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<0> yw <1> you're gonna listen to JBlitzen? wow <1> ballsy <2> if by ballsy you mean stupid, then yes <2> i'm just surprised JBlitzen answered with something other than "our great president george w. bush!" <1> lol <3> anyone here use ddd? <3> How can I display an STL Hash_map and make sense out of it? <1> there is no STL Hash_map <1> hash maps are not in the standard library <2> bwahaha ober's listening to kelly clarkson <2> thank you MSN Messenger's What I'm Listening to feature <1> heh <3> uh, are u sure? I'm using it right now <3> http://www.sgi.com/tech/stl/hash_map.html <3> it compiled...
<3> but i had to use <hash_map.h> <1> please read it's description under "Definition" <3> okay, but its part of the STL <1> no <3> STL = c++ standard? <1> the STL is part of the C++ standard library <3> so what the heck am i using? <1> something SGI made <3> and that is bad? <1> it's fine to use it, it's just not standard or portable <3> so you mean it won't compile on someone elses box? <1> on another platform it likely won't <1> I think a hash map-type container is in the next c++ standard <1> unless you use SGI's library on the other platform that uses the same interface, etc <4> is there shortcute syntax for ... bool blah; ... blah = !blah; ? <4> *shortcut =D <4> or cute c++ will work too i suppose <4> ;p <1> no, enzov <4> poo... thanks for the help rdragon!! :) <1> yup <4> laters all <5> Cowmoo you here? <3> rdragon: do you have a website for the standard c++ stl ? <3> i keep on running into the sgi website <1> http://www.rudbek.com/books.htmll <1> 2nd on the list, by Josuttis <1> http://www.rudbek.com/books.html <5> nush_ or you can get the standard itself <3> vawjr: i downloaded the SGI STL files but they are all .h files and include files i don't have <5> what compiler do you have? <3> g++ <5> then you got the standard library with it <3> ++ (GCC) 4.0.2 20050808 (prerelease) (Ubuntu 4.0.1-4ubuntu9) <5> the SGI files are old <5> the standard C++ library has NO .h files <3> vawjr: where can i find documentation on what data structures it has? their methods, etc? same website rdragon showed me? <3> rdragon: thx <5> but a standard compiler has the standard includes <1> yes, nush_ - you need some books <2> what's JBlitzen gonna do with all that junk...all that junk inside his trunk <3> rdragon: I need something faster, can't order a book right now, no online documentation? <5> nush_ you should plan ahead a little better <3> well this isn't for a project or school or anything <3> i'm just trying to figure out something, if i order the book it will come in a week <5> the stuff you find on the web varies from barely useful to outright wrong <3> just coding some c++ to practice <3> vawjr :( that isn't code <3> good <6> I have a matrix of 640 x 480 dimention. I would like to break it into several 8 x 8 matrices <6> starting from the beginning to end <6> I cant do it in less than four for loops <6> any ideas? <5> planning on doing some jpeg compression? <6> yes <6> exactly <1> ohh, rough stuff <6> well, i am gonna code it up in matlab. shouldnt be that bad there <1> i remember skimming over basically how jpg compression worked - turned me off pretty quick from implementing it
<6> but i need help traversing through the image to break it into 8 x 8 matricies <5> after you break it up, what are you going to do? <6> apply discrete cosine transform <5> why do you need to break it up at all? <1> can't you just process it in-place ? <5> manipulating the indexes will likely be easier than copying the data into 8x8 pieces <6> thats a possibility too. I need help with the logic to manipulate the indexes <6> it takes me four for lopps to do that <1> huh? the coordinates for the upper-left corner of cell 3,2 is (3*8,2*8) <1> and the lower right corner is (4*8-1, 3*8-1) <1> should just be 2 nested for loops, the outer for 'row' and the inner for 'column', probably <1> then just process each cell <3> #include <ext/hash_map> <3> __gnu_cxx <1> ...yuck <1> why do you need a hash map, anyway <1> ? <3> because i need hashtables with nodes that point to hashtables <3> and the key is a string <3> anything better to use? <5> "the key"? <3> is there a regular hashtable in stdc++? <5> not yet <3> vawjr: yes the key? what's wrong <5> you really really need some books <3> y? <3> the key! <3> Books because i said the key? <5> no <3> because i'm using hashmap? <1> hey vawjr (or anyone I guess): do you know anything about this "dtilib" library? (async io, sockets, database)... it looks good, but it looks like the last time a new version was released was March 05 (year ago) <1> is it dead? <5> rdragon I looked at it and really liked it, then some bunch of people got all excited about asio in boost and now it's part of the library <5> <sigh> <5> IMO dtilib was much better designed <1> oh... well, im really just interested in the socket library <5> I'm not interested in comms until it's as easy as making a phone call <1> it looks good and i'd like to use it... but not if it's not being developed anymore <5> and dtilib seemed to be that <7> anyone here have experienxe with directx <1> Cheese_ just ask <5> I also thought that dti had a better async I/O than asio <7> i want to use directshow to stream audio to a wav file so i can byp*** drm <8> Help me, Some question about memory leak .. http://www.noidea128.org/sourcefiles/15982.html <6> for (int i=0; i<row; i+=8) for (int j=0; j<col; j+=8) A[i,j to i+8, j+8] solves the problem. <6> probably this is what rdragon suggsted as well <1> similar <1> why int though? <1> expecting negative numbers? <1> use std::size_t for indexes and sizes <6> int because i and j are the subscripts of the matrix <1> that's not an answer <1> im questioning why you need a signed type <6> to represent the indexes of a matrix, dont u use an int type variable? <6> i am sorry, i might be misunderstanding your question <1> I don't use a signed type, for sure <8> uint <-- unsigned integer <1> unsigned int is more reasonable <1> std::size_t is better <6> i see. didnt know that <6> what would be a bad effect of using int to represent the indexes of a matrix? <8> I'm always too lazy to use unsigned int in place of int most of the time <1> don't be lazy :) <9> I can't seem to get my C++ program to do the incredible task of reading a float from a file. i.e., in >> tmpFloat is entirely unable to understand simple numbers in a file. Is there anything I could be doing wrong? It's really as simple as that... I can read in integers, but floats throw everything off <9> i.e. if a line has 1.0 1.0 1.0, it will read the first 1.0 as 1, and everything else will be 0... the decimal seems to consistently confuse the >> operator <1> float f; infile >> f; should work just fine <9> yeah... I have float tmpFloat, and, basically, while (in) { in >> tmpFloat; cout << "tmpFloat is " << tmpFloat << "\n"; } <9> and for the line 1.0 2.2 3.3 4.4 it would print tmpFloat is 1, tmpFloat is 0, tmpFloat is 0, tmpFloat is 0, etc <9> or something unpredictable <9> sometimes it just reads everything to the right of a decimal point as the float <9> e.g., 123.321 will end up as 0.321 <1> lets see the full code - paste it to the site <8> if I have a pointer to vector variable that is created using new, can I do stuff like if (pV==NULL) delete pV;
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