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Comments:
<0> Find one with syntax highlighting. <1> Or for ANSI escape sequences <0> Relampago: I use Textpad for plain text editing. It has syntax highlighting. But there are a lot of other editors around. <0> I know some people here are big eMacs fan. <2> when I'm not using an IDE, I use SciTE <3> i use Dev-C++ <2> you don't like it's editor? <0> Well, Dev-C++ has syntax highlighting already. <0> Well, it has, though it's a bit bland. =P
<0> But it's customizable. <0> So I guess he's looking for escape codes, after all. <3> damn <2> Relampago we're really not sure what you're looking for <3> i don't see this option :X <0> Relampago: I'm pretty sure there's an "Editor options" somewhere in your menus. <0> About VA... I really think MS should "buy it out" and make it standard in VS. If Whole Tomato Software is willing to, anyway. <2> Relampago on the menu tools->editor options->syntax <3> no <3> i need insert color code in my printf <1> Or for ANSI escape sequences <= <3> in the source of my file c <0> Relampago, google for ANSI escape sequences. <2> Relampago you realize that color codes depend on the device <3> let's see <4> you could use termcap/ncurses <4> old school Borland had a cprintf() function for printing colors <5> ya but they demolished that school and put up a mall in the meantime <6> vawjr: is your unformatted io cl*** online? if so, where? <7> hey i got a question has anyone here ever used <7> khraven668 <7> whooops <7> i meant COCOMO <7> hi <5> sounds like a soap-opera star <7> COCOMO is SE tool <7> any project managers in the room? <8> Who was I talking to the other day about how powerful the Battlefield 1942 game engine was for mod development? <8> And where the hell has khan been <1> Shepherding <9> oh yeah wtf <1> Sort of <8> http://www.stargate-bfm.net/forum/viewtopic.php?t=1652 <9> khan hasn't been in here for a while <9> JB did you eat him <1> Sure he has
<8> Check out the movie link in that post <1> Unless "for a while" means 2 days <9> oh <8> Some people have apparently been working on a stargate mod for Battlefield 2 <8> Sounds stupid, but check out the movie <9> what lamers <8> Wait, wait, that's battlefield 1942 <8> Christ, they did that with the 1942 engine <9> bah .wmb <9> v <9> you lose <1> You call that an engine? <3> hey <3> Anita14: is a spam bot <3> pls, ban <3> :s <3> [17:47] <Anita14> hey,wanna see hot girls for free ? check out --> http://192.168.2.6/YoungFresh*****.exe <8> Considering bf1942 was designed for tank battles in WWII, I'd say it's impressive they can do that with it <3> :) <8> Banned her too <8> The Femalenick## nicks are usually bots <2> I don't bother, unless they come back <3> lol <6> vawjr: is your unformatted io cl*** online? if so, where? <2> noidea <2> bfstream <2> just scroll through stuff I've submitted <2> btw, found a gotcha (remember I've said it's not bulletproof) it won't work with derived objects <2> at least not w/ the compiler I usually use (vc++) <6> oh, I'm not using, just suggesting it as an example to someone else :P <2> did you find it? <6> yes, but it won't load <6> display this entry isn't working <2> works here <2> http://noidea128.org/sourcefiles/853.html <6> looks like the javascript is faulty <6> thanks <6> I don't know why there's javascript for that instead of target="main" and a real link in the href <2> very odd, it's formatted wildly differently than other stuff I've posted, like the one before and after <2> not sure where that grey background comes from <10> vawjr, although it is defined for any type, operator <<(bfstream & to, T const &data) is not correct for all types <11> can anyone recommend good beginer c++ book? <6> koenig2 = "Accelerated C++: Practical Programming by Example", Andrew Koenig, Barbara Moo, Addison-Wesley, 2000. ISBN 0-201-70353-X. <6> accu = http://www.accu.org - ***ociation of C and C++ Users. Check out the Technical (mostly C and C++) Book Reviews Section ( http://www.accu.org/bookreviews/public/index.htm ), which also has a listing of 'Highly Recommended' books. <11> thanks you
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