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<0> yea <0> yes yes <0> I know I know <1> Not like the movie is related to Asimov <1> Except for the title <1> But still <0> no <0> and the 3 laws <2> question i have a string that i want to convert to ASCII i know i can do it in a loop and just do cout<<int(var[i]) but i want to save whatever it outputs into lets say another string, (the ascii value of previouse string) <2> for example EOF -> 454f46 i want to save that in a new string <1> It's already ascii <2> so everytime i want to output it as 454f46 i'd have to do int(str[i]) <2> in loop <1> Make a function <1> And you could probably use copy() <1> Not sure why you want to have that in a string
<2> well i could use it as an int too either way i suppose <2> but i think i gots it <0> like golem? <3> did anyone understand what JaZyOSX was babbling about? <4> I don't know <4> he came in yesterday and said he's got hex data in an unsigned int <4> but he needs it in decimal <4> how does he convert <4> I said <4> stringstream ss; <4> unsigned int var = 0xdeadbeef; <4> ss << dec << var; <4> ss >> var; <4> laughing to myself <4> a few minutes later he comes back and says, "That worked, thanks." <4> shocking the hell out of me. <0> hahaha <1> Scary <0> new TT looks quite sweet <4> serisouly, I even had him paste his own code <4> because, clearly that works <4> but he said he had an issue where his numbers were all printing as hex <4> and somehow he thinks that code fixed it. <3> how is it that people don't understand that decimal, octal, and hex are ONLY external forms? i.e. human readable <1> It's cause their IQ is a single hex digit <4> whatever <4> he had a bug in his software apparently <4> right up until he put my code in there. <3> maybe he doesn't understand that << oct << dec << hex are "sticky" <5> Hello! I'm having a problem using the STL map container... my cl*** makes use of a map (composed by a pair of a std:string and a pointer to another cl***); though in my current code i'm not adding elements to the map yet, when i close the app, at some point after the rest of my code have successfully released its memory resources, I get a crash in the "xtree" file, at method "iterator begin()"... can anyone help me please? <4> that's what I thought. <3> what kind of "crash" ? <5> Access violation reading location 0x00000000 <1> Sounds like dereferencing a null pointer <3> it does <5> but there are no entries in the map... <3> that means that *begin() is undefined <1> Post your code <5> at www.noidea128.org, right? <1> Anywhere you want <1> Except in the channel <5> ok! thanks, just a sec <2> i'll show you my mess once it's all done noidea <5> ok, the code is at http://www.noidea128.org/sourcefiles/16162.html <3> there's no code there <3> and TTableEntry is NOT what's in TTable <3> though TTable::value_type is <5> yes... the code is there... and a TTableEntry type is what I insert in the map... <3> no you won't <5> vawjrwrk: it's just another way to define it <3> wrong <3> your definition is incorrect <3> and there is NOT ****ing code posted <3> nothing you posted will execute <3> it's all declarative <5> i know... but the problem is there... because i'm not doing anything else with the map member (Table; <5> sorry, m_Table member i meant <5> the rest of the code is irrelevant <3> you SAID it was in iterator begin() <5> that's where the app crashes when i close the app!
<3> there is no reason for begin() to be called in what you posted <5> i do know, that's why im asking here :) <1> I doubt it's the only thing you have in your app <3> there is no reason for any TTable to be ever constructed <1> (+ use value_type for your TTTableEntry) <3> you've just _declared_ that IF someone instantiates a CAnotherCl*** one will be <1> Looks like it's been said above already <3> btw, what compiler are you using ?? <5> msvc <3> version? <5> 2003 <3> you are ***erting that IF I take that code, put it in a file and try to compile and run (run WHAT???) it will blow up? <4> don't do it vawjr! <5> i'm not posting the whole code because it's from a really big project, so to show you any running code i'd have to post lots of files which are irrelevant to the problem... <4> the FBI investigates explosions! <3> MUUHH but you're SURE it in what you posted <5> yeah... because that is the only piece where i'm using any stl container... <4> well, I see the probelm <3> but there is NO CODE there <4> problem <4> he forgot std:: in front of his typedefs <3> NOTHING executes <3> so it canNOT blow up <4> and he's not including the header for map <3> or for pair <4> well, map includes pair <4> so, he at least needs map. <5> Noidea: i'm using std namespace, and have included needed headers... my app compiles and run, the problem is that, when closing it, it crashes in the iterator begin method! <5> it's not a linker or compiler problem :) <3> he's NOT gonna show us how anyone MIGHT be calling begin() so **** him <0> im not gonna **** him <5> vawjrwrk: because no one actually calls begins anywhere in the code!! <6> (_) <6> #vb.gr - LOL <1> VB is that much gay <6> why should there be a greek vb channel ? <0> haha <3> MUUHH you haven't yet ***erted that there is in existence anywhere an object of CAnotherCl*** <6> LOL MrAshe <5> [vawjrwrk] because it's irrelevant... i've been checking the call stack and the destructor of the existing instance of CAnotherCl*** have been already called with no problems... <3> MUUHH _obvioulsy_ you know a lot more about debugging than I can ever hope to...so solve your own problem <3> and I'll wager you are wrong about the relevance <5> vawjrwrk: thanks, you should check a good text about map container and valid key/value combinations... <3> MUUHH I have <3> much better than whatever piece of **** you're reading <5> [vawjrwrk] then you should now you can use pairs as well <7> I have seen this happen too many times... <3> I do, but YOU should know taht the key is const <3> so read ALL the words in the examples <3> you don't get to skip the ones you don't like <5> [vawjrwrk] do you have any complex at personal or professional level that you need to be so "polite" and "wise"? <3> MUUHH another thing.... most of the bad pointer error causes are rarely near the place that "catches" them <3> MUUHH I'm only rude to "know it alls" that can't seem to post things correctly <3> and when we point it out, insist that they've not made errors <1> Yeah, you're always rude to me vawjrwrk :( <3> well, you're a special case <8> MrAshe that's because you're a midget... and the only thing vaw hates more than rude know it alls are midgets <8> small hands... smell like cabbage <4> seen what happen too many times IRR? <3> me being rude, I suppose <7> Noidea I was expecting a kick after a sentence or 2 from MUUHH <7> With a Sorry you had your chance <4> I don't know, he could be more helpful <4> posting a cl*** declaration <4> and saying this makes my program crash <4> help me <4> is pretty much useless. <4> he shouldn't be declaring the pair himself <4> that's done inside the map cl*** <4> he shouldn't be doing a using namespace std; in the header file <4> and, he SHOULD be posting more code that is relevant. <4> and giving more information. <9> Heil Noidea <9> =P
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