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Comments:

<0> is there a way to pad a leading 0 if digit is 1 in length, for eg. 05, 0C, 34, etc.. using printf format identifiers? (or c++ alternative)
<1> Yes
<0> how do you do it?
<1> C++: setfill. Printf, put a 0 after the %.
<2> Do you know where can I found help about "muh bnc"
<0> like printf("%0d", num); ?
<1> No, you should specify a width too... this should be enough to find a reference for both methods though
<2> If I disconnect from muh while channels are joined, and I connect again, the channel windows don't open, but the BNC is still in the channels. And if I for example was in the channel "#channel", "(00:41:02) no such channel: (channel)" shows up in the status window.
<2> really weird
<0> ok thanks
<3> er, SergioD ?
<3> what's the name of this channel?
<2> all channel
<2> that i'm on
<3> I mean
<3> ok, what does this channel topic say



<3> the channel that you are in right now, talking to me
<2> Topic is 'C++ And Related Development -- Just ask!, please post code at website ( www.noidea128.org )'
<3> yes, not BNC
<2> but I must part and join all channel that i'm on because when I'm connectin again in "muh" I cannot see them.
<3> ...
<2> real muh bug
<2> I guess
<4> Good evening everyone
<3> hello
<5> good morning
<6> ===== Question 4155/10000 (Hint 3/3) =====
<6> Hint: ******
<6> melissa etheridge: melissa's first four albums were released on this record label
<7> lol
<8> die
<8> ?
<9> hint
<9> :\
<3> mm?
<3> oh
<10> yeah, if you're going to send a trivia spam, at least let people answer it :)
<3> haha
<9> :/
<3> bah DC ****s
<3> tiny amount of snow and city goes into emergency mode
<3> flights cancelled etc
<11> we should have a trivia here on this channel
<11> !trivia
<12> shouldn't vector<>::operator[] return a copy of the object?
<12> javaq_: if you wish you can consider this the fist trivia question :P
<3> no sk8ing, otherwise you wouldn't be able to ***ign to it like you can with an array
<12> well, that's why vector<>::at() is for
<12> it returns a reference to the object
<3> hah, well, yes they both do
<12> well... it's wrong, I mean, that's now what I've read
<3> huh?
<12> and true, they both do
<3> I suspect they both exist to satisfy the C weenies
<12> I've read that operator[] should return a copy
<12> but!
<3> read where
<12> I don't remamber...
<12> anyhow, the thing is that I was calling the [] operator like this: return myVect[]; and the return value in the declaration was MyType &
<12> it was returning a reference to the object
<12> now that I've set my function to const
<12> I had to change the return value of that function to MyType
<3> yes, that will return a copy
<12> so, it seams the compiler figures out what you try to do
<12> of course
<12> but the thing is that it doesn't compile!
<3> operator[] returns a reference, but then the wrapping function returns a copy, so a copy is made
<3> huh
<12> you haven't read what I said
<12> it was like that
<12> vector<int> blah;
<12> int & xf() { return blah[3]; }
<12> this worked fine
<12> and it shouldn't!
<3> why nto
<12> tho, it didn't compile only after I changed the function declaration to int & xf() const;
<12> hmm... it seams you are right



<12> operator[] Returns a reference to the vector element at a specified position.
<12> that's in MSDN
<12> tho, I'm sure I've read that somewhere...
<12> it seams that .at() is provided for the range checking
<12> it throws a range error
<12> while [] doesn't
<1> That's correct
<1> operator[] returns a reference per the standard
<3> heh
<3> JB's quit messages are...provocative
<13> why?
<13> the picture is quite relevant. if muslims are right that islam is a tolerant religion, they should be able to tolerate some stupid drawings in a foreign newspaper.
<14> JB _is_ provocative
<3> haha Ashe
<3> Swidd_Art: yea but he always has a different "relevant" quit message
<15> how many bulb screwdrivers does it take to screw in a light bulb
<3> 1
<15> ...
<1> 0
<15> thank you
<3> or rather, wtf is a bulb screwdriver
<1> Sounds like a good drink
<16> ok
<9> c-bot .ba
<9> Bosnia, eh
<17> calc .ba
<18> .ba = bosnia
<9> ah
<19> !list
<9> !entertain
<14> You know I'm right, you just won't admit
<9> No, you're wrong about in that so thus you = gaey
<14> See, you have nothing to prove you're right, so you can't do anything other than call me names
<9> I have to prove me right about
<14> Bull****, <insert political name> is stupid
<9> Heh
<14> With some regexp, I'm sure all your arguments can be found in the logs
<9> Night, ashe :D
<20> hi, can someone please help me?
<21> anyone know what is the pragma that disable errors in msvc6 ?
<14> You mean warnings?
<21> i have that error:
<21> fatal error C1189: #error : WINDOWS.H already included. MFC apps must not #include <windows.h>
<14> Well, just don't include windows.h if you use MFC
<21> because i trying to integrate a cl*** that made using mfc in normal win32 application
<21> thats the problem,i am not using mfc
<21> only the cl*** using
<21> :/
<21> so the whole project actualy needs the windows.h,but that cl*** dont
<14> You're just copying the .cpp and .h from the MFC thing?
<14> That's not likely to work
<21> i took a cl***
<21> made using mfc,and integrated it into my win32 application project
<14> So you took the .cpp and the .h that goes with it
<14> You can't "take a cl***", that doesn't mean anything
<21> :/
<21> yes
<21> there is any reason i can add that cl*** to my win32 project without using mfc ?
<14> What?
<14> Anyway, gotta go
<21> cya
<22> Hey, how can i check if an std::ifstream::read() succeeded?
<22> I just have to check the stream state with good()?
<23> I get this error on compiling "test.cpp" -> "struture required on left side of . or .* " the source of the test file and the used cl***es -> http://cosminr.home.ro/code.html please take a look
<22> Could you please tell us on what line is that error
<23> 9 to 12 in test.cpp
<23> sorry...forgot to tell that
<22> for (int i=0;i<<'p['<<<']=';
<22> cin>>p[i];
<22> wtf is that?
<22> for (int i=0;i<<<' ';
<22> and that


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