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Comments:

<0> ive tryied everythin
<1> Well, you probably didn't try everything, yet.
<1> This "extern bool InitD3D(HISTANCE,int,int,bool,D3DDEVTYPE,IDirect3DDevice9*)" is different to the function signature you pasted before.
<2> IDirect3DDevice9 *& ++
<3> --++
<4> C++ is a multi-platform language, discuss
<5> morning
<6> morning vawjr
<2> hellew
<7> hello
<2> My lord
<7> yeah. hi worms
<7> do you make worms here?
<2> Only when we die
<2> And even then it takes few years for them to arrive
<7> you make Internet worms when you die???



<2> Dunno if they have internet
<7> cool. you can carry your laptop with you in your coffin then.
<8> is it possible for programs to remain even after you reformat your drive?
<7> can you give me some earthworm algorithms?
<5> Jay1988 not sure what you just asked
<8> windows XP reserves 8mb of space for partition information..
<8> i wonder if it can be used for programs.. :D
<5> I don't see that it matters, but I'd consider it unlikely
<7> can erathworms come into the 8mb space?
<7> can earthworms come into the 8mb space?
<9> hi can u help me?
<9> Howto use STOI (converting string to Integer....)?
<8> atoi!
<8> or strtod
<8> but cast it to int
<6> Abra: static cast
<9> howto use it
<8> :)
<8> #include <stdlib.h>
<9> and..
<5> geezxus, guys this is C++ not C
<9> atio it's from integer to string..
<9> I need the oposit of it..
<8> itoa
<2> Jay1988: strtol, not strtod
<8> oh
<8> sorry
<9> Well?
<8> strtod is for floating point
<5> HELLO!!!!!!?????
<8> :)
<2> stringstream ss( "123" ); ss >> integer;
<9> send me a link or something
<8> can we just use Integer.parseInt(String val)?
<9> ?
<2> #c++, not #c nor #c#
<2> Nor #java
<5> Jay1988 shut the **** up
<2> Nor anything else
<5> lolololol
<5> you shoulda kicked jay from here
<8> ok..
<8> sorry
<8> :)
<5> Abra you're lagged somewhat (11 seconds)
<5> 1st of all what kind of "string" are you talking about
<4> why was c# named c# ?
<4> to take the name from c ?
<4> I bet so
<2> Because # is
<2> ++
<8> because # is composed of 4 +
<2> ++
<8> yeah!
<8> ^_^
<6> Ashe` :)
<4> huh lol?
<8> so C# is twice of C++
<2> Anyway vawjr don't bother with Abra, he doesn't even understand the "man strtol" in #c
<5> because the Microsoft weenies thought they had something better than C++



<6> Ashe` it's sharp, has 4 corner each corner is a plus so it's sharp right? :)
<2> ?
<4> is it better than C++ ? :P
<4> C# ?
<4> obviously you can't compare the two
<2> Some drug factory must have exploded next to an Undernet server
<5> lolol
<6> :)
<5> yes, it got veri weird suddenly
<8> how different is C# from J#
<2> About 7
<8> 7?
<5> I thought the difference was orange
<2> Yes, 7
<1> Jay1988: why do you ask that here?
<8> i don't know.. it suddenly poppped out from my head..
<1> We're neither #C#, nor #J#, nor #Java
<4> I never touched J#
<6> Ashe` don'r say java has 7 +
<6> :)
<2> Nope, but J - C must be 6 or 7
<2> Too lazy to count
<6> hehe
<8> oh
<8> 10 - 3
<8> i see
<8> is the word "Java" forbidden here?
<8> or "Sun Microsystems"?
<2> Hm what if I write my C++ stuff for Solaris?
<10> hey guys
<10> i have to write an atm software for a project
<8> yeah?
<10> can anybody help out
<6> Ashe` then the solaris bows ya :P
<8> why is C++ not checking array bounds?
<2> Why would it?
<8> oh
<5> if(customer == "vawjr"){empty all cash; transaction_id = salmss;"
<4> why your nick is 1988 ?
<6> Jay1988 you can overload the [] for chechking your own arrays anyway.
<5> aar,gh the last " should be }
<8> oh
<8> yeah..
<6> The Subscript Operator [] can overloaded.
<5> meyrnn not really, you can overload [] for usein your own cl***es
<5> but NOT for arrays
<8> what if a function returns an address of a local variable? like this "int *c() { int b = 400; return &b;}
<5> Jay1988 very bad idea
<8> yeah i know.. pointers can point anywhere..
<2> Jay1988, are you trying to ask us why we don't need the language to make sure we're not a stupid programmer?
<8> nope.
<6> i only know it for automatically checking the index numbers you use to access the array.
<6> so vawjr you are right :)
<5> usually am
<8> overloading operators are for cl***es only, i think..
<8> can it be used for structs?
<2> Structs and cl***es are the same
<5> Jay1988 the difference between them is negligable
<8> structs don't have inheritance
<8> ?
<3> just as Ashe` and gaey are the same
<5> Jay1988 are you on ****ing drugs?
<8> nope
<2> Except for the neglictible different that I'm gaeyer than gaey
<5> then why do you keep making inane statemetns
<8> i'm just asking, are structs capable of inheritance?
<5> or statements
<6> however peterhu can overload the *@_@* characters
<2> We just told you structs and cl***es are the same
<3> true
<6> :P
<8> but structs existed in C!
<2> So?


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