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<0> or two yrs ago
<1> whatever happend to Peaches
<0> oh yeah tahts the girl
<0> hehe
<0> sorry i come and go
<0> rdragon: why dont u supply yours
<2> I guess I piss of JB ... sory heh ... dont mean to :D
<3> I wouldn't want to disapoint you
<0> hehe
<4> I'm not really pissed off, I just decided to take a wheat thresher to you because I'm bored and ignorance aggravates me
<2> same here...
<0> wow, this room is very dry
<3> there's got to be a dirty comeback to that
<2> NOpe
<0> eh
<2> rdrago / Jb;itzen ... i really have some question here



<2> please help
<3> XboK - so? ask.
<4> What questions
<2> my original question plus this
<2> Q: I call coinitialize and get RPC_E_CHANGED_MODE error return ... what the hell i should do
<2> I understand the reason...
<3> "The COM library is already initialized on this thread."
<2> exe calling mdll ... exe already call coinitialize with different thread model
<2> ... and my coinitialize call is changng the thread model to STA
<3> "Once the concurrency model for a thread is set, it cannot be changed."
<2> ok ... sho should i just ignore the error and procedd like nothing happen?
<3> so, there's your answer
<3> uh?
<2> because apprently it has been set
<3> you said you're trying to *change* the thread model
<3> and the documentation explicitly says that that cannot be done
<2> hmm...
<3> i don't know if it's already been set to what you want it to be set to
<2> ok ...
<3> what was your other question?
<2> [10:34] <2> Q: Where should i put CoInitialize in a win32 dll since I cant put it in dllmain
<2> [10:34] <2> I create initialize() function and call it from hear ... but always get something like COM already initialize in this thread
<2> somewhat related
<2> I have to call coinitialize becuase i use #import to import activex dll
<2> I guess I'll just ignore the error and see how it works
<2> .. that is for the previous question...
<3> don't know
<2> thanks...
<5> what's the "best" way to measure execution time for a program? ie, for benchmarks
<3> stopwatch
<3> if you can't measure the difference with a stopwatch, it probably doesn't matter
<6> http://www.nytimes.com/2006/01/13/international/middleeast/13mecca.html?hp&ex=1137128400&en=cd6f114d17b5dbf1&ei=5094&partner=homepage
<6> phew i hope throwing some stones was worth 345 lives
<6> idiotastic
<3> the more of them that die, the better
<6> religious people, not the brightest usually
<6> ok, time to go watch some anime
<7> like ninja scrolls ?
<7> if you have a stringstream ss and you do ss >> (int)i
<7> what happens when there is no integer on the stream ?
<3> why are you c-casting something?
<3> what's i ?
<7> just an example
<3> and why do you need to cast it to int?
<7> i need to do ss >> i
<7> forget the cast
<3> what's i, then?
<7> just an integer
<3> int ?
<1> noble prize winner economy this year is very religious
<1> :)
<3> int i; if( ss >> i ){ success } else { failure }
<7> ok
<7> thanks
<3> that goes the same for all streams
<3> if( cin >> i ) { same thing }
<7> i am looking at the documentation of stringstream
<7> and it says weird things about return type
<3> it returns void*, I think
<3> what are you using as documentation?



<7> http://www.cplusplus.com/ref/iostream/istream/operatorgtgt.html
<3> or rather, it has a conversion to void*
<3> what's weird?
<7> Return Value.
<7> member functions return *this
<7> external functions return is
<3> yes, and?
<7> its not really clear
<3> the return type is istream&
<3> *this is an istream& when this is a istream*
<7> so if it fails to extract an object it returns null
<3> for the free functions, there is no 'this', obviously, and it returns the stream p***ed in
<3> no
<3> if( stream ) is the real test
<3> and (I think) the stream provides an operator void* which gets called to evaluate that
<3> if the stream is in a failed state, if( stream ) fails
<3> I'm pretty sure this is all explained by josuttis and/or meyers
<3> and bjarne
<7> yeah, i gotta get some real books
<7> thanks for the help though
<8> Hello!
<8> Anyone here?
<3> yes
<3> er
<9> iz c++ like HTML?
<9> how it wurk?
<9> ne1
<9> ne1@all
<3> gomer - no, it's nothing like html
<9> how it wurk den?
<3> html is a markup language
<9> wut dat?
<3> wurk is not a work. speak correctly
<3> wurk is not a word, rather
<3> i'm not going to have a conversation in stupid teenage shorthand
<9> wut u meen
<9> huh?
<10> what is your major malfunction?
<9> how c++ wurk?
<3> it doesn't 'wurk'
<3> it's a language
<10> gomer, what is your first language?
<9> english
<3> then speak in it
<9> dis iz how i speak
<3> then I have nothing to say to you
<9> y not
<9> how u use c++ then
<11> kakws ton
<12> gomer speak normal man
<9> i no good @ that
<12> yay
<12> that was fun
<9> ha...ha
<11> etsi fokoullo p tous evala
<12> you're lucky the banlist was full or that would have been more fun for you
<9> like that really scares me?
<12> uhh no
<11> doulefkei re o tixos...
<12> glad yo ugot booted plenty... take the hint and talk normal
<12> and stop ****ing priv msging me, christ
<12> don't care if you can't talk in teh channel man, stop pm'ing me, it's crazy annoying
<3> hehe
<12> rdragon unban him, and if he talks like a jack*** just add a kick to the ban next time and problem solved :/ at least then he'll pm you :P
<3> oh, it's doomgazer
<13> some people can't take a joke
<12> fershizzle
<13> **** man
<13> take a ****ing joke sometime man :-)
<12> pfft, I rarely kick people... so when I see an opportunity I gotta go for it! balls to the walls!
<3> jokes should be funny, not adolescent
<13> rdragon, I'm a little ****ed up tonight
<3> that's only sad, not funny
<13> okay, more ****ed up than normal


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