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Comments:

<0> yaya base64
<1> bealtine: didnt that come from the old basic-like strings?
<2> ja
<2> i believe it means B(asic)STR
<1> i just remember the basic strings to have the exact same syntax
<1> and since MS has a lot of legacy stuff, 1+1 = 2
<3> thanks everyone... I am going home ...
<0> who here has implemented a 2-4 tree before?
<1> Not I
<2> Jeff probably did
<2> what was his nick again?
<2> he wrote a number of templated tree libs
<4> ****!
<2> your point is?
<1> He lacks vocabulary
<2> you frightened him



<1> I am sorry
<2> haha
<1> Next time I will try and refrain from making any comment.
<1> hm i was wondering
<2> oh noes
<1> can one set the name of 'main' to a different one when using gcc compilers?
<1> I am working on an envelope :P
<2> iirc you can change the entry point but it must call main
<2> but then what would I know :)
<1> Ideally i would do something like: myobfuscatedmain() { main(args blah): }
<5> Hey, is it a bad idea to write myCl*** * p = NULL; *p = blah; where blah is some myCl*** object? or will it just do nothing but it's okay?
<6> that will explode in an entertaining fashion
<6> p = &blah; is fine
<6> dereferencing a null pointer is not a good idea
<5> damn
<6> why?
<0> strcmp() retval a singed int right?
<6> yes
<0> Asriel, nice, a minus value means the LHS is smaler then the RHS?
<5> Nothing, doesn't really matter... I just thought that, rather than overloading a function (one to take a myCl*** object by reference as a second argument in which to store something, and one to have no second argument and not store anything), I could just have one function, whose second argument is a pointer to a myCl*** object with a default value of NULL. (and I would just have to dereference it since it's a pointer and not p*** by reference)
<1> c-bot strcmp
<0> does strcmp compare it in lexical or whatever style?
<6> or "man" if you're on a suitably configured unix system
<0> aawww
<0> ok, I will RTFM then
<5> Asriel: but I guess I'll just have to overload the function, eh? or is there a better way?
<0> *grumble*
<6> jauncie - Overloading would be tidier. Or you can just do a NULL check before you store in it
<5> Hey, can you return; from a constructor?
<7> yes
<5> awesome
<5> Thanks
<7> you could have just tried
<2> why "try" when you can just "ask"
<2> jeez
<2> :)
<7> heh
<2> bit twiddling idiot
<0> hehe
<0> I had a nightmare, 1's and 0's everywhere, and I even thought I saw a 2
<8> help
<2> there you go
<8> some knows a site where could i found a course for C/c++ . a pdf or somethin ?
<2> most online tutorials are crap
<2> you could try this : http://cplus.about.com/od/beginnerctutorial/l/blcpptutorials.htm
<2> but a book would be better
<2> www.rudbek.com/books.html
<0> I had an orly C++ ebook somewhere
<0> no idea where it is now
<0> plus I abide by copyright laws so even if I did have it, I couldn't of sent it to you :)
<8> =
<8> +)
<0> :P
<9> Solamente says this tutorial isn't too horrible: http://cplus.about.com/od/beginnerctutorial/l/blcpptutorials.htm
<10> I dunno about that. I'm yet to see anything good come out of about.com



<10> though I haven't seen this tutorial yet or anything
<11> can we p*** formal parameter in the exception handling?
<7> you can create an exception type with some member that you initialize with the constructor
<11> that's fine. In catch block can we take formal parameter?
<11> instead of taking byref
<12> if in the definition of a cl*** I have the line : double val_pl() const;
<12> what's with that const at the end ?
<7> it's a const member function
<7> that means it can't modify non-mutable members, or call non-const member functions
<12> ok, but why is it at the end ? isn't "const double val_pl();" the same with "double val_pl() const;" ?
<7> not at all
<7> const double val_pl(); means that val_pl returns a const double
<7> your book should cover it (you do have a book, right?)
<12> I have a book, just don't know where to find that yet;thanks
<13> ah... youngsters
<7> which book is it?
<12> I guess the translation would be something like :C++ Complete Manual - Herbert Schildt
<2> use it as toilet paper
<12> is this a good boo ?
<7> I think that's one of those 'run away' authors
<12> what do you mean run away ?
<7> if you see his name, run away
<12> :) , ok
<12> so, which is a good book?
<2> www.rudbek.com/books.html
<7> http://www.rudbek.com/books.html
<13> The ***ual Adventures of Jennifer Clementine
<13> thats also a good book
<13> teaches you everything you need to know about private members
<7> heh
<13> not a lot of protected members in that book actually
<14> Anyone know how to trim a string? I want to remove all whitespace on the right side of a string and I'm wondering if there's a built-in C++ tool to do the job.
<14> i.e. turn a string like "this is my string " to "this is my string"
<12> yeah , OK :)
<2> whats a "string"?
<13> Jennifer Clementine knows about strings too
<14> either a char *mystring, a char mystring[x] or a string mystring ... whichever works fine for me
<14> if there's a function that takes any of them as an argument I'd be happy :P
<15> awesome, my firce C# compiler ICE
<15> and man did it ICE hard
<15> heh
<15> first
<7> ICE = ?
<7> oh
<7> nice
<15> had about 20+ ICE error messages, and then pretty much every token in the file after it encountered it caused an error
<13> BDPE: use STL's find_last_not_of(" ")
<15> intellisense's highlighting of the errors was pretty funny too
<15> should have taken a screenshot
<15> basically the whole file was one giant squiggly
<14> Quantum`` ... nice
<14> Quantum`` ... so is there a function to truncate string at character X ?
<13> pfff
<13> look it up
<13> well
<13> Ill be nice
<7> BDPE: str.erase( index );
<7> erases from [index, end)
<7> but yeah, look it up
<13> string s = "BDPEisGheay " ; k = s.find_last_not_of(" ") ; s = s.substr(0, k ); s is now BDPEisGheay
<13> fun fun fun for the entire family
<14> how nice
<13> :)
<13> Quantum`` pleasing people since 1984 (tm)
<13> thats the official .ie dinner
<7> std::string::size_type k = s.find_last_not_of( " " ); if( k != std::string::npos ) { s.erase( k + 1 ); }
<13> even better!
<13> no copying
<7> indeed
<13> yay
<13> who cares, its all boring
<7> heh
<2> you old cynic


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