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Comments:
<0> ive tryied everythin <1> Well, you probably didn't try everything, yet. <1> This "extern bool InitD3D(HISTANCE,int,int,bool,D3DDEVTYPE,IDirect3DDevice9*)" is different to the function signature you pasted before. <2> IDirect3DDevice9 *& ++ <3> --++ <4> C++ is a multi-platform language, discuss <5> morning <6> morning vawjr <2> hellew <7> hello <2> My lord <7> yeah. hi worms <7> do you make worms here? <2> Only when we die <2> And even then it takes few years for them to arrive <7> you make Internet worms when you die???
<2> Dunno if they have internet <7> cool. you can carry your laptop with you in your coffin then. <8> is it possible for programs to remain even after you reformat your drive? <7> can you give me some earthworm algorithms? <5> Jay1988 not sure what you just asked <8> windows XP reserves 8mb of space for partition information.. <8> i wonder if it can be used for programs.. :D <5> I don't see that it matters, but I'd consider it unlikely <7> can erathworms come into the 8mb space? <7> can earthworms come into the 8mb space? <9> hi can u help me? <9> Howto use STOI (converting string to Integer....)? <8> atoi! <8> or strtod <8> but cast it to int <6> Abra: static cast <9> howto use it <8> :) <8> #include <stdlib.h> <9> and.. <5> geezxus, guys this is C++ not C <9> atio it's from integer to string.. <9> I need the oposit of it.. <8> itoa <2> Jay1988: strtol, not strtod <8> oh <8> sorry <9> Well? <8> strtod is for floating point <5> HELLO!!!!!!????? <8> :) <2> stringstream ss( "123" ); ss >> integer; <9> send me a link or something <8> can we just use Integer.parseInt(String val)? <9> ? <2> #c++, not #c nor #c# <2> Nor #java <5> Jay1988 shut the **** up <2> Nor anything else <5> lolololol <5> you shoulda kicked jay from here <8> ok.. <8> sorry <8> :) <5> Abra you're lagged somewhat (11 seconds) <5> 1st of all what kind of "string" are you talking about <4> why was c# named c# ? <4> to take the name from c ? <4> I bet so <2> Because # is <2> ++ <8> because # is composed of 4 + <2> ++ <8> yeah! <8> ^_^ <6> Ashe` :) <4> huh lol? <8> so C# is twice of C++ <2> Anyway vawjr don't bother with Abra, he doesn't even understand the "man strtol" in #c <5> because the Microsoft weenies thought they had something better than C++
<6> Ashe` it's sharp, has 4 corner each corner is a plus so it's sharp right? :) <2> ? <4> is it better than C++ ? :P <4> C# ? <4> obviously you can't compare the two <2> Some drug factory must have exploded next to an Undernet server <5> lolol <6> :) <5> yes, it got veri weird suddenly <8> how different is C# from J# <2> About 7 <8> 7? <5> I thought the difference was orange <2> Yes, 7 <1> Jay1988: why do you ask that here? <8> i don't know.. it suddenly poppped out from my head.. <1> We're neither #C#, nor #J#, nor #Java <4> I never touched J# <6> Ashe` don'r say java has 7 + <6> :) <2> Nope, but J - C must be 6 or 7 <2> Too lazy to count <6> hehe <8> oh <8> 10 - 3 <8> i see <8> is the word "Java" forbidden here? <8> or "Sun Microsystems"? <2> Hm what if I write my C++ stuff for Solaris? <10> hey guys <10> i have to write an atm software for a project <8> yeah? <10> can anybody help out <6> Ashe` then the solaris bows ya :P <8> why is C++ not checking array bounds? <2> Why would it? <8> oh <5> if(customer == "vawjr"){empty all cash; transaction_id = salmss;" <4> why your nick is 1988 ? <6> Jay1988 you can overload the [] for chechking your own arrays anyway. <5> aar,gh the last " should be } <8> oh <8> yeah.. <6> The Subscript Operator [] can overloaded. <5> meyrnn not really, you can overload [] for usein your own cl***es <5> but NOT for arrays <8> what if a function returns an address of a local variable? like this "int *c() { int b = 400; return &b;} <5> Jay1988 very bad idea <8> yeah i know.. pointers can point anywhere.. <2> Jay1988, are you trying to ask us why we don't need the language to make sure we're not a stupid programmer? <8> nope. <6> i only know it for automatically checking the index numbers you use to access the array. <6> so vawjr you are right :) <5> usually am <8> overloading operators are for cl***es only, i think.. <8> can it be used for structs? <2> Structs and cl***es are the same <5> Jay1988 the difference between them is negligable <8> structs don't have inheritance <8> ? <3> just as Ashe` and gaey are the same <5> Jay1988 are you on ****ing drugs? <8> nope <2> Except for the neglictible different that I'm gaeyer than gaey <5> then why do you keep making inane statemetns <8> i'm just asking, are structs capable of inheritance? <5> or statements <6> however peterhu can overload the *@_@* characters <2> We just told you structs and cl***es are the same <3> true <6> :P <8> but structs existed in C! <2> So?
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