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Comments:

<0> hah
<1> what the bejsus
<1> OMG
<2> you found a picture of jblitzen?
<0> hahaha
<1> no, i'm just frustrated
<1> i've been up since saturday
<2> ah, debugging
<1> and i'm stuck in a gd office
<2> go get some sleep
<1> its morning, ****s moving around
<1> people they annoy me
<2> heh yeah
<2> monday too :/
<0> sleep before you turn postal
<1> postal



<1> monday doesent really mean much to me rd
<2> oh, figured that meant it's the first day of work for the week for most people there, so they're bumbling around
<1> ah
<1> guess thats true
<1> maybe thats why I see people walking like crazy
<2> or you're hallucinating ;)
<2> what kind of application do you work on?
<0> gah i always forget the ;
<1> rd: working on a high speed switching box
<2> switching... like... networks?
<1> RF signals, throwing PIN switches...
<2> gotcha
<1> oh goodie
<1> i'ms tarting to hallucinate
<1> lol
<2> heh
<1> I just seen a buncha lik sparlkes
<1> that were dancing to the music
<1> for like a good 30 seconds
<2> go to sleep man
<0> bah, enableogl/disableogl didnt have problems being seperated, but now the function that actually draws **** goes haywire on me :/
<2> if you used an engine you could have had a guy running around a terrain by now ;)
<0> stop that :D]
<3> lol
<4> good morning
<0> morning
<2> good morning
<0> see, i wanted to seperate the function that draws the scene itself so i could send it random **** for it to draw, then build from that and see how it turns out, but it goes emo and complains :/
<0> ow, i think i know how to get around that
<0> omg haha i crashed my proggie :D
<5> how do u convert 3.48678e+009 to a really big number
<6> sigh, forgot to log off on the laptop
<2> mellojell what's "a really big number" ?
<2> that looks like 3486780000
<6> take that other client!
<2> heh
<7> 346780000 is a really big number
<7> when it appears in my bank statement
<7> hopefully in green
<2> lol
<7> chocolate tootsie pops = the ****znit
<2> bleh
<7> goes great with V8
<7> yum
<2> ew
<7> freaking construction
<7> getting loud this week
<7> ok i lied
<7> V8 and tootsie pop is not a great combination
<7> interesting aftertaste
<2> i bet :/
<0> hmmm, "HDC hDC" means that HDC is a container for whatever hDC gives it?..
<2> container? huh?
<0> well, uh, what is it then?
<0> it gives me problems :/
<2> HDC is the type
<2> "Handle to Device Context"
<2> I see your 3d engine is coming along great ;)
<0> hm, i mean, it's like int, double, etc?
<0> yup!



<2> it's HDC
<2> that's it's type
<2> it doesn't matter if it might be typedef'ed to something else
<0> ok, i'll ask differently, what does "HDC hDC" say to me?
<3> create a variable named hDC with type HDC
<2> the same thing "int x" tells you
<0> ah, i just thought it up in reverse
<8> it whispres sweet nothings in your ear about a 3d graphics engine
<0> :D
<5> nm rdragon, it was actually a problem with me putting int instead of long, stupid bounds :P thanks anyway
<2> ummm, ok
<0> so, &hDC will give me it's(whatever it is) address, right?
<2> |Serpent: http://www.rudbek.com/books.html
<0> got a book already, and accelerated cpp only frustrated me :D
<2> you should read it
<0> but HDC isn't covered there afaik
<2> it doesn't have to be
<2> there's nothing special-case about HDC
<0> is there a book that explains HDC, HWND and all the rest of the weird windows programming nuances?
<2> read Accelerated C++ way before getting into that
<3> use an existing 3d engine :P
<2> forget about 3d anything for a year and learn to program, first
<0> accelerated c++ isn't for me rdragon, the approach frustrates me
<0> i'm reading c++ primer atm
<2> well, ask questions in here, we'll be much happier to help someone that's determined to get through it
<0> but i'm also trying stuff on my own
<2> the windows api is a C api
<0> i am determined :/
<2> so that really just does you more harm than good
<3> c++/cli instead of win32 api and off he goes
<2> you need to learn C++ first
<0> hmm, so you're saying i shouldn't have to deal with hdc and similar stuff at all and there's a different approach?
<0> rdragon, i am learning but i'm also trying things not in the book
<2> no, i'm saying you're way in over your head, and you don't know what the best way to learn is
<0> oh come on
<2> I really strongly suggest working through Accelerated C++ - it will set you up much better than drudging through win32
<2> it will get you up and running, correctly, much faster
<0> i've tried it rdragon, the approach frustrates me to no end
<2> so ask questions
<2> work through all of the exercises in the book
<0> i understand the code there, the explanations make me go insane
<2> then ask for clarification here
<0> hmm
<2> many people here believe strongly that AC++ is the Right Way(tm) to learn C++, or at least is the best way that we know of
<8> the one true way
<2> C++ isn't a lightweight language, but it's not impossible
<2> fortunately for you there's lots of smart people here
<8> if you learn the api straight off you'll learn some bad habits
<0> i know it isn't impossible since i now know a lot when month.5 ago i didn't know what an int was :D
<8> aka C
<0> wtf that's new, error C2660: 'KillGLWindow' : function does not take 2 arguments, but i specified two arguments in .h
<8> so call the function correctly
<2> or declare it correctly
<0> yup, looking for errors atm
<2> or read a book
<8> read a wha?
<2> then you wouldn't make the mistake to begin with
<0> will do, but i want to understand the problem now :D
<0> btw i hope i'm not pissing you people off <3
<8> oh no. I've booked a p***age to jupiter on the space shuttle version 70 while waiting for your 3dengine
<9> Off to office
<2> hehe
<0> bealtine, the "omg-engine" joke is old k? :D
<2> it'll never be old
<0> aww
<8> old its fresh off the press from today
<2> today it might render a blank screen
<0> actually it did already rdragon
<2> it did, but then it broke
<0> i can even make it orange!
<0> well it broke cause i'm trying to do it differently now
<0> bah, rdragon, i was looking at a completely unrelated thing wasn't i? :/
<2> I have no idea
<0> hahaha i think i got it, yes, i was looking at an unitialized hDC before it had anything ***igned to it, or not but anyway now it works


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