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<0> Tie a string to each one's tail
<0> At the other end of the string, tie a sock covered in catnip
<0> Hilarity ensues
<0> Or not
<0> There's got to be some way to set up two cats like fighting pencils
<1> JBlitzen: What, so that you swing them at each other to see which one breaks in half first?
<0> Fighting pencils are when you attach two pencils at the middle with a rubber band, then twist them for a while
<0> When you let go, they start "fighting"
<0> Where were you in third grade
<0> Slacker
<1> Ok, that's completely different.
<1> At my school pencil fighting was what I just described, except with pencils instead of cats.
<0> Your thing might be more fun with cats
<0> I'm not sure you could fit a rubber band around them
<2> bleh, trying to find a cheap hotel
<2> cheapest i've got is 59/night



<2> (need it for 12 nights)
<0> Cheapest ones might not be on the internet
<2> yeah
<2> i guess that's reasonable enough
<2> although for 70/night, i get a decent stay & internet
<3> hi can anyone help me I'm using Dev -C++ to compile some simple programms and there is a function to produce random numbers rand() and it keeps producing the same number can anyone help
<2> can you better explain "keeps producing the same number"
<2> on consecutive calls, or on consecutive runs of the program?
<2> did you seed it with srand() ?
<3> yep
<2> yep to what?
<3> consecutive calls and runs
<3> its always 41
<3> lol
<2> did you seed it with srand() ?
<2> and lets see the line of code where you call rand()
<3> and i created a function that adds random numbers to an array and if u run it it always prints out the same list
<2> lets see the code
<2> did you seed it with srand() ?
<4> You forgot srand, didn't you?
<3> ok
<3> one sec
<3> a=rand()%n+m;
<3> its within a range
<2> what's n and m?
<2> did you seed it with srand() ?
<3> i didnt know anything about srand
<3> im only new
<2> look it up
<3> and the tutorial doesnt even mention it
<2> that's what you get for looking at a 'tutorial'
<3> ill try srand anyway is that in the same header as rand()
<2> probably, cstdlib
<3> they are a start and finish number for a range of numbers to be printed out
<3> well u have to start somewhere i suppose
<3> ive noticed a lot of mistakes in it your right
<4> Note that rannd() % n is also a bad idea, generally.
<3> ok
<2> if you want to learn C++, the books we recommend are here: http://www.rudbek.com/books.html
<3> so just include cstlib and i should be right
<3> thanx for the help anyway
<3> great !
<3> thanx a million
<3> ive only been using C but just to learn the basics
<5> sweet jebus I hurt
<6> too much anal again?
<7> I just got kicked from #c because an OP started something against me, and then kicked me at the end.
<2> so you came here?
<7> i guess this is where the adults are
<2> which op kicked you?
<7> dbtid
<7> he whoised me, didn't like what was quoted
<7> shared his view, i told him im sick of explaining
<2> what didn't he like?
<4> Actually, you were booted for calling him a simpleton.
<7> he kept talking to the point of insulting me
<2> anberlin on #C++ #trunkspacehosting #techhelp @#tarantula @#SmallVille #networking #computerhelp #cloud_nine
<7> Bitrot_: it was a grown up conversation
<7> and it's not as if he didnt shame me enough?
<4> It was, until you decided it was better to insult him than support your point.



<4> Anyhow, that was there. Leave it there.
<2> well, don't bring it here
<7> i didnt meant to insult him
<7> *mean
<7> well if that channel doesnt respect the opinions and ideals of people who come in it, hell forget it
<7> done.
<8> Could someone look at this. http://www.noidea128.org/sourcefiles/16156.html
<2> looks like C, try #C
<8> Uh ok thanks.
<9> got a question that's confusing me...i'm trying to get two ints from an array, and doing two functions. one function multiplies them together using recursion and the other one does int1 ^ int2.... my book doesn't have any examples, my teacher did not include anything in his notes and i can't find any examples from google.... can someone maybe help me find an example that might help me understand and write the code?
<10> how do I go through each of the elements in a list of cl***es and call a member fuction for each of the individual cl***es?
<11> for_each
<10> I have a member function for a derived cl*** that I need to call but I only want to call it for the specific cl*** it is
<10> the error is that the base cl*** On_Draw gets called instead of the derived one
<10> http://www.noidea128.org/sourcefiles/16157.html
<10> that's where the error is
<10> if I'm going through a list of objects, how do I tell which derived cl*** it is and then execute the member function for it's specific cl***
<10> brb
<11> that's not how you do that
<11> that's what virtual methods are for
<10> error C2660: 'CElement::Draw' : function does not take 5 arguments
<12> ask me if I care.... I have NO idea what a CElement is
<10> CElement is a cl*** I made
<10> it is the base cl***
<12> and I'm supposed to guess why you're calling it wrong?
<10> well I am running through each of the cl***es in this "list"
<12> you did your own list, no doubt, also
<10> and I need to call draw for all of them to draw them on the screen
<12> instead of using the standard library
<10> no
<10> it's an MFC container
<12> oh ****
<12> MFC is a real piece of ****, IMO
<12> in the snippit you show, you test aPos before you put something in it
<12> and apparently nothing inside the loop changes it
<10> pElement = pDoc->GetNext(aPos);, returns the next iterator
<10> next item
<12> does it change aPos?
<10> POSITION aPos = pDoc->GetListHeadPosition();, this sets it before the snippit
<10> no
<12> then it's NOT going to change inside your loop
<10> it changes apos in the way that it points to the next item
<12> at any rate it says you're calling Draw() incorrectly
<10> yep
<12> btw, it's VERY odd to have a member functiond take an explicit pointer to itself as an arg
<10> I'm looking at the cl*** structure of a working sketcher program and all of their derived Draw() functions take in the same paremeters
<12> you haven't told me **** about YOUR Draw() function
<12> you keep babbling about other stuff
<10> ok
<10> sorry
<12> and I really couldn't care less what you're writing, or what you're looking at
<12> what does the signature of the Draw() function in CElement look like?
<10> Draw is supposed to include the extents of the text that is supposed to be centered in a colored rectangle
<10> supposedto draw things to the screen
<10> void CCl***::Draw(CDC* pDC, CCl**** pElement, CPoint offset, CPoint offset2, CPoint offset3)
<10> need more info?
<12> should I beleive that a CElement inherits from CCl***?
<10> no
<10> other way around
<10> virtual void Draw(CDC* pDC, CElement* pElement=0) {}
<12> then what the **** is pElement->Draw(pDC, pElement, my_point1, my_point2, my_point3);
<10> that is how each of the ondraws are declared
<10> the last one was for CElement
<12> oh god, you're looking at some **** sample code from MS ?
<10> no?
<10> no
<10> I made this code
<10> I know mfc is **** but I'm trying to just finish this code up
<12> and what makes you think that you can change the signature of a virtual method in a derived cl***?
<10> nothing, I can't?
<12> how would the compiler know how to call it?
<10> ok
<12> it seems to me you should learn some more C++ before you try messing with MFC
<10> good point


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