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Comments:
<0> LSF has their utility to submit a make to the cluster <1> the make file is not the problem. <0> sure it is <0> recursive make is your problem <1> make system actually... its crazy. <2> makefiles are the biggest problems <2> NoideaLT, what's LSF <0> a company <0> AMD had a huge LSF cluster <0> 1000s of machines <0> my new company has an LSF cluster <0> with like 4 machines <2> they do the que management <1> The make system is actually crazy proprietary and took a lot of work. Very powerful. <2> that's all .. but what happens if your makefile is all messed up <0> oh, no, his Makefile is still messed up
<2> Twister2, which make ? <0> but, it would still go faster in the queue <0> since it would submit as much in parallel as it could <0> so, all the recursive makes would go to different machines <1> How do you guys know my Makefiles are messed up, damn. <0> and, actually, those could do lsmakes as well <0> and get the recursive jobs submitted into the queue as well. <2> NoideaLT, did it open the makefile and then redo the makefile for its parallel nature ....... he can try compling with MPI ? <0> no <0> you just use lsmake <0> rather than gmake <1> FatDarrel, I think its a linux variant I am not familliar with the specifics. <0> make already knows the dependencies <0> this just says everything that isn't dependent can be done in parallet <0> parallel <2> I see... <1> If we do a build universe it will take like 2 hours on a reasonably fast box. <1> make universe rather <1> But thats generates well over 4gigs of output <3> http://www.vgcats.com/comics/images/060109.jpg <3> bwahahahahahaha <1> darnit, faster internet would not hurt either <1> I wanna see the days of gigabit internet <1> that would be sweet <4> How do I remove the CLog cl*** from the source code? <5> eric44 what source code? <4> C++ <6> Is 44 your IQ? <7> 42 <5> eric44 WHAT C++ source code? <4> any <4> stop making it complicated <5> CLog doesn't mean anything special in C++ what makes you think you need to remove it <4> ill worry about that <5> I'm notmaking it difficult, you're not making sense <5> worry about what?? <4> my question is, how do you remove a cl*** from source code <5> with an editor....happy now? <6> I wonder how it feels to be like those people who ask questions like this... <5> what a silly ****ing question <7> backspace? if your'e feeling advanced you could highlight it first <4> i know it is silly. <5> it's NOT making any sense at all, eric44 <4> ill drop it <6> eric44: Please tell me how I can remove DirTree now you're at it. <5> it's better that we try to figure out WHY you thoght it was a useful question to dispell any other misconceptions you have <4> I got C++ software source code that is compiling extraneous compilation errors with CLog cl*** <4> I want to know if theirs any easy way to disable the CLog cl*** in Visual Studio 2003 <5> this IS NO ****ING CLog cl*** <5> can you get that through your brain?? <4> i removed it manually and it compiles good <6> vawjr: It's probably a cl*** of a logging library, he just doesn't have that library installed. <5> well, he's certainly not being very verbose about it <5> eric44 then remove it manually <5> what the hell do you want the compiler to do? <6> The annoying point is that he ***umes we know CLog, while in fact I've maybe saw the name ONE in my life, never used it. <6> s/ONCE/ONCES/ <6> argh, well you get it <5> yes <6> s/one/once/ <6> eric44: Maybe you need/mean this? http://www.codeguru.com/cpp/misc/misc/logandtracefiles/article.php/c3753/
<4> What if I don't got the a specific cl***, and it is mentionned in my source code and i got compiling errors because it is non existant <4> what is the little I could do to make the compiler ignore it? <6> You can't. <6> Removing code when you get compile errors, because you don't know why you get the compiler errors is the worst thing you can do. <6> First *understand* what is wrong, then FIX it. Otherwise leave it alone and do something else. <8> I used to do that on commodore 64 games, just remove the error code and it runs <8> sometimes. <9> anyone in here know how to make C++ activex controls? I'm having trouble figuring out how to use a function provided by one in VB (I have the C++ source) <10> does anyone know if Visual Studio 6 is sufficient for a lame *** like myself? <11> Well <11> 6.0 ****s <11> But it's better than nothing <10> why does it ****? <11> The development world used it for years <11> The compiler is grossly out of date <11> Operative word being gross <10> what's missing? <11> Google it, you'll find lots of stuff <11> Yah <10> what music groups do you guys like? <11> I usually have a DVD series on tv, or am talk radio on <10> mmmm, hacker music <10> wow :D <10> Flaming Lips - Yoshimi was good to do scripting to for a while <10> Prince is fun also <10> wow, i thought you guys talked more between now and the last time I typed something <10> lol <10> ne1 wanna take a peak at what my perfect woman looks like? <12> Looks like Prince? <10> hahaha, not that pretty =| <11> Channel's been quiet lately, floyd <11> I think people are recovering from christmas vacation <11> Pretty much <11> Speaking of which, bedtime <11> Night :) <8> the what? <10> night <10> 2 late <10> lol <10> ty LcS- for the laugh <13> Q: what is the best way to get time stamp for writing log file using win32 api <13> GetSystemTime ? <9> best in what sense? easiest? most accurate? <9> closest to system time? <13> easiest <13> using system time is fine <13> but now i gotto figure out how to print 08:08 instead of 8:8 <14> the winapi has functions for that <13> yeay! <13> can i use sprintf for that <13> oh.... well my bad i dont have do that... ok i'm fine... thanks for the help <15> x < 10 ? putchar('0') : putchar('1') <15> it's complicated but it's still fun and stuff <16> and fun is important -> <15> well, if it didn't stimulate the pleasure cells of the brain, my attention span wouldn't last long enough to complete a program. Forgive me, I'm American :-P <17> hi <18> hm <19> what win32 functions control where the mouse is placed? <19> er, cursor <19> i'm interested in writing a feature to snap the mouse cursor to pushable buttons in my app <20> the enchantingly named SetCursorPos <20> i've no idea why they didnt call it blahBlahBlah() <21> can anyone help me with the code i posted? <21> my id is BUFU <21> it is a verry simple file existance check <21> excuse my bad english :) <20> OS? <21> and...can you please explain why it is needed to use : "using namespace std" <21> windows
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