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Comments:

<0> damn, so it wouldn't work then
<1> what wouldn't work?
<0> fun2{otherobject.functiontoCall(&func)
<1> i have no idea what that means
<0> well, otherobject.functiontoCall is expecting a function pointer of type ptBaseMember
<0> defined as typedef int (Base::*ptBaseMember)(int)
<1> okay...
<1> so what's 'func' ?
<1> and what's 'fun2' ?
<0> but what isntead of int(Base::*)(int) I p*** a typedef int (Derived::*ptBaseMember)(int)
<1> and you get an error?
<0> I don't know yet, I am just thinking of my design
<1> well, try it
<1> anyway, boost::function and boost::bind are better alternatives to raw function pointers, and are much more elegant in usage
<2> plus, both are becoming part of the standard



<2> so w00t
<1> excellent
<1> yes, 'w00t'
<0> I will look them up, thanks
<2> got all my hardware working in vista
<3> a buddy of mine who is in the beta program was telling me vista all the sudden decided to stop bootying for him the other day :S
<2> i forgot what a pita it is to configure my tv tuner, as the jack in here apparently skews the frequencies
<1> hm
<4> By Microsoft, of course I meant khan
<4> And by ****age, of course I meant khan
<4> bf2
<2> can't, need to redownload patch
<4> What did you gay
<2> installed vista
<2> that's pretty cool, with my tv tunner, the minimized window preview shows the window contents realtime
<2> now with OSX technology!
<5> OSX yay!
<6> T/F It is sometimes necessary to use friend functions to implement overloaded operators that need to be commmutative when both operands and the return value are the same cl***.
<1> sorry, we don't do homework
<6> it not homework
<6> it review
<1> same difference
<6> optional
<1> we don't do schoolwork
<1> and we don't teach
<3> we don't need no edjucation
<6> that's a song
<6> sings"we don't need no edjucationnNNnN... lalala"
<3> bethel park, that's near where I live
<2> hmm
<2> this may be a problem
<2> game works great, but in multiplayer, the servers are kicking me because punkbuster claims to not have enough O/S privs
<1> heh
<2> see if the run as administrator menu item helps
<7> hah
<1> that could be a problem
<7> <game> I don't have root on the box! <server> Abort! Quickly!
<6> so how about the anawer
<1> SlowMotion if you were familiar with operator overloading and such, you'd know the answer
<2> well, it's apparent they're still working out the LUA feature, as, though i'm an administrator, everything and it's mother prompts me for confirmation (but not a p***word, as i am admin, after all)
<2> when i ran the game using the "run as administrator" menu item, it wanted confirmation
<1> like that's really going to prevent dumb people from running malicious programs
<7> where's the "Run as administrator. Really, I mean it." menu item?
<2> SERIOUS THIS TIME!
<3> I heard they turedn the BSoD red
<2> yep that fixed it
<7> cn28h: that's the easiest way to dampen the "B"SoD legacy
<2> man the game looks so damn good at 1600x1200 with everything on high (no AA)
<7> what game?
<2> bf2
<2> now i need to figure out why i don't get sound with my headset plugged in
<7> because it doesn't have root on your headset, natch
<2> heh, media player doesn't like my headset either
<2> now if only ie7 had the same incremental search as firefox
<2> modal dialogs to search = the m***ive sux0r
<2> well, it's not modal
<2> but it's forward/backward
<4> I don't believe that with all the fire in this tunnel, there's no smoke
<8> mm?
<4> Daylight is on USA and I'm basically stuck in front of TV at the moment



<8> yea my bed is two steps away but I'm too lazy to walk to it and sleep :-/
<8> sigh
<8> life is so hard
<4> Heh
<2> well, no one can blame you when, to traverse those two steps, you need an elaborate system of pulleys to be able to move your m***ive body
<4> Khan thinks a lot about male bodies
<2> mmm
<8> well I don't
<2> headset mic works, headset speakers for balance test works, general playback fails, boo
<4> Let me know when you get it working so I can pwn you
<8> what headphones are these
<2> logitech usb headset
<8> haha
<2> forget the model
<8> is it one of those silly ones with a microphone
<8> make you look liek you work at a call centre
<2> yeah
<2> i use it for pwning jb
<4> He likes those interactive gaey sites
<8> does bf2 have voice talk?
<4> Where he can talk to the nude guy
<8> haha
<2> well this ****s
<2> yeah, bf2 has voice built-in
<2> weird that the only thing that can play sound is the speaker balance test
<4> It's as though your new operating system was written by people using khancode
<9> hello, I have a short question. Is it a good ideea to use in VS the using of std::cout; using std::cin; using std::endl; USING STD statements? -OR is an obsolete way of writing code?
<2> w00t, figured it out. not sure what the "allow system effects" checkbox does, but unchecking it gives me audio on the headset
<4> Now see if bf2 works
<7> namespace std = Standard C++ headers include all identifiers (except macros) in namespace std. There are several ways to access them (in order of preference): void f1 () { std::cout << "hi"; } void f2 () { using std::cout; cout << "hi"; } void f3 () { using namespace std; cout << "hi"; }
<2> yeah bf2 works
<4> Let the ownage begin
<9> thank you Kniht. I found that if i write <#include iostream> i have to use std but if i write <#include iostream.h> i don't have to but there are some small differences like cout << fixed; doesn't work. Why would be that? iostream and iostream.h are not the same?
<4> iostream.h is the old style header
<4> Consider any .h headers deprecated
<4> iostream is legitimately a different file, with no file extension
<4> iostream is generally the old iostream.h header placed inside an std namespace
<4> But as you noticed, some newer aspects of the library simply aren't in the old .h files
<9> ohh ok.. so I will stick with the std form... Thank you very much for the help.
<4> Sure
<7> no .h = Headers introduced by Standard C++ have no .h extension (e.g. <iostream>, <cstdio>). Prefer these to proprietary C++ headers that conform to no formal standard (e.g. <iostream.h>) and to Standard C headers (e.g. <stdio.h>), inherited by Standard C++ for backwards compatibility. See also: http://www.parashift.com/c++-faq-lite/coding-standards.html#faq-27.4
<4> old .h
<4> .h files
<4> hm
<9> I read the faq. I'll never use .h headers :)
<4> Attabooy
<4> -o
<9> bye
<10> the use of .h as an include file extension is deprecated
<3> only for standard headers
<11> where can i download the codeblock software, the latest version?
<4> GOOGLE
<11> Execution of 'mingw32-g++.exe -c main.cpp -o .objs\main.o' in 'C:\Documents and Settings\admin\My Documents' failed.
<11> whats wrong with that?
<12> i was looking for c++ the programming language on the net, but i can't find the site. What is it?
<13> www.godwasrudehenevergavemebrain.com
<12> ahah..im looking for a specific book...not the bjarne book
<13> http://www.rudbek.com/books.html
<12> im looking for the free book
<14> hi, i posted a code on the website, can anybody help me? Why isnt the dwFlags WHDR_DONE when the swaveInProc function is called?
<13> jejeje_ give us the URL; andre2 if you meant FAQ but that's not a book, that's "free"; there are no FREE books that I know of.
<14> http://www.noidea128.org/ and press display entry on jejeje_
<14> also http://www.noidea128.org/sourcefiles/16041.html
<7> thinkc++ = Free Electronic Book for Download: Thinking in C++, Second Edition, Volume 1& 2 - http://www.mindview.net/Books/TICPP/ThinkingInCPP2e.html
<7> but I like..
<7> koenig2 = "Accelerated C++: Practical Programming by Example", Andrew Koenig, Barbara Moo, Addison-Wesley, 2000. ISBN 0-201-70353-X.
<7> more
<15> hm
<8> Kniht?
<8> just curious, are you fluent in any languages other than C++?
<7> english
<8> ha, ok
<7> C, mirc script, javascript, basic, getting there in php, dabbled in perl, python, and others
<7> you?


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