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Comments:
<0> hah <1> what the bejsus <1> OMG <2> you found a picture of jblitzen? <0> hahaha <1> no, i'm just frustrated <1> i've been up since saturday <2> ah, debugging <1> and i'm stuck in a gd office <2> go get some sleep <1> its morning, ****s moving around <1> people they annoy me <2> heh yeah <2> monday too :/ <0> sleep before you turn postal <1> postal
<1> monday doesent really mean much to me rd <2> oh, figured that meant it's the first day of work for the week for most people there, so they're bumbling around <1> ah <1> guess thats true <1> maybe thats why I see people walking like crazy <2> or you're hallucinating ;) <2> what kind of application do you work on? <0> gah i always forget the ; <1> rd: working on a high speed switching box <2> switching... like... networks? <1> RF signals, throwing PIN switches... <2> gotcha <1> oh goodie <1> i'ms tarting to hallucinate <1> lol <2> heh <1> I just seen a buncha lik sparlkes <1> that were dancing to the music <1> for like a good 30 seconds <2> go to sleep man <0> bah, enableogl/disableogl didnt have problems being seperated, but now the function that actually draws **** goes haywire on me :/ <2> if you used an engine you could have had a guy running around a terrain by now ;) <0> stop that :D] <3> lol <4> good morning <0> morning <2> good morning <0> see, i wanted to seperate the function that draws the scene itself so i could send it random **** for it to draw, then build from that and see how it turns out, but it goes emo and complains :/ <0> ow, i think i know how to get around that <0> omg haha i crashed my proggie :D <5> how do u convert 3.48678e+009 to a really big number <6> sigh, forgot to log off on the laptop <2> mellojell what's "a really big number" ? <2> that looks like 3486780000 <6> take that other client! <2> heh <7> 346780000 is a really big number <7> when it appears in my bank statement <7> hopefully in green <2> lol <7> chocolate tootsie pops = the ****znit <2> bleh <7> goes great with V8 <7> yum <2> ew <7> freaking construction <7> getting loud this week <7> ok i lied <7> V8 and tootsie pop is not a great combination <7> interesting aftertaste <2> i bet :/ <0> hmmm, "HDC hDC" means that HDC is a container for whatever hDC gives it?.. <2> container? huh? <0> well, uh, what is it then? <0> it gives me problems :/ <2> HDC is the type <2> "Handle to Device Context" <2> I see your 3d engine is coming along great ;) <0> hm, i mean, it's like int, double, etc? <0> yup!
<2> it's HDC <2> that's it's type <2> it doesn't matter if it might be typedef'ed to something else <0> ok, i'll ask differently, what does "HDC hDC" say to me? <3> create a variable named hDC with type HDC <2> the same thing "int x" tells you <0> ah, i just thought it up in reverse <8> it whispres sweet nothings in your ear about a 3d graphics engine <0> :D <5> nm rdragon, it was actually a problem with me putting int instead of long, stupid bounds :P thanks anyway <2> ummm, ok <0> so, &hDC will give me it's(whatever it is) address, right? <2> |Serpent: http://www.rudbek.com/books.html <0> got a book already, and accelerated cpp only frustrated me :D <2> you should read it <0> but HDC isn't covered there afaik <2> it doesn't have to be <2> there's nothing special-case about HDC <0> is there a book that explains HDC, HWND and all the rest of the weird windows programming nuances? <2> read Accelerated C++ way before getting into that <3> use an existing 3d engine :P <2> forget about 3d anything for a year and learn to program, first <0> accelerated c++ isn't for me rdragon, the approach frustrates me <0> i'm reading c++ primer atm <2> well, ask questions in here, we'll be much happier to help someone that's determined to get through it <0> but i'm also trying stuff on my own <2> the windows api is a C api <0> i am determined :/ <2> so that really just does you more harm than good <3> c++/cli instead of win32 api and off he goes <2> you need to learn C++ first <0> hmm, so you're saying i shouldn't have to deal with hdc and similar stuff at all and there's a different approach? <0> rdragon, i am learning but i'm also trying things not in the book <2> no, i'm saying you're way in over your head, and you don't know what the best way to learn is <0> oh come on <2> I really strongly suggest working through Accelerated C++ - it will set you up much better than drudging through win32 <2> it will get you up and running, correctly, much faster <0> i've tried it rdragon, the approach frustrates me to no end <2> so ask questions <2> work through all of the exercises in the book <0> i understand the code there, the explanations make me go insane <2> then ask for clarification here <0> hmm <2> many people here believe strongly that AC++ is the Right Way(tm) to learn C++, or at least is the best way that we know of <8> the one true way <2> C++ isn't a lightweight language, but it's not impossible <2> fortunately for you there's lots of smart people here <8> if you learn the api straight off you'll learn some bad habits <0> i know it isn't impossible since i now know a lot when month.5 ago i didn't know what an int was :D <8> aka C <0> wtf that's new, error C2660: 'KillGLWindow' : function does not take 2 arguments, but i specified two arguments in .h <8> so call the function correctly <2> or declare it correctly <0> yup, looking for errors atm <2> or read a book <8> read a wha? <2> then you wouldn't make the mistake to begin with <0> will do, but i want to understand the problem now :D <0> btw i hope i'm not pissing you people off <3 <8> oh no. I've booked a p***age to jupiter on the space shuttle version 70 while waiting for your 3dengine <9> Off to office <2> hehe <0> bealtine, the "omg-engine" joke is old k? :D <2> it'll never be old <0> aww <8> old its fresh off the press from today <2> today it might render a blank screen <0> actually it did already rdragon <2> it did, but then it broke <0> i can even make it orange! <0> well it broke cause i'm trying to do it differently now <0> bah, rdragon, i was looking at a completely unrelated thing wasn't i? :/ <2> I have no idea <0> hahaha i think i got it, yes, i was looking at an unitialized hDC before it had anything ***igned to it, or not but anyway now it works
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