing that the idiots in Redmond added
<3> Hmm. It's actually emitted ***embly consistent with proper const iterator usage
<1> yeah
<3> 00411968 call std::_Vector_const_iterator<int,std::allocator<int> >::_Vector_const_iterator<int,std::allocator<int> > (4111C2h)
<6> they don't even have the standard containers running with CLR yet
<3> 00411981 call std::_Vector_const_iterator<int,std::allocator<int> >::operator++ (411208h)
<3> well, ain't that one for the scrapbook
<3> I thought I'd seen all sorts of bizzare *** bugs from MS
<2> surely it's a bug, but at the same time, someone went through the work of adding it to the compiler
<6> (int i in vec) ++i;
<1> i don't see an MSDN bug on the issue
<6> that line SHOULD be an error
<5> wow I never knew that there was a free visual studio o_o
<6> because you shouldn't be able to modifiy a const terator *
<6> devrjason since Nov 7
<6> where you been?
<3> rdragon - Or it's a codepath that should only have been taken with /clr
<5> I've been working my life away
<5> last I checked before this VS 2005 was in beta
<6> wasting a lot of time I'd gather if you didn't know about vc++2005 express
<6> devrjason it was released over 6 months ago
<1> heh, cl.exe is a C89 C compiler
<5> not wasting. Grueling over a keyboard trying to earn enough money to pay rent
<1> despite the fact it supports long long in both C and C++
<1> nice work
<6> devrjason wasting in the sense that you didn't have the best tools.... the new debugger is very _very_ nice
<5> how so?
<1> i'm going to log a bug for the for each issue
<5> Does the VS 2005 debugger allow you to step backwards?
<6> no
<3> peterhu - Definately
<5> I watched a video a while back of someone showing off a Java debugger that could do that
<6> oh, you're writing Java for a living?
<5> no, but it sparks my interest
<6> spark away, then
<3> anyway, the net result - Buoy, if you want to write standard C++, do not use that construct
<5> Do you like Java?
<3> it's either a bug or a very bad misfeature (any nonstandard syntax in pure C++ should have __ prefix to it)
<6> devrjason I do not
<0> yeah, I thought it should have the __ prefix
<0> like '__super' for instance
<6> Asriel or _Uppercae
<5> My co-workers are opposed to Java too. I think it's because of Microsoft, and how they promised to fully support it and then went all duplicitous on everyone
<3> bleh. true, but I'd rather it wanst
<6> Asriel good imagery
<2> meh, we barely use the built-in keyword types (int, float, long, long long) - in out environment, long is 64bits, and long long is 128
<5> I'm undecided about Java as a language in itself. From what I've seen, Java is good for normal interface applications, but not so much for graphics and animation like everyone uses it for
<2> so everything looks like int32, int64, etc etc
<6> rdragon yes, it's a pity the committee has never seen fit to standardize types for integers that would hold specific ranges


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