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<0> error: storage size of 'data' isn't constant <0> wtf! <1> how is GSL compared to LAPACK and BOOST's uBLAS? <2> threat: paste the line of code <2> But you probably did <2> int i = 5; <2> int arr[5]; <2> eh <2> int i = 5; <2> int arr[i]; <2> (hey I just woke up) <0> hehe <0> good morning MrAshe :) <0> MrAshe, http://www.noidea128.org/sourcefiles/16140.html
<2> That const it not that much const <2> It's const as in read-only ;) <0> yeah <0> how should I go about this then ? <0> use new ? <2> vector <0> I cant use vectors <0> (dont sak why) <0> sak = ask <2> Well, then new <0> ok :) <2> (and hopefully delete) <0> and how do I delete a [][] ? <2> You don't <0> oh <2> T ** p; <2> p = new T*[xx]; <2> for (...) p[i] = new T[yy]; <2> ... <2> for (...) delete [] p[i]; <2> delete [] p; <0> so I cant do p = new T[xx][yy]; ? <2> vector<vector<T> > p( xx, vector<T>(yy) ); // and there you're done in one line, w00t <0> MrAshe, yeah I know <2> No you can't, unless one of those is constant <0> MrAshe, ok <0> MrAshe, thanx :) <2> Like T (*p)[50] = new T[xx][50]; <2> Anyway, gotta go "work" <0> ok <0> ok bye bye! and thanx! <0> Eugen-ON, ? <3> Noidea128, hey you? <4> Hey, is there any function in the C standard library that converts a string to a double? similar to how atoi() converts a string to an int? <5> this is C++ <5> #C++ <5> #c is that way --> <3> jauncie, do a /j #c and you should be set ;) <6> you go up the cannel list a bit and make a left <6> channel too <7> guys, can someone tell me under what circumstances can the STL vector's push_back() function call crash? <7> i'm trying to debug my code and I have no idea why my program is crashing on the push_back() call <7> this is my code <7> snNode *_temp_node = NULL; _temp_node = new snNode(node_type,node_id); <7> if(_temp_node==NULL) cout << "WTF" << endl; <7> this->nodes.push_back(_temp_node); <7> t doesn't output WTF, and it crashes on the last line <8> erm <8> Unless your C++ compiler is broken, the if (_temp_node==0) check is useless. <8> The crashing of push_back likely is caused by other code that incorectly deals with memory (array bounds overrun, double deleting, following dangling pointers, uninitialized pointers etc) <4> Hey, can someone help me out a bit with the stringstream cl***? I understand everything in the outline of the cl*** at cplusplus.com, I've just never had to use stringstream before. <9> sal all <9> e cineva ? <9> care stie cum scriu in root colorat la full name de ex sa scrie colorat cand intra <10> Try in English. <9> don`t know speak english :( <11> when should the main() function return , and when not ? <12> int main() always returns <12> something
<11> ok, so why should the main() return something ? how does it help me if it returns ? <12> because the standard says so <11> well, that's not a good reason for me :) <11> it must be some logical reason <11> isn;t it ? <12> sure there is...and it will be explained in your reference book <11> ? <11> what book ? <12> your book <11> so you honestly believe there's no reason for the main() function to return something ? and it's just that "because the standard says so" ? <12> eh? did i say that? <11> where can I read that ?, I wanna be sure of that thing :) .. with the standard thing .. <12> a book <11> yes you did a couple of rows above : <12> because the standard says so <13> I have an xml file that contain image as text ... I have been told that the text is a base64 string... I dont even know what is base 64 string! <14> google <13> already google... not much help ... I am googling while asking here... <14> doubt you did, since it should pop up as first or 2nd hit <13> the first ten entry is about encoding and decoding ... they dont explain what is it <13> I can encode and decode ... I know how to do that... but I really dont know what is it <13> let say ... char is 1 byte <14> http://en.wikipedia.org/wiki/Base64 <13> base 64 string, is it 4 time char? <14> ehm... yeah, sure <13> thanks anyway... <14> 'lo SalieriM <11> this is funny :) : - > http://cboard.cprogramming.com/archive/index.php/t-66606.html <11> does someone know something about communication oriented , what it is ? found nothing on google, hopefully it's c++ related . <0> hmmm why doesn't static_cast<>() like this? --> struct my_struct_t {int i; int j;}; return static_cast<my_struct_t>(1, 2); ? <14> maybe becuase a static cast doesnt contstruct... <0> oh yeah <13> I still don't know wtf is base64 ... <14> i bet you dont know what base8 and base10 is either <14> or base16 <13> correction than... I know what is base64 ... I just have no idea what is base 64 string <15> whats the difference between a BSTR and a string ? <15> only typecast is allowed into a BSTR <15> strange <13> Nowadays, I dont even know what is string :D <13> I suspect that BSTR is unicode or wide string something <14> base64 string.. a string consisting of base64's <15> what do you mean you don't know ? <14> char string... a string consisting of chars <14> he isnt a geek... he is just a noob :P <13> so how about CString , std::string <15> IC thanks Tamama <13> oh and string and String <15> CString str = (CString)(bstrString); <15> hmmm <13> I love char... all those string just confuse me <14> BSTR would be byte-string <16> mmm? BSTR is just binary string. Pointer to a wide character string <16> platform dependent character width, I believe <16> should be 2 bytes per char on windows <16> for other platforms supported by the automation frameworks, ymmv <13> hmm... is unicode string 64bit or 32 bit? <14> 128bit <14> -.- <16> depends on what you mean by unicode <13> whaaaa! <16> mostly, people won't use actual raw unicode character representations, they're too verbose. An encoding like UTF-8 or UTF-16 is more common <16> you'd normally expect a "wide" string to be 2 bytes per character. 4 under some circumstances <14> actually, i only use raw unicode... if output or input is utf-x, i convert <14> 2 bytes in windows, 4 by default under linux <13> Quiz of the day: Why Convert.FromBase64String("abcd") = {105, 183, 29} <12> technically a BSTR is a length prefixed array of OLECHARs <13> the result is byte array with 3 element <14> NoobsGeek: read the bsae64 faq <14> *bsae64 even <14> og ffs <14> *base64 even <0> yaya base64
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