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Comments:

<0> migrating can be a huge headache, i'll admit
<0> but once you migrate, you'll never look back
<1> the users don't care/notice the two copies of everythng in their sandbox?
<0> generally found they don't care
<0> those that noticed anyways
<0> the only gripe i have about it is the user login info
<0> it's stored in plain text
<1> one of my repositories is 1.8gig 57k+ files
<0> haven't bothered to look into encryption solutions
<0> Forsaken is currently at 4gb
<0> we use it for storing all of our ***ets
<0> art, maps, models, source, and builds
<0> was... interesting... creating a plugin to generate builds from certain ***et version numbers
<1> the other repository is only 1/2gig 8500+ files
<0> i don't have as many files as you do
<0> but we sure do make up for it in size



<0> our build ***ets is ~3k files
<1> well, I have very few, if any, deriveable files in there
<0> ~7500 source files?
<1> that's the small repository
<0> 2500 source files... my bad
<1> the big one is 57k+
<0> the main thing i liked about subversion was the blame feature
<1> well, there are some image files in there
<0> being able to blame crap on other people was good for reporting
<1> cvs has had it forever
<0> led to lots of bad programmers being fired
<1> most people never heard of it though
<0> really? it's in your face in subversion
<1> it's called annotate
<0> ah
<1> I thjink calling it blame is rather childish, actually
<0> i don't know if that is what subversion calls it
<0> but tortoisesvn does
<1> subversion calls it blame
<1> first time I did an annotate to find out who to go to about some code they wouldn't acknowledge they wrote it
<1> so I gave them the annotate file...... two of the managers told us we "could NOT run annotate on files from their deparment"
<0> haha
<2> lol
<1> we told them our department's charter was to "fix problems" and we'd run whatever tools we deemed necessary to fix bugs that THEIR departments had created
<0> how well did that go over?
<0> and dangit, the more i use C# and managed c++, the more i like it
<1> not well
<1> you _like_ managed c++ ?
<1> have you looked at c++/CLI yet?
<0> that's what i meant.
<0> behind on the "terms"
<1> ok
<1> I haven't enough GUI stuff to need the CLI stuff yet
<0> quite nifty
<0> we use it at APR all the time
<1> so I've heard
<0> being able to write driver and ECM communication in C++/CLI and then have a front end in C# speeds up development like crazy
<1> Solamente likes it a lot better than C#
<0> before we got VS2005 it could take ~1-3 weeks to develop a feature, now it's down to a few days
<0> C# is great for front-end/UI
<0> i find myself using it more and more
<0> i wonder... possible to have C# and C++/CLI in the same project?
<0> and how easy is it to extend a C# cl*** in C++/CLI? hmmm
<0> *investigates*
<2> my guess is on very easy
<0> probably
<1> have you seen IronPython?
<2> i've heard of it, not used it though
<1> it's supposed to generate MSIL and become a 1st cl*** language in .NET
<0> nope
<0> interesting
<3> is it similar to python?
<1> it's identical to python
<3> nice
<1> or so close as makes almost no difference
<0> haha
<0> whoa.
<0> in 2mins i got it working
<0> g'damn, .NET v2 is kinda ***y
<4> any idea of something similar with FileSystemWatcher, on win32?
<0> rdragon, you get 500 points for guessing right ;)



<4> I want to fire events when a file is modifyed, any hints?
<1> nope
<4> the platform does not provide anything like that?
<1> not that I know of
<4> I want to write a tail program for win32
<4> I'm already tired of re-opening error.log
<1> why reopen it?
<4> to reflect the new changes
<1> shouldn't just reading it work if there's more stuff?
<0> now to figure out how to use a C#-defined enum in c++/cli
<1> no common header file syntax?
<4> I don't want to read it over and over again
<4> there has to be some notification thing for win32 too
<4> so I'll read it only when it's necesary
<5> enum cl***?
<0> debugger: ?
<5> how to use a C#-defined enum in c++/cli?
<0> yea.... what about it?
<0> ah,
<0> enumType::ENUM_VALUE
<1> I've been wanting a "queue" kind of file for some time.... you can only do wait I/O on it, and it deletes what you've read from the disk, and won't report EOF until someone closes it
<1> maybe optionally deletes what you've read
<0> alright... now
<0> last step
<0> how the **** to dynamically load a C++/CLI binary
<0> in c#
<4> heh, that would be cool, I won't have to close apache every time I wanna clear it :P
<5> Obike: search google about ***embly.Load
<6> what's a nice and good brand of HDD Enclosure for 3.5inches HD?
<0> bah, figured it out >_>
<0> simple mistake
<0> kinda cool....
<0> brb
<7> sup all?
<7> is it a bad thing when your ribs hurt?
<8> not if you're female and it's from ***.
<7> I'm male
<7> ribs hurt, shoulders hurt
<7> neck hurts
<7> ****
<8> perhaps you've been hit by an automobile?
<7> yep
<5> Obike: Are you using an absolute path with load?
<7> oops
<7> nope
<7> yep, it feels like it ;)
<7> but no, that's not the cause
<8> ah, then i have an idea...
<8> 'night :P
<7> It ****s when it hurts to breathe
<0> debugger: yea, figured it out
<0> namespace issue >_>
<5> Good :)
<0> hot damn, this is the most indepth i've used c++/cli
<0> and it's quite ***y
<5> It's good but i'm still waiting for stl.net...
<0> eh? stl.net port, mmm
<0> MS workin on it?
<5> dinkumware for microsoft
<1> it was SUPPOSED to be released w/ vs2005
<1> it was in one of the earlier betas
<0> bastards
<0> oh well
<0> guess they had to cut feature creep somewhere
<7> pain ****s :(
<0> unfortunately it wasn't included
<0> well i'm off to bed
<0> 7am cl***
<0> g'nite
<7> lovely, i'm being ignored...
<7> wtf ppl?
<9> We're not ignoring you
<9> Well, they are. I'm delighting in your pain.


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