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<0> probably <0> you used gcc? <1> not sure... the book for my cl*** teaches "c++" .. and we use a "g++" compiler... i was just of the impression that the "g" meant that it was opensource "gnu" license :/ <0> threat: i went to the gutenburg project and copied/pasted from files there into my program here. <2> nice <0> i think the fale might have some characters getline gets stuck with <0> because i downloaded the constition and tried it with my program and it works fine, bu tthe copy and paste version get stuck <0> http://www.gutenberg.org/dirs/etext90/const11.txt <0> why do you think my copying/pasting a file and saving it can mess up getline? <0> is there an editor with which i can open a file and see if there are any strange hidden characters? <1> a hex editor would work <0> hmmm <0> don't know of one in linux <1> i used to have a good freeware one... but don't know where it is :( <0> gotta look it up <1> http://www.sourcepole.com/sources/reviews/hexeds.xml ?
<3> Hmm <3> I have a midterm tommorow and its looking more and more like im getting no sleep <0> how can i stop getline from reading \r characters? <0> or how can i clean what getline reads afterwards? <1> => http://cpp.sourceforge.net/?show=13175 ... this should print the first six characters of an "input.txt" file.. but only prints the first two.. any ideas? <4> hi, how evil would it be to p*** (char*)1,(char*)1 as a range of iterators to a function? <1> if (c++ == devil) go_to_sleep(); <1> night all <5> night <6> bed:sleep();goto bed; <1> while (true) fluffy_pillow++; <1> XD .. laters <7> enzov: are you aware that you wont wake up from that loop <5> too lase <5> too late* <8> hey...i have a question for u.. <8> how can I measure the execution time for a borland c++ 3.1 program ..? <8> is there a function? <9> yes <9> there are windows API functions, but they are nothing to do with C++ <10> he's talking about bc3.1...aka a DOS compiler <10> and he's gone too <0> http://cpp.sourceforge.net/?show=13177 <0> can someone tell me if the cpu time is in MS or in seconds for the url pasted above <10> you divided by SECS so seconds it is <9> hmm, is nush the same person as john43321? <0> no <0> odd i know lol <0> Function: clock_t clock (void) <0> This function returns the elapsed processor time. The base time is arbitrary but doesn't change within a single process. If the processor time is not available or cannot be represented, clock returns the value (clock_t)(-1). <0> See i'm not sure because i don't fully understand what clock() returns. or what click_t is <9> it counts in units of 1/CLOCKS_PER_SEC - what don't you understand? <10> thats what the manual is for <0> clock_t, and is given as a number of clock ticks <0> yep, so i guess seconds is correct <0> thanks bealtine <10> i think its old bicycle tyres <0> eh? <11> RIF <10> RAF <11> Eh, you shot me down. <10> http://uncyclopedia.org/wiki/RTFM <0> RTFM? <0> :P <0> read the #$@!ing manual <5> read the ****ing manual? <5> c-ya <10> morning Solamente :) <10> you are up very early <9> uncyclopedia is a useful research resource for academics <9> take this entry for example: <9> http://uncyclopedia.org/wiki/Cunt <10> heh <10> the reference to Aer Lingus is a bit oblique <10> .ie national airline <10> if you've nothing better to do watch this : http://www.youtube.com/watch?v=aeXAcwriid0&search=microsoft%20ipod <9> hmm, how can you actually download the swf files from that site <9> ? <11> Pick apart the HTML and find the direct URL, or dredge your browser cache. <11> That's how I build a child-safe version of rathergood.com <9> ah the cache of course
<9> I did wget http://www.youtube.com/player.swf?video_id=JSZlht_RCPA&l=76 - but I got something weird binary file <9> this one is good btw: http://www.youtube.com/watch?v=O5CZpuMTJb4 <11> Macromedia thinks I'm running OS X <11> I hate Flash. I hate Adobe. Now Adobe owns Macromedia. <11> How poetic. <9> I hate acrobat reader - I don't hate photoshop that much <9> I think you need some software to capture the swf stream from youtube.com - the thing in the cache is some other kind of object <9> it's not a direct swf animation <12> quelqun as un ider de comment jarrange cette herreur <12> .\IPHlpApi.Lib : fatal error LNK1112: module machine type "IA64" conflicts with target machine type "IX86" <12> someone have an idea on how to fix this error <13> hi! <14> the error message apparently is partly in an unreadable language. <14> However, it seems to indicate you're trying to mix binaries that have been created for different CPUs. <12> so my iphlpapi.lib its not the good one ? <14> I can't say which one is the "good" one. <12> how can i know <14> What is your target architecture? <14> If you're targetting x86 then the library is of the wrong type (that's how I interpret the error message). <12> ya me too <12> its like i got an iphlpapi for 64 <14> If you're targetting ia64 then you told the linker the wrong target. <12> and i target for x86 <12> should i target for the 64 ? <14> How could I know? <14> If you have a ia64 system then targetting for ia64 sounds reasonable. <12> no one got 64 lo <14> huh? <9> bbl <15> hey, i eventually wanna by Stroustrup's C++ book... is there somewhere i can get the PDF of it along with the book ? <14> No. <15> crap... <15> i hate book for not having a ctrl+f function... and i hate pdf for requiring a computer to read it <16> I'd like my socks to have a find function as well. :-P <15> that would be great <15> with a .Match() to find the other one <16> Socks::find_missing(); Socks::find_pair(); <13> i just look at my kitten, she usually collects all the lost socks near where she sleeps at that particular moment <13> while i'm liking accelerated c++, i'm glad i didn't begin with it, them saying "we only teach you what's relevant for the examples" scares the perfectionist in me :/ <15> if that's addressed to me... i'm not buying this book for learning, but as a reference for a language i aldready have a certain knowledge and need to get what is C++ specific caus following online example... i always seem to end up using deprecated or c stuff <17> you'd be stupid to start learning with accel c++ <15> well if i was some n00b that want to learn C++ and i see "accelrated C++" on a table... i would be tend to buy it <15> (or should i say "i would tend to buy it" ?) <17> tempted indeed <17> foolish to buy it though :) <17> it's not a book for n00bs <17> well not foolish to buy it, just foolish to think it'll all make sense to you if you're just learning <18> Can '+' be a unary operator? <18> This here defines <18> boost::spirit::positive<S> boost::spirit::operator+(const boost::spirit::parser<DerivedT>&) <19> Run, of course there is a unary + <20> not the most useful of operators, too <18> I need a list of all operators that can only be a cl*** member (looking at the parameter p***ed). <18> Ie.. operator==(Foo const&); <18> That has to be a cl*** member, because there is no unary operator ==, right? <18> Ie, it could be: bool Bar::operator==(Foo const&); <15> (terminology/curiosity question) what is a "unary +" is it any different than the + using in int a = 1 + 2; ? <18> That is a builtin operator, I don't think you can overload it. <17> StaZ[home] the word unary implies one parameter, so it's fundementally different than the binary operator :) <15> oh i thought you could overload all operators... well that's what i learned in my 90 hours c++ course on polymorphism and inheritance :P <15> ohhh <15> so a = -1 - 1; <- the first minus is unary and the second is binary? (or i just missunderstood?) <15> (sorry for my n00bness + my ****y english comprehension) <17> correct <15> oh kewl, thank you very much ^_^ <18> Now without trying, will this compile: a = x + - -y; <18> binary+ unary- unary- <15> that's a question to me? <18> in general :) <15> i think it will... <15> http://id.mind.net/~zona/mmts/expressions/unaryOps.html <-- there is use of double unary in there <3> Im getting an unhandled exception access violation reading location error when trying to access members of a struct, is it a scope or permisisons thing or what does that mean? <15> a null pointer? uninitialized struct? <18> StaZ[home]: I don't see the use of a double unary there.
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