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Comments:

<0> hmmm
<0> a tree for anything specific
<0> or everything in the program?
<0> sorry if my questions seem dumb i just need to understand it :D
<1> For everything in the scene
<2> look for "scene graph" in gamedev.net though their implementations **** a bit, it will help you understand
<0> omw
<0> but, what happens after we add the menu scene?
<1> The menu nodes handle input
<1> If you choose new game, remove the part with the menu itself from the scene (keeping the background or whatever) and you add the next menu



<1> When you reach the end of the menu you just add the level to the graph
<0> hmmm
<0> let's say i choose new game, menu ends, loading screen to scenegraph, level decompressed, now what?
<1> Remove the loading screen from the graph, and add the level
<0> as an example let's take the old 2d mario game, the game seems "alive" even when the user is afk, but when the user does something the game "instantly" responds, does it check all the time for user input?
<1> Well.. yeah..
<1> (not that it seemed that much alive to me when you're not playing)
<0> well, npcs move, background animates, timer goes
<0> so it's a loop(update screen, run ai[dont do it too often], then check user input) ?
<3> Is it possible to make a program take two screenshot of the screen and then compare them ?
<1> check_input() (keyboard/mouse/network) update_stuff() (including AI or whatever) draw()
<1> To make it simple
<1> Sure
<0> aha, damn it's not a bit noticable when playing a game
<3> @Ashe : was that "sure" for me ?
<1> Yup
<0> oooo nip/tuck on tv! <3
<3> I've been looking for the infos on the web, have any link ? (or if it's a short explanation, how do I do it?)
<1> You take a screenshot
<1> You take another screenshot
<1> You compare
<3> ...
<3> Sorry, I'm not very good at this : Is this a joke ?
<4> Now thats the right time for a "..."
<3> ?
<3> Eh... oh well, I'll keep looking
<5> anyone know how hide a window DOS ?
<1> You mean the console?
<5> yes
<1> ShowWindow() with GetConsoleWindow()
<1> It's XP only, iirc
<1> Or maybe 2k
<5> ok
<5> thx
<6> http://rafb.net/paste/results/XKnPoP48.html
<6> can some one look on it
<7> what are you using arrays of characters instead of strings?
<8> std::vector<std::string> names;
<6> i tryed to initialize it like in c = {}
<2> you cant



<7> well stop trying to use C
<2> do what Tamama said
<7> if you want to use C, then use C
<7> if you want to learn C++, get a book: http://www.rudbek.com/books.html
<5> anyone av a tutoriel for std::string
<6> i didn"can you give me example how to do it ?
<7> knakie-ball: http://www.rudbek.com/books.html
<7> kttkp: http://www.rudbek.com/books.html
<5> thx
<6> perfect
<6> so can i get an answwer how to do it?
<6> http://rafb.net/paste/results/XKnPoP48.html
<7> you already got 2 answers
<7> use a vector of strings
<6> can you give me example plz
<7> vector<string>
<7> we really don't teach C++ here, kttkp
<7> the best way to learn is from a book: http://www.rudbek.com/books.html
<6> but i am using arrays
<7> well, you shouldn't be
<6> i have a book
<7> if your book taught you about arrays before std::vector and std::string, then it's the wrong book
<7> there's a ton of slop books out there
<9> Accelerated C++ is a nice book
<6> strcpy is it a good way to do it?
<6> i am using c++ by sams
<10> how close a processus ?
<7> the sams books is terrible
<11> do u know why: a computer starts when i press the button but after a second it shouts down...i cannot start it! why?
<12> and then you thought.. 'c++ might be the problem here' ? :P
<13> calc fallback
<14> fallback = We are NOT your fallback channel. If you can't get help somewhere else (not related to C++) you won't get it here. If you keep going with this, chances are you'll get your *** booted.
<11> but it a computer problem..
<11> it can be a virus worte in c++..:)
<15> @search Programming Challenges
<15> @find Programming Challenges
<11> @find Programming Challenges
<11> @search Programming Challenges
<10> how close process ?
<16> quiet day
<17> very quiet
<18> :)
<18> how's it going fellas?
<16> slow
<18> yeah a bit :)
<18> but better then fast i suppose
<18> it is sunday


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