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<0> bbiab, later
<1> Eliza22, Mary24, Natalie13 -- they must be namesakes :]
<2> clearly the author of those spam bots was a genius, as all of those numbers are expressable as a sum of primes!
<3> and they reply to version with TELNET 0.2a
<3> [00:12:57] -Lisa-23- VERSION Telnet 0.2a
<2> are there people out there that actually care about this "world baseball" thingie?
<4> the world - usa
<3> mehere789 is ~ghijna@69.30.127.50 * ghijna | The owner ;;)
<3> of those spam bots
<4> heh they lost against canada :p
<2> yeah, but they beat south africa 17-0
<2> TAKE THAT COUNTRY THAT LIKELY HASN'T EVEN HEARD OF BASEBALL!
<5> anyone is able to explain why when I do a for (int i = 0; i <= 10000; i++) cout << "patate\r\r\r\r\n"; it output me something like that: http://public.sogetel.net/tire/****2.gif
<6> what's that world baseball thing?
<7> World Series?
<2> world baseball cl***ic



<6> nexact-, maybe it's the \r's?
<2> some international baseball tournament no one really cares about
<5> KrispyKreme, my friend just told me to disable graphic acceleration in windows.. tried it and the output is #1 now
<2> who knows, the console subsystem is a beast
<2> output a series backspaces for a laugh
<6> what do you mean the output is #1?
<2> +of
<6> what does \b do in windows console?
<6> it doesn't actually backspace?
<5> KrispyKreme, there's weird line in the middle of the screen
<6> hmm i dunno.. i am not really a windows person
<2> KrispyKreme, the CSRSS backspace bug would blue screen windows; it's been patched with 2K SP3 and XP SP1
<2> very old bug
<6> WOW
<6> that's really horriblke
<2> introduced with NT4
<6> i am surprised they never fixed it
<2> actually, 3.5
<6> what took them so long to fix it?
<2> wouldn't know
<5> http://public.sogetel.net/tire/****.gif
<5> thats weird ;P
<6> hahaa
<6> thanks windows console, for ****ing so
<2> yes, the console subsystem is definitely one of the areas of windows i would dare say blows goats
<6> haha
<5> lol
<6> it's a cpu hog too
<6> for some reason
<2> give me a konsole running bash any day
<6> yup
<6> ah a gentoo man
<2> on this box at least
<8> c-bot atoi
<9> YUY0x7, hmm .. atoi - #include <stdlib.h> int atoi (const char *string) Parsing of Integers (ISO) see - http://www.msunix.co.uk/manual/glibc-2.2.3/html_chapter/libc_20.html#SEC422 (WARNING: this function returns 0 if s cannot be converted. The atoi function is considered obsolete; use strtol instead)
<6> wow peterhu, we are on almost identical platforms..
<2> my gaming machine has software raid 0, and without another drive to boot from, i can't get linux on the beast
<6> huh?
<2> /boot can't be on raio 0
<2> raid
<6> sure it can
<2> how
<6> well..
<6> hmm
<6> if you write some really smart bootloader
<6> or.. use a floppy disk to boot (or cd)
<2> true, that would work
<2> but also **** at the same time
<6> yeah i guess using a cd is the best you can do..
<6> actually.. how is it that windows can boot then?
<2> i could switch it over to raid 1 and have no problem, because it'd be able to read one of the drives to boot, and then mount everything to raid 1 after the fact
<2> i haven't the foggiest; it must load the raid driver very early on
<6> what must?
<2> the nt kernel
<6> the windows bootloader?
<2> and how it gets at it, i don't know
<6> well how is the nt kernel loaded? and where is it stored?
<6> you could potentially put your linux kernel in the same place as the nt kernel..
<6> your software raid might have areas of the disk that don't get raided..
<2> ntloader must be capable of reading the disks somehow
<2> that too, sounds likely



<6> ntloader is a pretty trivial program.. much like grub
<6> i doubt it can do raid 0!
<6> although.. who knows.. with the windows volume stuff maybe ntloader had to grow some intelligence
<2> i'm quite unfamiliar with the internal workings of windows
<6> hmm interesting problem.. you don't have a usb thumb drive or soemthing to put the kernel on?
<10> hey
<6> peterhu, are you? cool.. i'm really not ;)
<2> i could buy one; i'd have to see if my bios supports booting from it
<6> oh yeah true
<6> most bioses don't actually
<2> i could just bite the bullet and go to raid 1, or no raid at all
<2> as i would like gentoo on that machine, though i'd still need windows for games
<6> can't you just do raid on part of the disks? or is the software raid too low-level for that?
<6> hey are you on a laptop peterhu ?
<6> right now?
<2> the software raid capabilities are pretty darn limited from what i can tell; it simply allows me to parition the arrays across disks and not across part of the disks
<2> yeah
<2> i am
<6> what laptop model?
<6> we have the same cpu speed is why i ask..
<2> compaq x1000
<6> oh
<6> i'm on some dell something something
<2> had this laptop for a few years now, it's an excellent laptop
<6> yeah i love my laptop too
<2> a bit heavy, but not bad
<2> 6.5 lbs i think
<10> im doing operations on some cstrings with strcpy and stuff, and there is a buffer overrun (the buffer is smaller than strlen(string)) because of \n's so like there is a bunch of crap characters in my string, how do i find out how many \n's are in a string and subtract that number from strlen()?
<2> 15.4" screen
<6> it's newer than yours.. but it's tiny and really portable.. makes a great commuter 'puter
<2> gwilliam, count them by iterating through the characters in the string?
<2> or, use std::string?
<2> as that's the C++ string type
<6> gwilliam, why would strlen get thrown off by \n's? i am not sure i understand the first part of your question
<2> i basically skip over whatever people say straight to the question asked
<6> haha
<10> in the string, \n counts as 2 characters, but in actual file output its a single code that causes a linefeed
<6> peterhu, can you help me? i just ate my girlfriend's liver with a side of asparagus. i also want to murder your family. How do I tokenize a string on ';'?
<2> \n is, of course, only a single character. it is your CRT that is converting \n to \r\n
<2> boost.Tokenizer
<6> ah thanks
<6> ps where do you live?
<10> ok peterhu listen.. strlen("this is one line\nthis is another") is what?
<2> could you make your example smaller? i can't count that high
<10> 33
<6> the c or c++ compiler converts \n to a single character. read up on the meaning of \ inside a string literal..
<10> strlen("this is one line
<10> 32
<10> so im going to have 1 character of jargon at the end of my string because strlen says 1 more than it actually is
<2> come again?
<6> "a\nb" is really 3 characters plus the NUL (total of 4 bytes)
<6> of jargon?
<10> i know thats not true, because im outputting this to a file, and there is exactly the same ammount of jargon characters at the end of my string than there are \n's inside the file
<6> what is a jargon character?
<10> lol
<10> u dont know what ascii crap looks like?
<6> ascii crap? man your technical terms are really over my head..
<2> nope, i don't
<10> here ill show you
<6> what is the ascii code for the crap character?
<6> \doo as it's known in C
<10> <table border="0" cOnS|
<10> ellpadding="0" cellspacing="0" width="509">
<2> his jargon, even
<2> oh man, i'm too funny
<6> heh
<4> if i want to add same type cl*** to another (hierarchy/polymorph..)
<10> lol u really are
<4> cl*** foo2 extend foo1 {} ?
<6> toast: in C++?
<4> in java perhaps :P
<6> cl*** foo2 : {public|private|protected} foo1
<11> gwilliam why don't you use std::string instead of that char* crap


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