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<0> "doesn't work", "don't know if it works" ... which shall I pick <1> i'll go with the one i know i can make work :P <2> -- ifstream in("Scopy.cpp"); ofstream out("Scopy2.cpp");string s;while(getline(in, s)) out << s << "\n"; ("dont understand what this while do") <0> it will slowly copy the file <1> heh <2> to scopy2? <2> ahaaa <0> yeah <3> doh <3> now it's back to fux0red after the snazzy aurora screensaver kicked in <3> wow, that's screwed up <3> when i run azureus, the screen blinks for a second, and then the tv tuner's in the correct colors <3> eh, works for me <3> ah hah, it must be the composite rendering <3> as it also disabled the snazzy effects <4> hey guy anyone here?
<0> nope, just 81 corpses <4> :-S <4> sscanf(line, "texture \"%s\"", k[in].texName) <-- hello guys I am giving this sscanf a string that has something enclosed in double quotes and the output of this is only removing the first quote. Who can I correct this code? <4> thast my question for the corpses then <4> :-P <0> why don't yo go ask that in #C very few in here want to use sscanf <4> well I am a C programmer but I am trying to code in C++, is there any other way to do it in C++? <0> I can't tell what you're trying to do <4> ok <4> I am just trying to parse a line of a file <4> this line <4> have something like this <4> texture "data/tex.tga" <4> I just want to store in a variable the portion that is enclosed in the double quotes <0> and you're not likely to be using std::string if you were trying to use sscanf <sigh> <4> actually I am trying to port some of mu C code into c++ and I am using char line[255]; at the moment <4> :-O <5> S4w try %99[^"] for buffer that can store 100 chars <0> it may be better for you to learn your way around C++ and it's standard library some before you try porting some code <4> let me see, but in C++ code that could be a replacement for sscanf? <5> there isn't a direct replacement <5> maybe string streams <0> and depending on how many things you're parsing, you may wish to sook at stuff like boost::regex or even spirit <5> I'd probably do this with sscanf as well, reading the lines into std::string <0> why the hell would anyone use sscanf? <5> simplicity (if you know the function) and portability <3> good god does the EA downloader **** <4> I think JacksOn- is right <0> sscanf is a language unto itself <3> it refuses to download because i'm not running XP <6> Q: What simple code can I use to change the bitmap inside a picture control each time a new dialog box appears? <3> it's a ****ing program that *downloads* files, what about that *requires* XP <7> is there ANY way to kill a service process? <3> need to figure out how to fake my user agent <0> S4w no, he's not right <5> vawjr I'm not wrong either <0> JacksOn- why would sscanf be "more portable" than other solutions? <0> and I disagree that sscanf is simple <0> you may be more familiar with it because it was your only choice in C <5> sscanf is part of C++ standard boost::regex is not <4> vawjr: I think it is simple, this is the only case that its giving me problems <0> JacksOn- ah THAT argument <5> and regex is a bit of an overkill for a simple task like this <0> the problem is, no parsing is ever "I just have this ONE line I can't do" <0> which S4w just ***erted, incorrectly <5> I prefer to avoid regex unless I want to parse user input regex string. don't see the need to use it for internal program purpose <4> ^o) <0> I don't use regex because I'm not sure when the "pattern languge" is going to actually settle down <4> lol <0> it seems that there was a new one every month or so for a while <4> JacksOn-: you ment something like this? sscanf(line, "texture %99[^"]%s%99[^"]", k[in].texName)??? this is not compiling :-| <4> might <0> whatever <0> but given the difficulty you guys are having getting sscanf to do what you need, I again reiterate my observation that it's not "simple" <5> sscanf is not a simple function <5> it's deceptively simple. easy to use it the wrong way <4> JacksOn-: it workd great man <5> ok. you should check for it's return value though, if you didn't <4> yes I did <4> thats the thing, it is inside a loop, that should stop when it matches that string. I am cheking and now it all cool <4> one thing that I must do is to chenge all may char* to string, where is string defined? I am using cygwin
<4> s/chenge/change <0> I wish the comittee would insist on meaningful warnings w/ respect to sizes of numbers char blah = someexpression & 0xFF is NOT a "possible lost data" warning, on a system with 8 bit chars <0> S4w <string> <4> let me do that now <3> hmm <8> does anyone know how to write a driver for nokia6260? <2> this doesnt work http://www.noidea128.org/sourcefiles/16043.html =\ can someone help <0> what does "doesn't work" mean? <2> have some errors i dont know where <0> well, I sure as hell don't know <2> u saw? <8> is windows written in c? <5> kernel is <1> and here i though it was visual basic all along :P <8> what the kernel <1> wtk?! <8> what is the kernel? <1> ah. well i'm no os design guru.. <1> but it's the 'core' of the os. <0> ZiRa of course I looked at ti <1> google says "the inner and usually edible part of a seed or grain or nut or fruit stone;" <1> mmmm.... fruit stone.... <0> ZiRa what do you _expect_ it to do? <2> ############ <2> #Dobrodosli# <2> ############ <2> that should be output <2> i found 1 error with string dobrodosli "Dobrodosli"; to string dobrodosli = "Dobrodosli"; =\ <0> ok, so now what <2> 3 errors left says visual c++ <0> you probably want a comma between the args on the next line <0> well, geezus, fix them <0> if you double click on the error it takes you to the line !!!!!! <9> how can i use c++ with windows gui implementation? <9> mfc? <10> hey <10> is there any measures i can take to prevent users from hacking my variables? <0> back <0> peterhu you still here? <3> i always knew dean stockwell was a cylon <3> vic, here now <11> damn, I cannot p*** a method pointer to a derived cl*** as a substition to a method pointer from base cl***....damn! <11> back to square 1 <12> like I said last night: boost::function and boost::bind <11> rdragon: I checked boost::function but it said something about not supporting cl*** methods, only static ones. And ::bind, I have no idea what use I have for it <12> struct A{ void f(int){} }; boost::function<void(int)> func = boost::bind( &A::f, some_a, _1 ); func( 21 ); <12> http://www.boost.org/doc/html/function/tutorial.html#id2688553 <12> right there is the section on 'member functions' <12> and it mentions 'bind' <12> i guess you just didn't read the whole thing ;) <11> lool <11> true <12> http://www.boost.org/libs/bind/bind.html#with_boost_function <12> ^^ 'using bind with boost.function' <11> what are some_a, _1? <13> some_a is an instance of A which you want to use to call f() <11> I see <11> and one for one argument only? <13> and _1 is a namespace scoped object which represents the "first" parameter <11> ok. I wonder how these guys do it if it is impossible to substitue a base method pointer with a drived method pointer <13> what do you mean? <11> I mean, I though of inheriting all cl***es whose methods need to be called from a 'GenericCl***' and use that as the type GenericCl***::* in my container. But it cannot be done. <11> even though the methods have the same signature <13> i don't follow.. <13> oh you mean you wanted to use function pointers instead of boost::function? <11> yes <11> method pointers <11> if I couldn't do it because of lack on language support, I was wondering how boost did it <13> they use bind <13> it binds a correct instance of a cl*** with a function pointer <11> through what language mechanism? <13> bind is a template function which is overloaded or specialized for member functions, it then creates a proxy object that does the appropriate thing when you call operator() on it <13> a functor basically <11> oh, ok
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