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<0> The virus is in the hidden recycle bin directory!
<1> heh
<0> And it'll sink the tanker
<2> my favorite bull**** hack thing in movies of all time was in independence day
<1> hahaha
<3> Well... one thing was wrong... he read 10,000 account numbers from a green monitor with a scanner from a fax machine in like 2 minutes...
<0> MmmCake: USB is THAT MUCH universal
<2> hahaha
<3> I don't think that is possible, due to interference.
<2> MrAshe, i never thought of that.. hahaha that's funny hahaha
<1> they wouldn't call it the -universal- serial bus for nothing.
<1> it's an intergalactic spec.
<2> haha
<3> USB wasn't invented by humans
<2> yeah we reverse-engineered it from the Roswell crash
<1> hahaha



<3> They found the specs during the first visit to the moon, and have since been working to build computers around it.
<2> heh
<0> Nobody went to the moon
<0> Liar!
<2> haha
<4> somewhere across the galaxy, a couple of aliens in a bar are getting drunk: "damn USB.. should never have let them get their hands on it. They found out that an interface is a contract."
<5> has anyone here did formal methods?
<3> lower 1% I think
<2> Chevi19M, what's that? like proving program correctness, etc?
<3> has ... did ...
<5> ye something like that
<2> i did it many moons ago.. all i remember is the upside-down A
<3> What moon?
<1> speaking of moons
<5> :|
<3> You don't think the moon really exist, do you?
<1> nasa jpl put out a new video
<3> Did you ever see a werewolf???
<3> Right, q.e.d.
<1> they synthesized a 3d model of titan's surface near the huygens landing site.
<5> i want someone to check it to see if it is correct
<1> and created a video of huygens' descent.
<2> NineVolt, oohh.. should i dl it?
<5> i'm practicing them for my exams
<1> it's -way- better than the pictures they released a few months back.
<1> personally i was unimpressed by the pictures.
<3> If you ever think you see something in the sky that looks like "the" moon, don't be fooled. They use large lasers to burn the image in the sky.
<1> while i'm sure their value to geologists is priceless.
<3> Ozon-hole my *** - that is, it's there alright - until they finally turn off those lasers!
<3> I bet I missed a metro now.
<3> bbl
<3> AHAHAHAHAHA! I FOOLED YOU ALL! I DIDN'T LEAVE, AND NOW I SEE THAT EVERYONE STOPPED TALKING AS SOON AS I LEFT! This whole channel is just FAKE! Only here to let me THINK that undernet exist!
<3> That... or my server is lagged again...
<2> yuo got us, this is a real-life truman show
<3> ok, I'm out, have to paint my hair too.
<2> hehe ok later
<2> paint your hair?
<2> are you a chick?
<3> blue
<3> chciks use pink, didn't you pay attention?
<2> oh yes of course
<0> He's going to change them anyway
<2> ok well later run.. i gotta go get schwarma
<0> And btw it's black + some electric blue
<0> It'd be fun if it was orange + green
<6> Hi, can someone please help me with the iterator design pattern?
<7> just ask
<6> hey, I need to write a design pattern that iterates through the command line parameters, and I don't really know how the iterator design pattern works...
<7> what do you mean how it works? think of how you iterate over any container, like a vector
<7> boost has a nice little library for dealing with commandline parameters
<7> you could also build a vector<string> of parameters
<6> what do I need to include in my iterator? ie. What operators should I overload?
<7> look at an existing iterator implementation - like vector's... at least *, ++, --, some comparison operators, etc
<7> what is each 'element' in this sequence going to be?
<7> a string representing the token?
<6> its going to be strings
<7> then why not use a vector<string> and simply iterate over it?
<0> You can already iterate over argv :/
<6> I need to write the iterator myself.
<7> says who?



<0> typedef char ** iterator; :/
<7> yeah, that's true heh
<6> I'm studying, and that's the ***ignment
<7> but whatever you're reading doesn't tell you anything about how the iterator is supposed to be implemented, or what it should be compatible with?
<8> can you cast a de-referenced cl*** pointer as a cl*** reference.. i.e. fellows.remove((friendlyCl***&)(*rc));
<8> it compiles but im not sure how this will work at runtime.. lol
<9> why not? but won't you consider using c++-style casts?
<8> aight..
<8> u got a link? or can show a quick example ?
<0> What type is rc?
<8> cl***
<0> ...
<0> Ok, but which cl***
<8> roleCl***
<0> So it's a roleCl*** *?
<8> yes... rc is a roleCl*** pointer
<8> thats why i dereference first
<0> And how is friendlyCl*** related to roleCl***?
<8> cl*** friendlyCl***: public roleCl*** {
<8> :)
<0> Any reason why you don't use a friendCl*** * instead of a roleCl*** *?
<8> mm.. cos the virtual method in roleCl*** uses roleCl**** as param
<8> but i guess it dont matter ?
<0> Well, how can you be sure it's a friendlyCl*** and not something else that inherited from roleCl***?
<8> good point
<8> man i just get lots and lots of errors
<0> Where?
<8> if i p*** a friendlyCl**** in as a param
<8> how would i turn that into a firndlyCl*** reference
<8> cost std::list::remove() etc want a reference as param
<8> i cant get it to work if I declare it with roleCl**** in roleCl*** (as virtual function) and declare it with friendCl**** in friendCl***
<8> err what am I doing... what a plonker - brb
<10> sup all
<8> because roleCl*** is abstract it wont let me p*** a roleCl*** reference into the std::list::remove() function... so i need to cast it as a subcl*** or something... but i dont want to limit it to a certain type of subcl***
<9> Antrix: you should use list of pointers then, but there're some drawbacks with it
<8> mm..
<8> oh man i just realised
<8> its not a problem
<8> i will override this method again in the other cl***, so i can cast it with the correct reference type
<8> i should not be allowed to do C++ :/
<8> void push_back(const T& x); - does this mean push_back pushes the reference to the back of the list.. or does it make a copy and push it at the back of list ?
<8> if any of you STL gurus know from the top of your heads :)
<11> http://www.sgi.com/tech/stl/
<8> oh wait.. if it's a list of actual data types (and not a list of references), then it *must* add the actual value (and not just the reference) ?
<8> thanks :)
<11> Of course. :)
<0> Anybody who used any STL container knows from the top of his head
<8> yeh.. i only started using it yesterday
<12> it takes a reference Antrix
<12> then makes a copy internally
<8> thanks for confirming :) when i thought about it; it was quite obvious
<12> np, we all start somewhere
<8> yep
<8> give me a week and i'll be a different person :D
<0> Finally getting that *** change
<0> Good
<2> heh
<2> antrix, for your information the const type & idiom is a common one you shuold get in the habit of using yourself as well..
<2> rather than p***ing pointers around -- avoid pointers in most cases unless the thing can be null or unless you are working with a datatype that should never be auto-allocated
<2> 4'H1E'
<8> got it
<8> yeh operation is pretty expensive but i funded it all with my rather elite c++ programming skills
<2> elite eh?
<2> not 1337?
<8> nah
<8> :)
<12> MmmCake: wtf
<2> ?
<12> did you just type shawarma
<0> You shouldn't mix & and const & in a single sentence when telling him ;)
<2> haha yeah
<2> in arabic
<12> yea heh


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