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Comments:

<0> ok
<1> anyone use GSL for math?
<1> i can't get it configured on vc6
<2> GSL?
<3> get rid of vc6
<1> is the include directory the same as the "working directory" ?
<3> no
<1> is it the same as "additional resource include directory" ?
<1> i am trying to compile a gsl example.. and it cannot find the path for the gsl include folder.
<1> i am not sure how to configure vc6 because i've been pampered all my programming life and STL seems to magically work without messing with the IDE
<3> you're working with a bfoken compiler
<3> broken
<1> okalready!
<3> why are you bothering
<3> I'm NOT going to help you
<1> everyday i come here u guys keep reminding me



<3> THEN FIX IT
<1> i have no space !
<3> so your'e going to isntall the gnu scientific library
<3> and try to use a broken compiler
<1> yeah. i got the binaries. i hope that'll byp*** the h***le with up to date c++ standards, problems i'd run into with boost
<2> ...
<3> dextre1, fool!
<3> actually I think that boost actuallyhas workarounds for vc6 up through 1.33.1
<4> question is why would we want it to work with vc6
<3> some people at boost wanted it (their customers wouldn't upgrade)
<4> retards.
<3> but I think we finally have the convinced that it's just too expensive to **** with any more
<5> right, night on the town
<5> catcha later all
<3> take care
<0> is Ice Age 2 good?
<6> !time
<6> http://www.cprogramming.com/ is this site the channels site ?
<2> np
<2> no
<3> this channel's site? no way
<7> www.noidea128.org
<7> wooo!!!!
<8> STOP SPAMMING
<9> i'll try to open www.peterhu.com :)
<0> beastiality
<9> you tried to access the address http://www.peterhu.com/, which is currently unavailable.
<10> it'd be www.peterhu.cn
<9> nope'
<3> Kombucha I thought the drink was seplled with Ka.......
<9> peter can pay hundred of bucks who owns the peterhu.com it's a smart idea :P
<10> why would anyone want to go to peterhu.com ?
<11> peter.hu
<9> dunno, peter could know that
<3> are environment variables case sensitive in *nix ?
<10> probably
<12> vawjr, it depends on the application that uses the variable
<3> I guess it won't matter, I think which is already a shell command in *nix
<13> vawjr, what ?
<3> I thought there was a comman for the shell that tells you where it will try to execute a command from
<3> if you type which blah
<13> vawjr, there is alsp the type command
<14> How can I read from a file* exactly 6 characters? drop the 7th, and read an integer?
<15> java rules
<13> Celine___, use the read and ignore member functions, and the >> operator
<14> can you write me exact code please?
<14> I'm new to cpp
<14> c++
<13> Celine___, so, get a book
<14> where can I post my code?
<3> Celine___ why do you have a FILE* ?
<14> I'm rather in a hurry
<3> read the topic
<14> oki :)
<3> everyone seems to think they can wait until the last second, come here, and everyone will drop whatever they're doing to hlep
<14> to read from a text file
<3> you trying to read binary data?
<16> somebody speak spanish??
<16> i need help
<3> Celine___ you're rather new at this, eh?
<14> okay, I wrote the tasks here: http://www.noidea128.org/sourcefiles/16145.html



<14> I'm rather into C#, asp...
<1> The value of ESP was not properly saved across a function call
<3> well, what you've written thusfar is pure C
<14> that's the general idea
<13> Celine___, don't use stdio, use IOStreams instead
<1> is there a workaround to this error?
<3> dextre1 I don't believe you
<14> iostream..... okay.... how do I do that?
<13> Celine___, learn it
<3> dextre1 and why the **** are you looking at the registers anyhow?
<1> lol
<11> you are not allowed to do that
<1> i'm not.. i got vc configured correctly. and my program blows up in my face screaming that error
<14> !!! I am just asking from a few statements, can't anyone write them for me?
<1> the ESP error
<3> he's allowed, but it's NOT his to decide how the compiler is working (he's working w/ an old piece of **** anyhow)
<1> oh, get off of that already pliz
<3> dextre1 awwwwww, really? how about you get a modern piece of software
<14> step1: read exactly 6 characters
<11> dextre1: maybe ESP was not found in your computer
<3> dextre1 there are know ****ing bugs in that piece of ****
<14> step2 skip the remaining character
<14> step 3 , read an itnerger
<1> oh. that's possible
<3> you keep thinking that it's OK for what you need...guess what, it ain't
<3> Celine___ what's the actual problem? not your potential solution
<1> one day, i'll install vc7 and you'll all shutup about it, i'll walk into this chatroom proud, with my head up high
<11> dextre1: I hope you are not on vc6 _standard_ edition
<3> dextre1 no, we'll call you a fool for not installing vc2005 (which is vc8)
<14> how do I write these statements in C/C++ ?
<1> damnit
<3> Celine___ what is the nature of the file?
<14> text files
<3> and what is the real, exact problem..
<14> not exactly a problem, I dont KNOW how to read them
<3> <sigh>
<3> most people don't need to read n chars, skip one, read n characters
<3> that's NOT a normal text file
<14> its a listing of names
<14> 7 characters - space - number
<14> I want to loop though each line, do some work, fill variables....
<3> any spaces in the 7 characters?
<14> non
<14> no spaces
<3> 7 non-blank characters, one space, and a "number"
<14> exactly
<3> string name; long number; ....... while(instream >> name >> number) {do your stuff}
<14> thx, thats a start...
<14> Now how do I get only the 1st 6 characters?
<3> is this for school? for a C++ cl*** ?
<14> approximately
<14> sort of
<3> actually seeing the homework problem would make things easier
<17> I have 2 SYSTEMTIME newst, and oldst ... what would be the easiest way to compare the day/month/year (oldst.wDay oldst.wYear oldst.wMonth)
<14> toooooo complicated, I just need this part, anyway, here you go...
<14> Now how do I get only the 1st 6 characters?
<3> Celine___ we don't teach C++ here, we help folks who are having problems understanding
<14> come on, its a simple statement
<18> can anyone tell me any idea about object slicking
<19> do you mean "slicing"?
<11> I think he meant objects licking
<20> ahahah
<19> or object clicking
<18> no
<18> object slicing is a consept of object oriented programming
<19> Wow, it's a concept now.
<19> I'd call it an accident.
<18> how?
<19> Consider: struct base { int x; virtual void foo(); } struct derived : public base { int y; virtual void foo(); virtual void bar(); }
<19> Then consider: derived d; base b1(d); base b2; b2 = d;
<19> Although the copy construction and the ***ignment look innocent, bad things happen.
<19> In both cases, you'll end up with an object of type base, that lost everything it might have had to do with derived.
<19> Oh, cool.
<20> hahahha


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