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<0> while xp installs without a problem <0> i need a text mode installer, ubutnu; not a pretty gnome installation enivornment <1> peterhu: there is a text mode installer <0> for the desktop iso or the serveR? <2> can somebody explain me this: const char * const & <2> ? <2> I really don't know how to read it <3> no variable? <4> char const* const& <4> now read right to left: <4> reference to const pointer to const char <4> the variable is a reference <4> it references a pointer, that's const <4> and the pointer points to a const char <3> ah like const char * const *var <4> not at all
<3> k <3> :D <2> rdragon: thanks <5> anyone one know how to stop shutdown before it close anything?? I know WM_QUERYENDSESSION but its only for my own application... <5> or where can I find help about it... <6> hello <7> hiya <8> (1~ Immortal GFx || Searching for a good PHP coder || Pm me if interrested to earn money ! 1~) <9> That resembled a malfunctioning electric chair, didn't it? <10> Indeed. <11> hi <12> You don't have to be, but it probably helps <11> I just started learning c++, and went across some cl***. I learned the basics, how it works but i want to actually use it. However i can't understand 'where' it should be used. <11> Anyone knows some good 'exercices' to practice and at the same time understand the use of cl***es in c++ ? <7> how are you learning <7> Accelerated C++ is currently the best book to learn from <11> i read online tutorials <7> yeah, you're better off buying that book <13> can an entry point for a thread be a member function of some cl***? <11> :| <14> xation that depends on the OS <13> win32 <14> not readily, not a regular member anyhow <13> why not? <14> because it needs an extra parameter <13> yeah but if you correctly format the member function <14> and the thread start will only p*** one void* <14> go ahead, try it <14> this is NEVER a void* <13> ok <13> anyone know why i have an ugly *** default font when creating a win32 c++ with unicode? <13> in vs2005 <14> no clue <14> don't even know what you're talking about <13> i have the damn windows 3.1 font <14> I still don't know what you're talking about and I use vs2005 daily (not unicode though) <13> but didnt you say you didnt do gui programming? <14> what does GUI have to do with unicode?? <14> or using vs2005: <13> default font on the forms <13> on static labels and buttons <14> oh, forms, have no idea <14> or labels or buttons <13> i have some ugly *** font on everything i create <14> doesn't have much to do with C++ <13> yes remind me of the name of the cannel and point me to #win32 <13> why when I open an "save file dialog" box the memory usage of my program goes up 4mb but when I close it it doesn't go back down <15> hi all <16> Lalala <17> how do I convert an integer to a cstring or a char array? <7> why char array? <7> what's wrong with std::string <3> sprintf? <7> but yea, otherwise sprintf <17> the TextOut fuction only supports those two, to my knowledge <16> stringstream ss; ss << integer; ss >> string; <16> TextOut( hdc, x, y, string.c_Str() ); <16> ~ on the S <3> and i think for cstring it was like str1=str2.format(" printf style")
<18> i can't remember how to call a base cl*** constructor from its derived cl***. can someone refresh me? <18> never mind I got it. http://www.devx.com/tips/Tip/5552 <19> i have <19> virtual void copy(_cBiVector<T> &_bivector) <19> virtual _cBiVector<T>& operator=(const _cBiVector<T>& _bivector){copy((_cBiVector<T>& )_bivector); <19> and that gives me conversion error <19> can anybody help <16> Ew, a C cast <16> Anyway why doesn't your copy take a const <16> (and you'd need a const_cast if you want it that way, even if it's ugly) <19> ok <19> can i catch the runtime errors <19> with try catch ... <16> That's the only ones you can catch <19> can somebody tell me why does this not work http://cpp.sourceforge.net/?show=16437 <20> c is uninitialized. <20> line 6 tries to write to an undefined (and unallocated) location. <20> That's a programming error and does not lead to an exception. (at least not portably) <19> but i want to catch that error <20> You can't. <21> well, not in general <20> Not at all. <21> windows SEH will allow you to <20> Even on a system with SEH, the given code will not always result in an exception. <21> true - c could be valid <19> SEH ?? <20> so called "structured exception handling" <20> I fail to see what is "structured", though. <20> SEH attempts to convert certain error conditions into exceptions. <19> from where i get to use that ? <19> in ggoogle <19> ? <19> its a .Net stuff ? <20> No idea. SEH exists on Windows, so try msdn. <21> Guns|n|r0s3s - But as _m_ says, it won't always fire <21> c is uninitialised, which means it contains random (or system defined) data <21> c *might* point to a locaton that's technically acceptable (but certainly not what you want) <21> in which case, that line won't do anything wrong (though your program will probably fail later) <19> mmm <19> ok <19> i cant beleave i cant handle such a stupid error <21> the only way to handle it is not to create it <19> :) <19> well less coding for me <19> it doesn t catch division per zero too ? <19> and then what is the use of those catch try stuff then ? <22> so you can generate errors, and then handle them <22> for example you want to parse some html and return the number of tags in it <22> if it's invalid, you throw an exception <22> and you catch it in the piece of code that calls the parser <19> so its kinda messaging throgh the programm ? <22> yup <22> if you don't catch it <19> but i can do that alone too <22> it will terminate the program <19> i mean why should somebody use it, what advantages ? <22> well there are cases when you have to terminate the program if something goes wrong <20> exception cause stack unwinding, which will automatically destroy all the automatic variables between the throw point and the catch point. <20> Given well implemented cl***es, you get error-free resource management from that. <20> (google about RAII) <21> it also eliminates the "Forgot to handle return code" problem <21> if your exception bubbles up to the top of the stack, your program ends <21> so if an error occurs, further execution is prevented rather than risk carrying on after an unhandled error <21> of course, it's brutally misused (cough *Java*) <21> it's not suitable for every sort of error - only exceptional conditions, as the name suggests <19> aham <21> stuff that might happen in the course of normal execution should *not* be an exception <21> i.e. a user selecting cancel in a "OK/Cancel" dialog box would be a bad exception to throw <19> ok <19> thx <18> Is there a better free C++ IDE for windows than dev-c++? it keeps crashing and I strongly suspect its bugs are leading to incorrect code compilation. <23> aldr0n: dev-c++ is working fine in my machine <23> your code is buggy not dev-c++ <18> lol
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