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<0> sorta
<0> ok?
<1> And your contract mentions you're going to pay each of us if we help you?
<0> lol.. i may not even get paid :P
<2> oh, well then why should we help you get paid without a cut?
<3> anyway, "How can I find the type of a cl***" is nearly always the wrong question
<0> if i don't get a cut, what can i send you?
<0> :)
<1> Probably some dumb haxor wannabe
<3> You're not interested in the type, you're interested in if it can fulfil a need you have. In this case, an order
<2> compensation



<0> nope
<1> It's always dumb haxor stuff
<0> i can say I work for a university
<0> that's about it
<3> Easily supplied by operator's =, < and >
<1> Tell them to hire someone who knows programming
<3> et voila
<2> top secret university project?
<0> well excuse me...
<1> Just convert everything to a string
<1> Har har har
<0> nope, not my project to spread around
<0> i just work :)
<2> are the keys all of the same type?
<0> no
<2> is there one map per key type?
<0> the key and value can be any type
<3> Then how the hell do you expect to order them?\
<3> Is "Hello" < 1?
<4> That is a good question.
<2> and you have a distinct map for each combination of 2 types?
<3> "Filbble" > (1, 0)?
<1> Just convert everything to a string <=
<0> no -- each type of key goes though a list of conditions to get dumped into the proper map
<2> except it doesn't, because that's what you're trying to figure out how to do
<0> if i use strings, the efficency drops like a rock
<4> WonderMop: Which kind of conditions?
<2> aren't you reading the data in as a string?
<0> rdragon, I have everything written except for determining the type of the data i am handling
<1> The whole design is inefficient anyway
<0> no, comes in binary, then decoded
<1> How do you decode it without a type
<0> i didn't write that part :)
<2> how do you know if the data is 'string' or 'float' or 'BobsStruct' ?
<1> See, completely broken design
<0> exactly.. rd... that's what i need to know :)
<1> You can't know that from the data
<2> uh
<2> yeah
<0> ok, well thanks guys
<3> The entire exercise is intelectually bankrupt. If you can only handle a distinct set of types, just overload



<0> sorry for botherinf you.
<2> if the data is binary, how the hell do you expect a computer to magically know what the data means?
<0> but thanks for catching my paste error
<0> have a nice night
<2> bye
<1> At least that let us know he couldn't code
<1> Too bad his mighty haxoring project won't ever become something
<4> He didn't want a solution that wasn't his, it seems.
<3> and his secret university project is being conducted from Mindspring.com ADSL
<5> Have a little question... is there posible to use "office 2003" like skins without "The ultimate toolbox"?
<6> Hello
<6> I need one solution
<6> i need create dynamic Static Text in Visual C++
<6> but i dont know
<6> please
<7> network sockets::technique.question: know an easy way to see if a socket is currently connected to something without the need to send/recv something using it?
<6> please how i can create dinamic labels in C++
<7> ssdff: if what I think you are saying is what you are saying, you want to change the name of a label dynamically? why? (you can't and shouldn't have to)
<1> Whatever you call a label
<1> Anyway SetWindowText
<7> Ashe
<1> Yeah yeah
<1> select9)
<1> () even
<6> SetWindowText
<6> ??
<1> Ja
<7> Ashe`: I think he was referring to a label type used in conjunction with goto
<6> I wanna put labels in my MFC for example for (i=0;i<n;i++)
<6> how i can do
<1> Give an ID to your "label" (IDC_WHATEVER)
<1> SetDlgItemText( dialog, IDC_WHATEVER, "lala" );
<7> wow I must just be on the way wrong page, ok... thanks for you help though ashe, I think select is what I was looking for
<6> How i can give an ID??
<1> Right click, properties
<6> ok
<6> yes but
<6> i can put one
<6> i can put for example 20
<6> yes i can move to the panel of tools to MFC one
<6> but i wanna create dinamyc
<6> well i can prove
<6> now i tell you
<7> Ashe`: nothing simpler for checking if a socket is connected, like: is_connected(sockfd)?
<1> Nope
<1> Why would you check it anyway
<1> If you didn't connect(), you set it to -1
<1> When you get disconnected, you set it to -1
<7> but what if the server disconnected me? what if the DSL modem came unplugged?


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