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Comments:
<0> migrating can be a huge headache, i'll admit <0> but once you migrate, you'll never look back <1> the users don't care/notice the two copies of everythng in their sandbox? <0> generally found they don't care <0> those that noticed anyways <0> the only gripe i have about it is the user login info <0> it's stored in plain text <1> one of my repositories is 1.8gig 57k+ files <0> haven't bothered to look into encryption solutions <0> Forsaken is currently at 4gb <0> we use it for storing all of our ***ets <0> art, maps, models, source, and builds <0> was... interesting... creating a plugin to generate builds from certain ***et version numbers <1> the other repository is only 1/2gig 8500+ files <0> i don't have as many files as you do <0> but we sure do make up for it in size
<0> our build ***ets is ~3k files <1> well, I have very few, if any, deriveable files in there <0> ~7500 source files? <1> that's the small repository <0> 2500 source files... my bad <1> the big one is 57k+ <0> the main thing i liked about subversion was the blame feature <1> well, there are some image files in there <0> being able to blame crap on other people was good for reporting <1> cvs has had it forever <0> led to lots of bad programmers being fired <1> most people never heard of it though <0> really? it's in your face in subversion <1> it's called annotate <0> ah <1> I thjink calling it blame is rather childish, actually <0> i don't know if that is what subversion calls it <0> but tortoisesvn does <1> subversion calls it blame <1> first time I did an annotate to find out who to go to about some code they wouldn't acknowledge they wrote it <1> so I gave them the annotate file...... two of the managers told us we "could NOT run annotate on files from their deparment" <0> haha <2> lol <1> we told them our department's charter was to "fix problems" and we'd run whatever tools we deemed necessary to fix bugs that THEIR departments had created <0> how well did that go over? <0> and dangit, the more i use C# and managed c++, the more i like it <1> not well <1> you _like_ managed c++ ? <1> have you looked at c++/CLI yet? <0> that's what i meant. <0> behind on the "terms" <1> ok <1> I haven't enough GUI stuff to need the CLI stuff yet <0> quite nifty <0> we use it at APR all the time <1> so I've heard <0> being able to write driver and ECM communication in C++/CLI and then have a front end in C# speeds up development like crazy <1> Solamente likes it a lot better than C# <0> before we got VS2005 it could take ~1-3 weeks to develop a feature, now it's down to a few days <0> C# is great for front-end/UI <0> i find myself using it more and more <0> i wonder... possible to have C# and C++/CLI in the same project? <0> and how easy is it to extend a C# cl*** in C++/CLI? hmmm <0> *investigates* <2> my guess is on very easy <0> probably <1> have you seen IronPython? <2> i've heard of it, not used it though <1> it's supposed to generate MSIL and become a 1st cl*** language in .NET <0> nope <0> interesting <3> is it similar to python? <1> it's identical to python <3> nice <1> or so close as makes almost no difference <0> haha <0> whoa. <0> in 2mins i got it working <0> g'damn, .NET v2 is kinda ***y <4> any idea of something similar with FileSystemWatcher, on win32? <0> rdragon, you get 500 points for guessing right ;)
<4> I want to fire events when a file is modifyed, any hints? <1> nope <4> the platform does not provide anything like that? <1> not that I know of <4> I want to write a tail program for win32 <4> I'm already tired of re-opening error.log <1> why reopen it? <4> to reflect the new changes <1> shouldn't just reading it work if there's more stuff? <0> now to figure out how to use a C#-defined enum in c++/cli <1> no common header file syntax? <4> I don't want to read it over and over again <4> there has to be some notification thing for win32 too <4> so I'll read it only when it's necesary <5> enum cl***? <0> debugger: ? <5> how to use a C#-defined enum in c++/cli? <0> yea.... what about it? <0> ah, <0> enumType::ENUM_VALUE <1> I've been wanting a "queue" kind of file for some time.... you can only do wait I/O on it, and it deletes what you've read from the disk, and won't report EOF until someone closes it <1> maybe optionally deletes what you've read <0> alright... now <0> last step <0> how the **** to dynamically load a C++/CLI binary <0> in c# <4> heh, that would be cool, I won't have to close apache every time I wanna clear it :P <5> Obike: search google about ***embly.Load <6> what's a nice and good brand of HDD Enclosure for 3.5inches HD? <0> bah, figured it out >_> <0> simple mistake <0> kinda cool.... <0> brb <7> sup all? <7> is it a bad thing when your ribs hurt? <8> not if you're female and it's from ***. <7> I'm male <7> ribs hurt, shoulders hurt <7> neck hurts <7> **** <8> perhaps you've been hit by an automobile? <7> yep <5> Obike: Are you using an absolute path with load? <7> oops <7> nope <7> yep, it feels like it ;) <7> but no, that's not the cause <8> ah, then i have an idea... <8> 'night :P <7> It ****s when it hurts to breathe <0> debugger: yea, figured it out <0> namespace issue >_> <5> Good :) <0> hot damn, this is the most indepth i've used c++/cli <0> and it's quite ***y <5> It's good but i'm still waiting for stl.net... <0> eh? stl.net port, mmm <0> MS workin on it? <5> dinkumware for microsoft <1> it was SUPPOSED to be released w/ vs2005 <1> it was in one of the earlier betas <0> bastards <0> oh well <0> guess they had to cut feature creep somewhere <7> pain ****s :( <0> unfortunately it wasn't included <0> well i'm off to bed <0> 7am cl*** <0> g'nite <7> lovely, i'm being ignored... <7> wtf ppl? <9> We're not ignoring you <9> Well, they are. I'm delighting in your pain.
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