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<0> Or an array<int,3> if you have that <1> Ksan_src ventrilo, lol <2> Or boost::tuple <3> probose-Away: p***ing by reference you can return more then one value. <4> is there a function called chartoint and if so what libray do i need to include <0> Like '1' to 1? <0> Or like 'a' to its ascii? <4> yeah <0> That was not a yes/no <5> hey, i made a little program, it works fine on my computer, but when my friend try to execute, it gives a error <6> Ashe` =) <4> '1' to 1 <0> char c = '1'; int i = c - '0'; <6> Just take '0' away. =) <5> the translation of the error message is like "The file was not initialized correctly (0xc0000015). Press ok to finish. <4> ok, thanks
<7> what kind of program is it, probose-Away? <8> i am building a game for which i need to make an elongated hexagon board <5> YUY0x7 just a little DOS program that check if a number is prime <8> which looks like this http://www.gipf.com/zertz/notations/images/zertz_48rings.gif <5> it also fatorate the number :P <8> any ideas what data structure would be the best to use to make the board? <7> probose-Away, what compiler? <8> George, can u help? <7> imesasaasa, you could probably use a list of columns <5> YUY0x7 im using microsoft visual studio 2003 <7> probose-Away, so it's not DOS, it's windows console <8> no ideas, anyone <8> ? <0> probose-Away: sounds like the message you get when it doesn't even reach main() <7> what runtime library are you linking with? look in project properties, c/c++, code generation <5> ok wait <5> Multi-threaded Debug (/MTd) <7> i'd think that would be fine.. try Single-threaded Debug maybe? <5> primos Command line error D2016 : '/MLd' and '/clr' command-line options are incompatible <7> hmm <5> =~~~ <0> If it was a runtime problem, you'd get a missing dll error <0> Maybe he doesn't even have .NET heheh <7> do you need .net for a native console app though? <5> i think that all he got is winamp and msn <0> YUY0x7: he's using /clr <7> oh that's the option for using the clr, hehe... well he shouldn't be using it i guess, if it's just a native console app <9> hi <9> is there any1 here can help me find an ocr program src code in java or c++ ? <2> http://www.google.com/search?&q=OCR+C%2B%2B+source <9> i googled it be4 <2> Not hard enough, apparently. <5> where i can see if im using /clr? :P <9> well i found one in java be4 <9> but i cant compile it cuz its .jre <5> hey, there is a most eficient method to "stop" the code than cin.get()? <10> why do you want to "stop" ? <10> what do you want to wait for? <5> i want to "stop" so the user will be able to read the output <2> probose-Away: There is no standard way to do so. You'll have to rely on non-standard and OS-specific methods. <10> why aren't they able to read it? <5> because the program close <2> Not if you run it from the command line. <10> they should run it from a console window then <2> The output is still on the screen. <5> but it is too hard for "common people" :P <2> That makes no sense. <2> If it's a command-line app, then it will be run from the command line. <2> And as a "common person," I would be seriously pissed off if I ran a command-line app and had to press a key to get my command line back. <2> (Unless I'm running "more") <10> /agree <2> Which, incidentally, is a fine way to get the output to "stop". <2> more yoursillapp <11> Hi <11> someone alive ? <3> just ask it <11> I search a compilator wich is able to detect exception error at compilation (like Eclipse for Java do) <11> or, if VisualC++ can do it, wich options are required.. <3> compilator ? <11> scuse my english.. i'm french <3> nop
<11> you know.. "gcc", "vc98", ... <3> just you can use for visual c++ 6.0 or later version to compile. <12> What is an "exception error"? <11> i search a compiler, wich is able to print error when the exception management is bad, you know about C++ exceptions ? <12> Ahem, yes, I know exceptions. <12> The word is "compiler", btw. <11> for example, if a function do: "throw std::exception" and the function header doesn't says "throw(std::exception)" <12> Do you mean you want a compiler that checks for violations of exception specifications? <12> It seems you do. <11> yes <12> No C++ compiler does that. <11> like Eclispe is able to do. <11> :'( <12> In fact, exception specifications usually are not used in C++. <13> what's an exception specification? <12> (The notable exception from that rule is the destructor of cl***es derived from std::exceptions) <14> like in Java whre you have a "throws ..." in the functions declaration? <12> EwIck: A throw specifaction that tells which exceptions might escape from a function. <15> it's evil <13> I see <15> and stupid <12> s/specifaction/specification/ <14> I don't see what's bad about it <3> NoideaLT why is that anyway <3> _m_ sounds like sci-fication <16> i need to load a bitmap into an HBITMAP (actually i already have) but I need to convert the HBITMAP data to 16 colors, and the HDC i drew the bitmap onto doesnt support palette operations.. (can i use palettes with bmps?) <15> because it's unmaintainable <12> "maintainable" isn't really the problem. <12> The problem is that C++ has function pointers. And C++ has C. <12> There's no way to squeeze exception specifications through C functions. <12> Even with pointers to C++ functions ES would be very problematic. The ES would have to be part of the FP's type. <12> This would result in a royal mess. <14> that's true <14> they're nice in Java because it allows you to have a function that can have an exception that can be handled however the caller chooses <12> Using exception specifications (with the exception noted above) is generally a bad idea, because exception specifications *do* get enforce. <12> s/ce/ced/ <12> However, that happens at *runtime*. <14> hm <12> A violation results in program termination. <14> as in you don't call it from a try {} block? <12> Worse. <12> If you violate an ES then unexpected() gets called, which in turn calls terminate(). <12> So the ES does not say what a function throws, it tells which exceptions can escape from the function. <15> which means <14> so how do you violate it? that's what I'm confused aobut <15> everytime someone adds a new exception somewhere down the call stack <15> every function above it now needs to know how to handle that exception <15> unmaintainable <14> only if that exception propagates up through the other functions <12> Java lives with it. It seems it is maintainable, somehow. <12> I guess the Java people usually translate alien exceptions to some other exception type that is listed in the exception specification. <14> that would work <11> but i heard it was also possible in a C++ compiler.. <16> http://rafb.net/paste/results/ljeGDT18.html <16> bmpInfoHeader.biWidth and biHeight are both 0 <17> bliep bliep <17> moop moop <16> it worked yesterday wtf after i deleted the code i had to rewrite it using HBITMAP instead of HANDLE for LoadImage <16> the cast works fine cuz i can BitBlt onto the DC, but GetDIBits doesnt fill the BITMAPINFOHEADER with values <10> heh, people still use BitBlt? <13> I use it <13> and I use goto's too <13> and I use C instead of C++ <16> EwIck do you see any reason that GetDIBits would return 0 for those? <13> those? <16> parameters i p***ed along with the function. <13> and no, I don't see why, I'm dizzy <16> lol why are you dizzy? <18> hi <18> what function can i use to get the file list from a directory <14> depends on the platform <14> there is readdir() <14> if you are on POSIX
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