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<0> ok <1> anyone use GSL for math? <1> i can't get it configured on vc6 <2> GSL? <3> get rid of vc6 <1> is the include directory the same as the "working directory" ? <3> no <1> is it the same as "additional resource include directory" ? <1> i am trying to compile a gsl example.. and it cannot find the path for the gsl include folder. <1> i am not sure how to configure vc6 because i've been pampered all my programming life and STL seems to magically work without messing with the IDE <3> you're working with a bfoken compiler <3> broken <1> okalready! <3> why are you bothering <3> I'm NOT going to help you <1> everyday i come here u guys keep reminding me
<3> THEN FIX IT <1> i have no space ! <3> so your'e going to isntall the gnu scientific library <3> and try to use a broken compiler <1> yeah. i got the binaries. i hope that'll byp*** the h***le with up to date c++ standards, problems i'd run into with boost <2> ... <3> dextre1, fool! <3> actually I think that boost actuallyhas workarounds for vc6 up through 1.33.1 <4> question is why would we want it to work with vc6 <3> some people at boost wanted it (their customers wouldn't upgrade) <4> retards. <3> but I think we finally have the convinced that it's just too expensive to **** with any more <5> right, night on the town <5> catcha later all <3> take care <0> is Ice Age 2 good? <6> !time <6> http://www.cprogramming.com/ is this site the channels site ? <2> np <2> no <3> this channel's site? no way <7> www.noidea128.org <7> wooo!!!! <8> STOP SPAMMING <9> i'll try to open www.peterhu.com :) <0> beastiality <9> you tried to access the address http://www.peterhu.com/, which is currently unavailable. <10> it'd be www.peterhu.cn <9> nope' <3> Kombucha I thought the drink was seplled with Ka....... <9> peter can pay hundred of bucks who owns the peterhu.com it's a smart idea :P <10> why would anyone want to go to peterhu.com ? <11> peter.hu <9> dunno, peter could know that <3> are environment variables case sensitive in *nix ? <10> probably <12> vawjr, it depends on the application that uses the variable <3> I guess it won't matter, I think which is already a shell command in *nix <13> vawjr, what ? <3> I thought there was a comman for the shell that tells you where it will try to execute a command from <3> if you type which blah <13> vawjr, there is alsp the type command <14> How can I read from a file* exactly 6 characters? drop the 7th, and read an integer? <15> java rules <13> Celine___, use the read and ignore member functions, and the >> operator <14> can you write me exact code please? <14> I'm new to cpp <14> c++ <13> Celine___, so, get a book <14> where can I post my code? <3> Celine___ why do you have a FILE* ? <14> I'm rather in a hurry <3> read the topic <14> oki :) <3> everyone seems to think they can wait until the last second, come here, and everyone will drop whatever they're doing to hlep <14> to read from a text file <3> you trying to read binary data? <16> somebody speak spanish?? <16> i need help <3> Celine___ you're rather new at this, eh? <14> okay, I wrote the tasks here: http://www.noidea128.org/sourcefiles/16145.html
<14> I'm rather into C#, asp... <1> The value of ESP was not properly saved across a function call <3> well, what you've written thusfar is pure C <14> that's the general idea <13> Celine___, don't use stdio, use IOStreams instead <1> is there a workaround to this error? <3> dextre1 I don't believe you <14> iostream..... okay.... how do I do that? <13> Celine___, learn it <3> dextre1 and why the **** are you looking at the registers anyhow? <1> lol <11> you are not allowed to do that <1> i'm not.. i got vc configured correctly. and my program blows up in my face screaming that error <14> !!! I am just asking from a few statements, can't anyone write them for me? <1> the ESP error <3> he's allowed, but it's NOT his to decide how the compiler is working (he's working w/ an old piece of **** anyhow) <1> oh, get off of that already pliz <3> dextre1 awwwwww, really? how about you get a modern piece of software <14> step1: read exactly 6 characters <11> dextre1: maybe ESP was not found in your computer <3> dextre1 there are know ****ing bugs in that piece of **** <14> step2 skip the remaining character <14> step 3 , read an itnerger <1> oh. that's possible <3> you keep thinking that it's OK for what you need...guess what, it ain't <3> Celine___ what's the actual problem? not your potential solution <1> one day, i'll install vc7 and you'll all shutup about it, i'll walk into this chatroom proud, with my head up high <11> dextre1: I hope you are not on vc6 _standard_ edition <3> dextre1 no, we'll call you a fool for not installing vc2005 (which is vc8) <14> how do I write these statements in C/C++ ? <1> damnit <3> Celine___ what is the nature of the file? <14> text files <3> and what is the real, exact problem.. <14> not exactly a problem, I dont KNOW how to read them <3> <sigh> <3> most people don't need to read n chars, skip one, read n characters <3> that's NOT a normal text file <14> its a listing of names <14> 7 characters - space - number <14> I want to loop though each line, do some work, fill variables.... <3> any spaces in the 7 characters? <14> non <14> no spaces <3> 7 non-blank characters, one space, and a "number" <14> exactly <3> string name; long number; ....... while(instream >> name >> number) {do your stuff} <14> thx, thats a start... <14> Now how do I get only the 1st 6 characters? <3> is this for school? for a C++ cl*** ? <14> approximately <14> sort of <3> actually seeing the homework problem would make things easier <17> I have 2 SYSTEMTIME newst, and oldst ... what would be the easiest way to compare the day/month/year (oldst.wDay oldst.wYear oldst.wMonth) <14> toooooo complicated, I just need this part, anyway, here you go... <14> Now how do I get only the 1st 6 characters? <3> Celine___ we don't teach C++ here, we help folks who are having problems understanding <14> come on, its a simple statement <18> can anyone tell me any idea about object slicking <19> do you mean "slicing"? <11> I think he meant objects licking <20> ahahah <19> or object clicking <18> no <18> object slicing is a consept of object oriented programming <19> Wow, it's a concept now. <19> I'd call it an accident. <18> how? <19> Consider: struct base { int x; virtual void foo(); } struct derived : public base { int y; virtual void foo(); virtual void bar(); } <19> Then consider: derived d; base b1(d); base b2; b2 = d; <19> Although the copy construction and the ***ignment look innocent, bad things happen. <19> In both cases, you'll end up with an object of type base, that lost everything it might have had to do with derived. <19> Oh, cool. <20> hahahha
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