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<0> Find one with syntax highlighting.
<1> Or for ANSI escape sequences
<0> Relampago: I use Textpad for plain text editing. It has syntax highlighting. But there are a lot of other editors around.
<0> I know some people here are big eMacs fan.
<2> when I'm not using an IDE, I use SciTE
<3> i use Dev-C++
<2> you don't like it's editor?
<0> Well, Dev-C++ has syntax highlighting already.
<0> Well, it has, though it's a bit bland. =P



<0> But it's customizable.
<0> So I guess he's looking for escape codes, after all.
<3> damn
<2> Relampago we're really not sure what you're looking for
<3> i don't see this option :X
<0> Relampago: I'm pretty sure there's an "Editor options" somewhere in your menus.
<0> About VA... I really think MS should "buy it out" and make it standard in VS. If Whole Tomato Software is willing to, anyway.
<2> Relampago on the menu tools->editor options->syntax
<3> no
<3> i need insert color code in my printf
<1> Or for ANSI escape sequences <=
<3> in the source of my file c
<0> Relampago, google for ANSI escape sequences.
<2> Relampago you realize that color codes depend on the device
<3> let's see
<4> you could use termcap/ncurses
<4> old school Borland had a cprintf() function for printing colors
<5> ya but they demolished that school and put up a mall in the meantime
<6> vawjr: is your unformatted io cl*** online? if so, where?
<7> hey i got a question has anyone here ever used
<7> khraven668
<7> whooops
<7> i meant COCOMO
<7> hi
<5> sounds like a soap-opera star
<7> COCOMO is SE tool
<7> any project managers in the room?
<8> Who was I talking to the other day about how powerful the Battlefield 1942 game engine was for mod development?
<8> And where the hell has khan been
<1> Shepherding
<9> oh yeah wtf
<1> Sort of
<8> http://www.stargate-bfm.net/forum/viewtopic.php?t=1652
<9> khan hasn't been in here for a while
<9> JB did you eat him
<1> Sure he has



<8> Check out the movie link in that post
<1> Unless "for a while" means 2 days
<9> oh
<8> Some people have apparently been working on a stargate mod for Battlefield 2
<8> Sounds stupid, but check out the movie
<9> what lamers
<8> Wait, wait, that's battlefield 1942
<8> Christ, they did that with the 1942 engine
<9> bah .wmb
<9> v
<9> you lose
<1> You call that an engine?
<3> hey
<3> Anita14: is a spam bot
<3> pls, ban
<3> :s
<3> [17:47] <Anita14> hey,wanna see hot girls for free ? check out --> http://192.168.2.6/YoungFresh*****.exe
<8> Considering bf1942 was designed for tank battles in WWII, I'd say it's impressive they can do that with it
<3> :)
<8> Banned her too
<8> The Femalenick## nicks are usually bots
<2> I don't bother, unless they come back
<3> lol
<6> vawjr: is your unformatted io cl*** online? if so, where?
<2> noidea
<2> bfstream
<2> just scroll through stuff I've submitted
<2> btw, found a gotcha (remember I've said it's not bulletproof) it won't work with derived objects
<2> at least not w/ the compiler I usually use (vc++)
<6> oh, I'm not using, just suggesting it as an example to someone else :P
<2> did you find it?
<6> yes, but it won't load
<6> display this entry isn't working
<2> works here
<2> http://noidea128.org/sourcefiles/853.html
<6> looks like the javascript is faulty
<6> thanks
<6> I don't know why there's javascript for that instead of target="main" and a real link in the href
<2> very odd, it's formatted wildly differently than other stuff I've posted, like the one before and after
<2> not sure where that grey background comes from
<10> vawjr, although it is defined for any type, operator <<(bfstream & to, T const &data) is not correct for all types
<11> can anyone recommend good beginer c++ book?
<6> koenig2 = "Accelerated C++: Practical Programming by Example", Andrew Koenig, Barbara Moo, Addison-Wesley, 2000. ISBN 0-201-70353-X.
<6> accu = http://www.accu.org - ***ociation of C and C++ Users. Check out the Technical (mostly C and C++) Book Reviews Section ( http://www.accu.org/bookreviews/public/index.htm ), which also has a listing of 'Highly Recommended' books.
<11> thanks you


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