| |
| |
| |
|
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13
Comments:
<0> rather than looping through the array ***igning to each element <1> oh <2> hah <3> Wimps <1> ugh use a vector <1> java vector <0> foo[] f = new foo[] { new foo(), ... }; is valid java syntax, tv <0> tr <0> looks like it's identical to C#'s <0> granted, it's not as simple as say, "gimmie 10 foo's with default constructor", but still <2> I pity the foo <0> i pity jb too <0> PWN3D <0> sigh, i've got work to do tonight <0> heh <0> ashe is already a miss
<3> Heh <2> ... <0> *unf* <4> tv? <0> tr! <4> are you calling me a tranny peter? <4> does that excite you? <2> lol <0> of course not <0> i like real men <2> what <2> that doesn't explain JB <5> lol <0> like i said <0> i pity jv <0> jb <0> DAMN YOU V KEY <0> YOU GO SQUISH NOW <1> MissAshe, how was dinner? <2> more importantly, what did you eatr <4> man this new PC is soo smoking <0> pfft <0> my work pc > yours <2> TchRaven: does it create excitement in your pants <0> like black vulcan <4> peter: whats your work pc? <0> PD 3.2 Ghz, 2 gig ram <0> not that impressive, really <6> PD? <0> pentium D, bitch! <6> bah <0> GET WITH THE PROGRAM, SON <6> lame <4> peter: my new pc = 2 gig of ram, Athlon XP 4200+ OC'ed to 2.65ghz (faster then a 4800+), X1900xt 512mb <6> why are you OCing it? <6> and, why didn't you get the dual core version? <4> cuse it OC's well <4> sorry <4> it is the X2 <6> how much did all that cost you? <1> orange county? <6> Yup <4> Noidea: less then 1800 <6> he orange countied it. <1> hehe <6> why only 2GB memory? <4> dunno, I might get another 2gb <4> 10k RPM Raptor HD <6> you have a 64bit OS? <4> no, drivers for the 64bit OS's are still flakey <4> didn't feel like dealing with it <6> oh <6> well, then, not much point for another 2GB of memory I guess. <7> I find dual core support to be pretty lousy as of yet, though. <6> what? <5> i bought a Athlon X2 4200+ with 1Go DDRam and GeForce7800 GT (with only one HDD and a DVD writter and the PCI Express mother board) and it cost me a little more that 1000Euros <3> Euros haha <7> I often have to set the affinity to one CPU, or I get weird problems in real-time apps. <4> jbat: running SQL Server with IIS, compiling and other crap...
<6> Klaim his is dual core. <6> yeah, dual core support, you just need to run multiple things. <4> if apps are written badly, they won't deal with dual core well <6> and you'll take advantage of dual core. <4> threading problems are like 100x more likely with 2 things actually going at once <6> heh <7> I'm not saying my 3800 system isn't nice, I'm just surprised that all my 3D apps seem to choke on it. <5> yes i know <7> (unless I ***ign them to a single core) <8> 3D apps are not multithreaded, so it shouldn't make any difference <5> i can run Oblivion at maximum configuration and cannot read the loading messages as it is too fast... <6> really? You'd think there'd be some opportunity for concurrent processing in a 3d app. <1> yes <8> There is <8> But DirectX 10 is the first version to have minimum multithread stuff <5> so i had to tweak the ini files to have the game looking better again and the loading longer ^__^;; <8> You can do it with DirectX 9, but it's more difficult <7> Ashe: And yet GTA:SA and my RC flight simulator both suffer from the same bizarre timing problem if I don't ***ign them to a single processor. <6> http://today.reuters.com/news/newsarticle.aspx?type=internetNews&storyid=2006-04-06T181559Z_01_N06299298_RTRUKOC_0_US-GOOGLE-EARTHLINK.xml&rpc=22 <6> ugh <6> why is this even legal? <8> jbatista: what CPU? <5> in actual games thaat exploit it, it's more about ressource loading that it take advantage <5> and maybe AI <7> Ashe: I usually give them CPU 1. <8> There's no actual game that exploit it <8> jbatista: I mean what time of CPu do you have <5> Oblivion does <8> No it doesn't <6> seriously <7> Ashe: Athlon X2 3800+. <1> Oblivion is so nice <6> why is this a government program? <4> jbat: you overclocking it at all? <7> TchRaven: No. <5> officially it does, i'll not check in processes <6> why isn't it just being handled like cell phones? <6> where companies build the networks. <8> Oblivion is just a bunch of middleware bound together <8> SpeedTree + Havok + whatever <1> MrAshe, its nice though <5> yes so what? <1> :) <8> And none of them is multithreaded <7> By timing problem, I mean that the screen flickers and the game runs at the wrong speed, along with other glitches. <5> so what? <8> So the game is not multithreaded, duh <5> the part of Oblivion that load the world is in a different thread <8> Loading the world is mostly harddisk bound <8> Or DVD, whatever you load it from <7> Actually, isn't Renderware multithreaded for the same reason? <5> yes but the game running is not <8> Renderware is not multithreaded <7> Ashe: I thought it loaded ***ets in the background. <8> Klaim: best case you have 10% of the second CPU used <7> I could be wrong. <7> Well, that's what I heard regarding the GTA configurations of the engine. <5> i can tell you : when the Loading message is displayed, there is no stop <8> So? <5> as you can imadgine it is slower about for about 10 milisecond but it don't stop <7> Though I guess it could use some kind of asynchronous disk I/O all in one thread. <5> so it is multithreaded and the two cores are used <7> Anyway, I need to see if there are any driver or firmware updates for my machine. Maybe that'll fix it. <1> thats not a good proof <8> That's no proof at all, in fact <5> hmmm maybe the "exploit dual core" thing is not the same for you and for me? <8> And even if two cores are used, it's still like 5-10% max <8> Which means a simple P4 with hyperthreading can do the same <5> MrAshes> on the task manager, you can see that it uses the two cores <8> Exploit dual core is both CPU with 100% usage <5> why should it have to use 100% of both? using both is not enough to be exploiting it? <8> Nope <5> ok, but why? <8> ...
Return to
#c++ or Go to some related
logs:
need visa cc #AllNiteCafe What is the warmest continent
meezyfuh #mirc #AllNiteCafe centos disable screensaver #linux #AllNiteCafe #chatzone
|
|